package net.minecraft.entity.item; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.projectile.EntityThrowable; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; public class EntityExpBottle extends EntityThrowable { public EntityExpBottle(World par1World) { super(par1World); } public EntityExpBottle(World par1World, EntityLiving par2EntityLiving) { super(par1World, par2EntityLiving); } public EntityExpBottle(World par1World, double par2, double par4, double par6) { super(par1World, par2, par4, par6); } /** * Gets the amount of gravity to apply to the thrown entity with each tick. */ protected float getGravityVelocity() { return 0.07F; } protected float func_70182_d() { return 0.7F; } protected float func_70183_g() { return -20.0F; } /** * Called when this EntityThrowable hits a block or entity. */ protected void onImpact(MovingObjectPosition par1MovingObjectPosition) { if (!this.worldObj.isRemote) { this.worldObj.playAuxSFX(2002, (int)Math.round(this.posX), (int)Math.round(this.posY), (int)Math.round(this.posZ), 0); int var2 = 3 + this.worldObj.rand.nextInt(5) + this.worldObj.rand.nextInt(5); while (var2 > 0) { int var3 = EntityXPOrb.getXPSplit(var2); var2 -= var3; this.worldObj.spawnEntityInWorld(new EntityXPOrb(this.worldObj, this.posX, this.posY, this.posZ, var3)); } this.setDead(); } } }