package net.minecraft.client.renderer.texturefx;
import cpw.mods.fml.client.FMLTextureFX;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.util.MathHelper;
@SideOnly(Side.CLIENT)
public class TextureLavaFX extends FMLTextureFX
{
protected float[] field_76876_g = new float[256];
protected float[] field_76878_h = new float[256];
protected float[] field_76879_i = new float[256];
protected float[] field_76877_j = new float[256];
public TextureLavaFX()
{
super(Block.lavaMoving.blockIndexInTexture);
setup();
}
@Override
public void setup()
{
super.setup();
field_76876_g = new float[tileSizeSquare];
field_76878_h = new float[tileSizeSquare];
field_76879_i = new float[tileSizeSquare];
field_76877_j = new float[tileSizeSquare];
}
public void onTick()
{
int var2;
float var3;
int var5;
int var6;
int var7;
int var8;
int var9;
for (int var1 = 0; var1 < tileSizeBase; ++var1)
{
for (var2 = 0; var2 < tileSizeBase; ++var2)
{
var3 = 0.0F;
int var4 = (int)(MathHelper.sin((float)var2 * (float)Math.PI * 2.0F / 16.0F) * 1.2F);
var5 = (int)(MathHelper.sin((float)var1 * (float)Math.PI * 2.0F / 16.0F) * 1.2F);
for (var6 = var1 - 1; var6 <= var1 + 1; ++var6)
{
for (var7 = var2 - 1; var7 <= var2 + 1; ++var7)
{
var8 = var6 + var4 & tileSizeMask;
var9 = var7 + var5 & tileSizeMask;
var3 += this.field_76876_g[var8 + var9 * tileSizeBase];
}
}
this.field_76878_h[var1 + var2 * tileSizeBase] = var3 / 10.0F + (this.field_76879_i[(var1 + 0 & tileSizeMask) + (var2 + 0 & tileSizeMask) * tileSizeBase] + this.field_76879_i[(var1 + 1 & tileSizeMask) + (var2 + 0 & tileSizeMask) * tileSizeBase] + this.field_76879_i[(var1 + 1 & tileSizeMask) + (var2 + 1 & tileSizeMask) * tileSizeBase] + this.field_76879_i[(var1 + 0 & tileSizeMask) + (var2 + 1 & tileSizeMask) * tileSizeBase]) / 4.0F * 0.8F;
this.field_76879_i[var1 + var2 * tileSizeBase] += this.field_76877_j[var1 + var2 * tileSizeBase] * 0.01F;
if (this.field_76879_i[var1 + var2 * tileSizeBase] < 0.0F)
{
this.field_76879_i[var1 + var2 * tileSizeBase] = 0.0F;
}
this.field_76877_j[var1 + var2 * tileSizeBase] -= 0.06F;
if (Math.random() < 0.005D)
{
this.field_76877_j[var1 + var2 * tileSizeBase] = 1.5F;
}
}
}
float[] var11 = this.field_76878_h;
this.field_76878_h = this.field_76876_g;
this.field_76876_g = var11;
for (var2 = 0; var2 < tileSizeSquare; ++var2)
{
var3 = this.field_76876_g[var2] * 2.0F;
if (var3 > 1.0F)
{
var3 = 1.0F;
}
if (var3 < 0.0F)
{
var3 = 0.0F;
}
var5 = (int)(var3 * 100.0F + 155.0F);
var6 = (int)(var3 * var3 * 255.0F);
var7 = (int)(var3 * var3 * var3 * var3 * 128.0F);
if (this.anaglyphEnabled)
{
var8 = (var5 * 30 + var6 * 59 + var7 * 11) / 100;
var9 = (var5 * 30 + var6 * 70) / 100;
int var10 = (var5 * 30 + var7 * 70) / 100;
var5 = var8;
var6 = var9;
var7 = var10;
}
this.imageData[var2 * 4 + 0] = (byte)var5;
this.imageData[var2 * 4 + 1] = (byte)var6;
this.imageData[var2 * 4 + 2] = (byte)var7;
this.imageData[var2 * 4 + 3] = -1;
}
}
}