package net.minecraft.network.packet; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; public class Packet0KeepAlive extends Packet { public int randomId; public Packet0KeepAlive() {} public Packet0KeepAlive(int par1) { this.randomId = par1; } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handleKeepAlive(this); } /** * Abstract. Reads the raw packet data from the data stream. */ public void readPacketData(DataInputStream par1DataInputStream) throws IOException { this.randomId = par1DataInputStream.readInt(); } /** * Abstract. Writes the raw packet data to the data stream. */ public void writePacketData(DataOutputStream par1DataOutputStream) throws IOException { par1DataOutputStream.writeInt(this.randomId); } /** * Abstract. Return the size of the packet (not counting the header). */ public int getPacketSize() { return 4; } /** * only false for the abstract Packet class, all real packets return true */ public boolean isRealPacket() { return true; } /** * eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet * class */ public boolean containsSameEntityIDAs(Packet par1Packet) { return true; } /** * If this returns true, the packet may be processed on any thread; otherwise it is queued for the main thread to * handle. */ public boolean canProcessAsync() { return true; } }