package net.minecraft.client.gui.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ContainerWorkbench; import net.minecraft.util.StatCollector; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiCrafting extends GuiContainer { public GuiCrafting(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5) { super(new ContainerWorkbench(par1InventoryPlayer, par2World, par3, par4, par5)); } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRenderer.drawString(StatCollector.translateToLocal("container.crafting"), 28, 6, 4210752); this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { int var4 = this.mc.renderEngine.getTexture("/gui/crafting.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(var4); int var5 = (this.width - this.xSize) / 2; int var6 = (this.height - this.ySize) / 2; this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize); } }