package net.minecraft.network.packet; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; public class Packet4UpdateTime extends Packet { public long field_82562_a; /** The world time in minutes. */ public long time; public Packet4UpdateTime() {} public Packet4UpdateTime(long par1, long par3) { this.field_82562_a = par1; this.time = par3; } /** * Abstract. Reads the raw packet data from the data stream. */ public void readPacketData(DataInputStream par1DataInputStream) throws IOException { this.field_82562_a = par1DataInputStream.readLong(); this.time = par1DataInputStream.readLong(); } /** * Abstract. Writes the raw packet data to the data stream. */ public void writePacketData(DataOutputStream par1DataOutputStream) throws IOException { par1DataOutputStream.writeLong(this.field_82562_a); par1DataOutputStream.writeLong(this.time); } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleUpdateTime(this); } /** * Abstract. Return the size of the packet (not counting the header). */ public int getPacketSize() { return 16; } /** * only false for the abstract Packet class, all real packets return true */ public boolean isRealPacket() { return true; } /** * eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet * class */ public boolean containsSameEntityIDAs(Packet par1Packet) { return true; } /** * If this returns true, the packet may be processed on any thread; otherwise it is queued for the main thread to * handle. */ public boolean canProcessAsync() { return true; } }