package net.minecraft.world.gen.layer; public class GenLayerRiverInit extends GenLayer { public GenLayerRiverInit(long par1, GenLayer par3GenLayer) { super(par1); this.parent = par3GenLayer; } /** * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall * amounts, or biomeList[] indices based on the particular GenLayer subclass. */ public int[] getInts(int par1, int par2, int par3, int par4) { int[] var5 = this.parent.getInts(par1, par2, par3, par4); int[] var6 = IntCache.getIntCache(par3 * par4); for (int var7 = 0; var7 < par4; ++var7) { for (int var8 = 0; var8 < par3; ++var8) { this.initChunkSeed((long)(var8 + par1), (long)(var7 + par2)); var6[var8 + var7 * par3] = var5[var8 + var7 * par3] > 0 ? this.nextInt(2) + 2 : 0; } } return var6; } }