package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockFurnace extends BlockContainer { /** * Is the random generator used by furnace to drop the inventory contents in random directions. */ private Random furnaceRand = new Random(); /** True if this is an active furnace, false if idle */ private final boolean isActive; /** * This flag is used to prevent the furnace inventory to be dropped upon block removal, is used internally when the * furnace block changes from idle to active and vice-versa. */ private static boolean keepFurnaceInventory = false; protected BlockFurnace(int par1, boolean par2) { super(par1, Material.rock); this.isActive = par2; this.blockIndexInTexture = 45; } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return Block.stoneOvenIdle.blockID; } /** * Called whenever the block is added into the world. Args: world, x, y, z */ public void onBlockAdded(World par1World, int par2, int par3, int par4) { super.onBlockAdded(par1World, par2, par3, par4); this.setDefaultDirection(par1World, par2, par3, par4); } /** * set a blocks direction */ private void setDefaultDirection(World par1World, int par2, int par3, int par4) { if (!par1World.isRemote) { int var5 = par1World.getBlockId(par2, par3, par4 - 1); int var6 = par1World.getBlockId(par2, par3, par4 + 1); int var7 = par1World.getBlockId(par2 - 1, par3, par4); int var8 = par1World.getBlockId(par2 + 1, par3, par4); byte var9 = 3; if (Block.opaqueCubeLookup[var5] && !Block.opaqueCubeLookup[var6]) { var9 = 3; } if (Block.opaqueCubeLookup[var6] && !Block.opaqueCubeLookup[var5]) { var9 = 2; } if (Block.opaqueCubeLookup[var7] && !Block.opaqueCubeLookup[var8]) { var9 = 5; } if (Block.opaqueCubeLookup[var8] && !Block.opaqueCubeLookup[var7]) { var9 = 4; } par1World.setBlockMetadataWithNotify(par2, par3, par4, var9); } } @SideOnly(Side.CLIENT) /** * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side */ public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { if (par5 == 1) { return this.blockIndexInTexture + 17; } else if (par5 == 0) { return this.blockIndexInTexture + 17; } else { int var6 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); return par5 != var6 ? this.blockIndexInTexture : (this.isActive ? this.blockIndexInTexture + 16 : this.blockIndexInTexture - 1); } } @SideOnly(Side.CLIENT) /** * A randomly called display update to be able to add particles or other items for display */ public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random) { if (this.isActive) { int var6 = par1World.getBlockMetadata(par2, par3, par4); float var7 = (float)par2 + 0.5F; float var8 = (float)par3 + 0.0F + par5Random.nextFloat() * 6.0F / 16.0F; float var9 = (float)par4 + 0.5F; float var10 = 0.52F; float var11 = par5Random.nextFloat() * 0.6F - 0.3F; if (var6 == 4) { par1World.spawnParticle("smoke", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D); par1World.spawnParticle("flame", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D); } else if (var6 == 5) { par1World.spawnParticle("smoke", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D); par1World.spawnParticle("flame", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D); } else if (var6 == 2) { par1World.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D); par1World.spawnParticle("flame", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D); } else if (var6 == 3) { par1World.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D); par1World.spawnParticle("flame", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D); } } } /** * Returns the block texture based on the side being looked at. Args: side */ public int getBlockTextureFromSide(int par1) { return par1 == 1 ? this.blockIndexInTexture + 17 : (par1 == 0 ? this.blockIndexInTexture + 17 : (par1 == 3 ? this.blockIndexInTexture - 1 : this.blockIndexInTexture)); } /** * Called upon block activation (right click on the block.) */ public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { if (par1World.isRemote) { return true; } else { TileEntityFurnace var10 = (TileEntityFurnace)par1World.getBlockTileEntity(par2, par3, par4); if (var10 != null) { par5EntityPlayer.displayGUIFurnace(var10); } return true; } } /** * Update which block ID the furnace is using depending on whether or not it is burning */ public static void updateFurnaceBlockState(boolean par0, World par1World, int par2, int par3, int par4) { int var5 = par1World.getBlockMetadata(par2, par3, par4); TileEntity var6 = par1World.getBlockTileEntity(par2, par3, par4); keepFurnaceInventory = true; if (par0) { par1World.setBlockWithNotify(par2, par3, par4, Block.stoneOvenActive.blockID); } else { par1World.setBlockWithNotify(par2, par3, par4, Block.stoneOvenIdle.blockID); } keepFurnaceInventory = false; par1World.setBlockMetadataWithNotify(par2, par3, par4, var5); if (var6 != null) { var6.validate(); par1World.setBlockTileEntity(par2, par3, par4, var6); } } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World par1World) { return new TileEntityFurnace(); } /** * Called when the block is placed in the world. */ public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving) { int var6 = MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; if (var6 == 0) { par1World.setBlockMetadataWithNotify(par2, par3, par4, 2); } if (var6 == 1) { par1World.setBlockMetadataWithNotify(par2, par3, par4, 5); } if (var6 == 2) { par1World.setBlockMetadataWithNotify(par2, par3, par4, 3); } if (var6 == 3) { par1World.setBlockMetadataWithNotify(par2, par3, par4, 4); } } /** * ejects contained items into the world, and notifies neighbours of an update, as appropriate */ public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) { if (!keepFurnaceInventory) { TileEntityFurnace var7 = (TileEntityFurnace)par1World.getBlockTileEntity(par2, par3, par4); if (var7 != null) { for (int var8 = 0; var8 < var7.getSizeInventory(); ++var8) { ItemStack var9 = var7.getStackInSlot(var8); if (var9 != null) { float var10 = this.furnaceRand.nextFloat() * 0.8F + 0.1F; float var11 = this.furnaceRand.nextFloat() * 0.8F + 0.1F; float var12 = this.furnaceRand.nextFloat() * 0.8F + 0.1F; while (var9.stackSize > 0) { int var13 = this.furnaceRand.nextInt(21) + 10; if (var13 > var9.stackSize) { var13 = var9.stackSize; } var9.stackSize -= var13; EntityItem var14 = new EntityItem(par1World, (double)((float)par2 + var10), (double)((float)par3 + var11), (double)((float)par4 + var12), new ItemStack(var9.itemID, var13, var9.getItemDamage())); if (var9.hasTagCompound()) { var14.func_92014_d().setTagCompound((NBTTagCompound)var9.getTagCompound().copy()); } float var15 = 0.05F; var14.motionX = (double)((float)this.furnaceRand.nextGaussian() * var15); var14.motionY = (double)((float)this.furnaceRand.nextGaussian() * var15 + 0.2F); var14.motionZ = (double)((float)this.furnaceRand.nextGaussian() * var15); par1World.spawnEntityInWorld(var14); } } } } } super.breakBlock(par1World, par2, par3, par4, par5, par6); } }