package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class BlockLog extends Block
{
/** The type of tree this log came from. */
public static final String[] woodType = new String[] {"oak", "spruce", "birch", "jungle"};
protected BlockLog(int par1)
{
super(par1, Material.wood);
this.blockIndexInTexture = 20;
this.setCreativeTab(CreativeTabs.tabBlock);
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 31;
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random par1Random)
{
return 1;
}
/**
* Returns the ID of the items to drop on destruction.
*/
public int idDropped(int par1, Random par2Random, int par3)
{
return Block.wood.blockID;
}
/**
* ejects contained items into the world, and notifies neighbours of an update, as appropriate
*/
public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
{
byte var7 = 4;
int var8 = var7 + 1;
if (par1World.checkChunksExist(par2 - var8, par3 - var8, par4 - var8, par2 + var8, par3 + var8, par4 + var8))
{
for (int var9 = -var7; var9 <= var7; ++var9)
{
for (int var10 = -var7; var10 <= var7; ++var10)
{
for (int var11 = -var7; var11 <= var7; ++var11)
{
int var12 = par1World.getBlockId(par2 + var9, par3 + var10, par4 + var11);
if (Block.blocksList[var12] != null)
{
Block.blocksList[var12].beginLeavesDecay(par1World, par2 + var9, par3 + var10, par4 + var11);
}
}
}
}
}
}
/**
* Called when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata
*/
public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9)
{
int var10 = par9 & 3;
byte var11 = 0;
switch (par5)
{
case 0:
case 1:
var11 = 0;
break;
case 2:
case 3:
var11 = 8;
break;
case 4:
case 5:
var11 = 4;
}
return var10 | var11;
}
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public int getBlockTextureFromSideAndMetadata(int par1, int par2)
{
int var3 = par2 & 12;
int var4 = par2 & 3;
return var3 == 0 && (par1 == 1 || par1 == 0) ? 21 : (var3 == 4 && (par1 == 5 || par1 == 4) ? 21 : (var3 == 8 && (par1 == 2 || par1 == 3) ? 21 : (var4 == 1 ? 116 : (var4 == 2 ? 117 : (var4 == 3 ? 153 : 20)))));
}
/**
* Determines the damage on the item the block drops. Used in cloth and wood.
*/
public int damageDropped(int par1)
{
return par1 & 3;
}
/**
* returns a number between 0 and 3
*/
public static int limitToValidMetadata(int par0)
{
return par0 & 3;
}
@SideOnly(Side.CLIENT)
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
par3List.add(new ItemStack(par1, 1, 0));
par3List.add(new ItemStack(par1, 1, 1));
par3List.add(new ItemStack(par1, 1, 2));
par3List.add(new ItemStack(par1, 1, 3));
}
/**
* Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
* and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
*/
protected ItemStack createStackedBlock(int par1)
{
return new ItemStack(this.blockID, 1, limitToValidMetadata(par1));
}
@Override
public boolean canSustainLeaves(World world, int x, int y, int z)
{
return true;
}
@Override
public boolean isWood(World world, int x, int y, int z)
{
return true;
}
}