package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Direction;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockTripWire extends Block
{
public BlockTripWire(int par1)
{
super(par1, 173, Material.circuits);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.15625F, 1.0F);
this.setTickRandomly(true);
}
/**
* How many world ticks before ticking
*/
public int tickRate()
{
return 10;
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
return null;
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube()
{
return false;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
@SideOnly(Side.CLIENT)
/**
* Returns which pass should this block be rendered on. 0 for solids and 1 for alpha
*/
public int getRenderBlockPass()
{
return 1;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 30;
}
/**
* Returns the ID of the items to drop on destruction.
*/
public int idDropped(int par1, Random par2Random, int par3)
{
return Item.silk.itemID;
}
@SideOnly(Side.CLIENT)
/**
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
*/
public int idPicked(World par1World, int par2, int par3, int par4)
{
return Item.silk.itemID;
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor blockID
*/
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
{
int var6 = par1World.getBlockMetadata(par2, par3, par4);
boolean var7 = (var6 & 2) == 2;
boolean var8 = !par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4);
if (var7 != var8)
{
this.dropBlockAsItem(par1World, par2, par3, par4, var6, 0);
par1World.setBlockWithNotify(par2, par3, par4, 0);
}
}
/**
* Updates the blocks bounds based on its current state. Args: world, x, y, z
*/
public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
boolean var6 = (var5 & 4) == 4;
boolean var7 = (var5 & 2) == 2;
if (!var7)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.09375F, 1.0F);
}
else if (!var6)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0625F, 0.0F, 1.0F, 0.15625F, 1.0F);
}
}
/**
* Called whenever the block is added into the world. Args: world, x, y, z
*/
public void onBlockAdded(World par1World, int par2, int par3, int par4)
{
int var5 = par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) ? 0 : 2;
par1World.setBlockMetadataWithNotify(par2, par3, par4, var5);
this.func_72149_e(par1World, par2, par3, par4, var5);
}
/**
* ejects contained items into the world, and notifies neighbours of an update, as appropriate
*/
public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
{
this.func_72149_e(par1World, par2, par3, par4, par6 | 1);
}
/**
* Called when the block is attempted to be harvested
*/
public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
{
if (!par1World.isRemote)
{
if (par6EntityPlayer.getCurrentEquippedItem() != null && par6EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, par5 | 8);
}
}
}
private void func_72149_e(World par1World, int par2, int par3, int par4, int par5)
{
int var6 = 0;
while (var6 < 2)
{
int var7 = 1;
while (true)
{
if (var7 < 42)
{
int var8 = par2 + Direction.offsetX[var6] * var7;
int var9 = par4 + Direction.offsetZ[var6] * var7;
int var10 = par1World.getBlockId(var8, par3, var9);
if (var10 == Block.tripWireSource.blockID)
{
int var11 = par1World.getBlockMetadata(var8, par3, var9) & 3;
if (var11 == Direction.footInvisibleFaceRemap[var6])
{
Block.tripWireSource.func_72143_a(par1World, var8, par3, var9, var10, par1World.getBlockMetadata(var8, par3, var9), true, var7, par5);
}
}
else if (var10 == Block.tripWire.blockID)
{
++var7;
continue;
}
}
++var6;
break;
}
}
}
/**
* Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
*/
public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
{
if (!par1World.isRemote)
{
if ((par1World.getBlockMetadata(par2, par3, par4) & 1) != 1)
{
this.updateTripWireState(par1World, par2, par3, par4);
}
}
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
if (!par1World.isRemote)
{
if ((par1World.getBlockMetadata(par2, par3, par4) & 1) == 1)
{
this.updateTripWireState(par1World, par2, par3, par4);
}
}
}
private void updateTripWireState(World par1World, int par2, int par3, int par4)
{
int var5 = par1World.getBlockMetadata(par2, par3, par4);
boolean var6 = (var5 & 1) == 1;
boolean var7 = false;
List var8 = par1World.getEntitiesWithinAABBExcludingEntity((Entity)null, AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)par2 + this.minX, (double)par3 + this.minY, (double)par4 + this.minZ, (double)par2 + this.maxX, (double)par3 + this.maxY, (double)par4 + this.maxZ));
if (!var8.isEmpty())
{
Iterator var9 = var8.iterator();
while (var9.hasNext())
{
Entity var10 = (Entity)var9.next();
if (!var10.doesEntityNotTriggerPressurePlate())
{
var7 = true;
break;
}
}
}
if (var7 && !var6)
{
var5 |= 1;
}
if (!var7 && var6)
{
var5 &= -2;
}
if (var7 != var6)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, var5);
this.func_72149_e(par1World, par2, par3, par4, var5);
}
if (var7)
{
par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, this.tickRate());
}
}
@SideOnly(Side.CLIENT)
public static boolean func_72148_a(IBlockAccess par0IBlockAccess, int par1, int par2, int par3, int par4, int par5)
{
int var6 = par1 + Direction.offsetX[par5];
int var8 = par3 + Direction.offsetZ[par5];
int var9 = par0IBlockAccess.getBlockId(var6, par2, var8);
boolean var10 = (par4 & 2) == 2;
int var11;
if (var9 == Block.tripWireSource.blockID)
{
var11 = par0IBlockAccess.getBlockMetadata(var6, par2, var8);
int var13 = var11 & 3;
return var13 == Direction.footInvisibleFaceRemap[par5];
}
else if (var9 == Block.tripWire.blockID)
{
var11 = par0IBlockAccess.getBlockMetadata(var6, par2, var8);
boolean var12 = (var11 & 2) == 2;
return var10 == var12;
}
else
{
return false;
}
}
}