package net.minecraft.block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
public class BlockWorkbench extends Block
{
protected BlockWorkbench(int par1)
{
super(par1, Material.wood);
this.blockIndexInTexture = 59;
this.setCreativeTab(CreativeTabs.tabDecorations);
}
/**
* Returns the block texture based on the side being looked at. Args: side
*/
public int getBlockTextureFromSide(int par1)
{
return par1 == 1 ? this.blockIndexInTexture - 16 : (par1 == 0 ? Block.planks.getBlockTextureFromSide(0) : (par1 != 2 && par1 != 4 ? this.blockIndexInTexture : this.blockIndexInTexture + 1));
}
/**
* Called upon block activation (right click on the block.)
*/
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
{
if (par1World.isRemote)
{
return true;
}
else
{
par5EntityPlayer.displayGUIWorkbench(par2, par3, par4);
return true;
}
}
}