package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Iterator; import java.util.List; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.Direction; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockTripWire extends Block { public BlockTripWire(int par1) { super(par1, 173, Material.circuits); this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.15625F, 1.0F); this.setTickRandomly(true); } /** * How many world ticks before ticking */ public int tickRate() { return 10; } /** * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been * cleared to be reused) */ public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) { return null; } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return false; } /** * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) */ public boolean renderAsNormalBlock() { return false; } @SideOnly(Side.CLIENT) /** * Returns which pass should this block be rendered on. 0 for solids and 1 for alpha */ public int getRenderBlockPass() { return 1; } /** * The type of render function that is called for this block */ public int getRenderType() { return 30; } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return Item.silk.itemID; } @SideOnly(Side.CLIENT) /** * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) */ public int idPicked(World par1World, int par2, int par3, int par4) { return Item.silk.itemID; } /** * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are * their own) Args: x, y, z, neighbor blockID */ public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) { int var6 = par1World.getBlockMetadata(par2, par3, par4); boolean var7 = (var6 & 2) == 2; boolean var8 = !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4); if (var7 != var8) { this.dropBlockAsItem(par1World, par2, par3, par4, var6, 0); par1World.setBlockWithNotify(par2, par3, par4, 0); } } /** * Updates the blocks bounds based on its current state. Args: world, x, y, z */ public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) { int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); boolean var6 = (var5 & 4) == 4; boolean var7 = (var5 & 2) == 2; if (!var7) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.09375F, 1.0F); } else if (!var6) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F); } else { this.setBlockBounds(0.0F, 0.0625F, 0.0F, 1.0F, 0.15625F, 1.0F); } } /** * Called whenever the block is added into the world. Args: world, x, y, z */ public void onBlockAdded(World par1World, int par2, int par3, int par4) { int var5 = par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) ? 0 : 2; par1World.setBlockMetadataWithNotify(par2, par3, par4, var5); this.func_72149_e(par1World, par2, par3, par4, var5); } /** * ejects contained items into the world, and notifies neighbours of an update, as appropriate */ public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) { this.func_72149_e(par1World, par2, par3, par4, par6 | 1); } /** * Called when the block is attempted to be harvested */ public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer) { if (!par1World.isRemote) { if (par6EntityPlayer.getCurrentEquippedItem() != null && par6EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID) { par1World.setBlockMetadataWithNotify(par2, par3, par4, par5 | 8); } } } private void func_72149_e(World par1World, int par2, int par3, int par4, int par5) { int var6 = 0; while (var6 < 2) { int var7 = 1; while (true) { if (var7 < 42) { int var8 = par2 + Direction.offsetX[var6] * var7; int var9 = par4 + Direction.offsetZ[var6] * var7; int var10 = par1World.getBlockId(var8, par3, var9); if (var10 == Block.tripWireSource.blockID) { int var11 = par1World.getBlockMetadata(var8, par3, var9) & 3; if (var11 == Direction.footInvisibleFaceRemap[var6]) { Block.tripWireSource.func_72143_a(par1World, var8, par3, var9, var10, par1World.getBlockMetadata(var8, par3, var9), true, var7, par5); } } else if (var10 == Block.tripWire.blockID) { ++var7; continue; } } ++var6; break; } } } /** * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity */ public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity) { if (!par1World.isRemote) { if ((par1World.getBlockMetadata(par2, par3, par4) & 1) != 1) { this.updateTripWireState(par1World, par2, par3, par4); } } } /** * Ticks the block if it's been scheduled */ public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) { if (!par1World.isRemote) { if ((par1World.getBlockMetadata(par2, par3, par4) & 1) == 1) { this.updateTripWireState(par1World, par2, par3, par4); } } } private void updateTripWireState(World par1World, int par2, int par3, int par4) { int var5 = par1World.getBlockMetadata(par2, par3, par4); boolean var6 = (var5 & 1) == 1; boolean var7 = false; List var8 = par1World.getEntitiesWithinAABBExcludingEntity((Entity)null, AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)par2 + this.minX, (double)par3 + this.minY, (double)par4 + this.minZ, (double)par2 + this.maxX, (double)par3 + this.maxY, (double)par4 + this.maxZ)); if (!var8.isEmpty()) { Iterator var9 = var8.iterator(); while (var9.hasNext()) { Entity var10 = (Entity)var9.next(); if (!var10.doesEntityNotTriggerPressurePlate()) { var7 = true; break; } } } if (var7 && !var6) { var5 |= 1; } if (!var7 && var6) { var5 &= -2; } if (var7 != var6) { par1World.setBlockMetadataWithNotify(par2, par3, par4, var5); this.func_72149_e(par1World, par2, par3, par4, var5); } if (var7) { par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, this.tickRate()); } } @SideOnly(Side.CLIENT) public static boolean func_72148_a(IBlockAccess par0IBlockAccess, int par1, int par2, int par3, int par4, int par5) { int var6 = par1 + Direction.offsetX[par5]; int var8 = par3 + Direction.offsetZ[par5]; int var9 = par0IBlockAccess.getBlockId(var6, par2, var8); boolean var10 = (par4 & 2) == 2; int var11; if (var9 == Block.tripWireSource.blockID) { var11 = par0IBlockAccess.getBlockMetadata(var6, par2, var8); int var13 = var11 & 3; return var13 == Direction.footInvisibleFaceRemap[par5]; } else if (var9 == Block.tripWire.blockID) { var11 = par0IBlockAccess.getBlockMetadata(var6, par2, var8); boolean var12 = (var11 & 2) == 2; return var10 == var12; } else { return false; } } }