package net.minecraft.world.biome; public class BiomeCacheBlock { /** An array of chunk temperatures saved by this cache. */ public float[] temperatureValues; /** An array of chunk rainfall values saved by this cache. */ public float[] rainfallValues; /** The array of biome types stored in this BiomeCacheBlock. */ public BiomeGenBase[] biomes; /** The x coordinate of the BiomeCacheBlock. */ public int xPosition; /** The z coordinate of the BiomeCacheBlock. */ public int zPosition; /** The last time this BiomeCacheBlock was accessed, in milliseconds. */ public long lastAccessTime; /** The BiomeCache object that contains this BiomeCacheBlock */ final BiomeCache theBiomeCache; public BiomeCacheBlock(BiomeCache par1BiomeCache, int par2, int par3) { this.theBiomeCache = par1BiomeCache; this.temperatureValues = new float[256]; this.rainfallValues = new float[256]; this.biomes = new BiomeGenBase[256]; this.xPosition = par2; this.zPosition = par3; BiomeCache.getChunkManager(par1BiomeCache).getTemperatures(this.temperatureValues, par2 << 4, par3 << 4, 16, 16); BiomeCache.getChunkManager(par1BiomeCache).getRainfall(this.rainfallValues, par2 << 4, par3 << 4, 16, 16); BiomeCache.getChunkManager(par1BiomeCache).getBiomeGenAt(this.biomes, par2 << 4, par3 << 4, 16, 16, false); } /** * Returns the BiomeGenBase related to the x, z position from the cache block. */ public BiomeGenBase getBiomeGenAt(int par1, int par2) { return this.biomes[par1 & 15 | (par2 & 15) << 4]; } }