package net.minecraft.block; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; public class BlockBookshelf extends Block { public BlockBookshelf(int par1, int par2) { super(par1, par2, Material.wood); this.setCreativeTab(CreativeTabs.tabBlock); } /** * Returns the block texture based on the side being looked at. Args: side */ public int getBlockTextureFromSide(int par1) { return par1 <= 1 ? 4 : this.blockIndexInTexture; } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random par1Random) { return 3; } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return Item.book.itemID; } }