package net.minecraft.item; import net.minecraft.block.Block; import net.minecraft.block.material.Material; public class ItemAxe extends ItemTool { /** an array of the blocks this axe is effective against */ public static final Block[] blocksEffectiveAgainst = new Block[] {Block.planks, Block.bookShelf, Block.wood, Block.chest, Block.stoneDoubleSlab, Block.stoneSingleSlab, Block.pumpkin, Block.pumpkinLantern}; public ItemAxe(int par1, EnumToolMaterial par2EnumToolMaterial) { super(par1, 3, par2EnumToolMaterial, blocksEffectiveAgainst); } /** * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if * sword */ public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block) { return par2Block != null && (par2Block.blockMaterial == Material.wood || par2Block.blockMaterial == Material.plants || par2Block.blockMaterial == Material.vine) ? this.efficiencyOnProperMaterial : super.getStrVsBlock(par1ItemStack, par2Block); } }