package net.minecraft.client.gui.inventory;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.multiplayer.NetClientHandler;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.network.packet.Packet130UpdateSign;
import net.minecraft.tileentity.TileEntitySign;
import net.minecraft.util.ChatAllowedCharacters;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiEditSign extends GuiScreen
{
/**
* This String is just a local copy of the characters allowed in text rendering of minecraft.
*/
private static final String allowedCharacters = ChatAllowedCharacters.allowedCharacters;
/** The title string that is displayed in the top-center of the screen. */
protected String screenTitle = "Edit sign message:";
/** Reference to the sign object. */
private TileEntitySign entitySign;
/** Counts the number of screen updates. */
private int updateCounter;
/** The number of the line that is being edited. */
private int editLine = 0;
public GuiEditSign(TileEntitySign par1TileEntitySign)
{
this.entitySign = par1TileEntitySign;
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
this.controlList.clear();
Keyboard.enableRepeatEvents(true);
this.controlList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 120, "Done"));
this.entitySign.setEditable(false);
}
/**
* Called when the screen is unloaded. Used to disable keyboard repeat events
*/
public void onGuiClosed()
{
Keyboard.enableRepeatEvents(false);
NetClientHandler var1 = this.mc.getSendQueue();
if (var1 != null)
{
var1.addToSendQueue(new Packet130UpdateSign(this.entitySign.xCoord, this.entitySign.yCoord, this.entitySign.zCoord, this.entitySign.signText));
}
this.entitySign.setEditable(true);
}
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
++this.updateCounter;
}
/**
* Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
*/
protected void actionPerformed(GuiButton par1GuiButton)
{
if (par1GuiButton.enabled)
{
if (par1GuiButton.id == 0)
{
this.entitySign.onInventoryChanged();
this.mc.displayGuiScreen((GuiScreen)null);
}
}
}
/**
* Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
*/
protected void keyTyped(char par1, int par2)
{
if (par2 == 200)
{
this.editLine = this.editLine - 1 & 3;
}
if (par2 == 208 || par2 == 28)
{
this.editLine = this.editLine + 1 & 3;
}
if (par2 == 14 && this.entitySign.signText[this.editLine].length() > 0)
{
this.entitySign.signText[this.editLine] = this.entitySign.signText[this.editLine].substring(0, this.entitySign.signText[this.editLine].length() - 1);
}
if (allowedCharacters.indexOf(par1) >= 0 && this.entitySign.signText[this.editLine].length() < 15)
{
this.entitySign.signText[this.editLine] = this.entitySign.signText[this.editLine] + par1;
}
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int par1, int par2, float par3)
{
this.drawDefaultBackground();
this.drawCenteredString(this.fontRenderer, this.screenTitle, this.width / 2, 40, 16777215);
GL11.glPushMatrix();
GL11.glTranslatef((float)(this.width / 2), 0.0F, 50.0F);
float var4 = 93.75F;
GL11.glScalef(-var4, -var4, -var4);
GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
Block var5 = this.entitySign.getBlockType();
if (var5 == Block.signPost)
{
float var6 = (float)(this.entitySign.getBlockMetadata() * 360) / 16.0F;
GL11.glRotatef(var6, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(0.0F, -1.0625F, 0.0F);
}
else
{
int var8 = this.entitySign.getBlockMetadata();
float var7 = 0.0F;
if (var8 == 2)
{
var7 = 180.0F;
}
if (var8 == 4)
{
var7 = 90.0F;
}
if (var8 == 5)
{
var7 = -90.0F;
}
GL11.glRotatef(var7, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(0.0F, -1.0625F, 0.0F);
}
if (this.updateCounter / 6 % 2 == 0)
{
this.entitySign.lineBeingEdited = this.editLine;
}
TileEntityRenderer.instance.renderTileEntityAt(this.entitySign, -0.5D, -0.75D, -0.5D, 0.0F);
this.entitySign.lineBeingEdited = -1;
GL11.glPopMatrix();
super.drawScreen(par1, par2, par3);
}
}