package net.minecraft.client.renderer.texturefx;
import cpw.mods.fml.client.FMLTextureFX;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.awt.image.ImageObserver;
import java.io.IOException;
import java.util.logging.Level;
import javax.imageio.ImageIO;
import net.minecraft.client.Minecraft;
import net.minecraft.item.Item;
@SideOnly(Side.CLIENT)
public class TextureWatchFX extends FMLTextureFX
{
/**
* Holds the game instance to retrieve information like world provider and time.
*/
private Minecraft mc;
/** Holds the image of the watch from items.png in rgb format. */
private int[] watchIconImageData = new int[256];
/** Holds the image of the dial.png in rgb format. */
private int[] dialImageData = new int[256];
private double field_76861_j;
private double field_76862_k;
public TextureWatchFX(Minecraft par1Minecraft)
{
super(Item.pocketSundial.getIconFromDamage(0));
this.mc = par1Minecraft;
this.tileImage = 1;
setup();
}
@Override
public void setup()
{
super.setup();
watchIconImageData = new int[tileSizeSquare];
dialImageData = new int[tileSizeSquare];
try
{
BufferedImage var2 = ImageIO.read(mc.texturePackList.getSelectedTexturePack().getResourceAsStream("/gui/items.png"));
int var3 = this.iconIndex % 16 * tileSizeBase;
int var4 = this.iconIndex / 16 * tileSizeBase;
var2.getRGB(var3, var4, tileSizeBase, tileSizeBase, this.watchIconImageData, 0, tileSizeBase);
var2 = ImageIO.read(mc.texturePackList.getSelectedTexturePack().getResourceAsStream("/misc/dial.png"));
if (var2.getWidth() != tileSizeBase)
{
BufferedImage tmp = new BufferedImage(tileSizeBase, tileSizeBase, 6);
Graphics2D gfx = tmp.createGraphics();
gfx.drawImage(var2, 0, 0, tileSizeBase, tileSizeBase, 0, 0, var2.getWidth(), var2.getHeight(), (ImageObserver)null);
gfx.dispose();
var2 = tmp;
}
var2.getRGB(0, 0, tileSizeBase, tileSizeBase, this.dialImageData, 0, tileSizeBase);
}
catch (Exception var5)
{
var5.printStackTrace();
log.log(Level.WARNING, String.format("A problem occurred with the watch texture: animation will be disabled"), var5);
setErrored(true);
}
}
public void onTick()
{
double var1 = 0.0D;
if (this.mc.theWorld != null && this.mc.thePlayer != null)
{
float var3 = this.mc.theWorld.getCelestialAngle(1.0F);
var1 = (double)(-var3 * (float)Math.PI * 2.0F);
if (!this.mc.theWorld.provider.isSurfaceWorld())
{
var1 = Math.random() * Math.PI * 2.0D;
}
}
double var22;
for (var22 = var1 - this.field_76861_j; var22 < -Math.PI; var22 += (Math.PI * 2D))
{
;
}
while (var22 >= Math.PI)
{
var22 -= (Math.PI * 2D);
}
if (var22 < -1.0D)
{
var22 = -1.0D;
}
if (var22 > 1.0D)
{
var22 = 1.0D;
}
this.field_76862_k += var22 * 0.1D;
this.field_76862_k *= 0.8D;
this.field_76861_j += this.field_76862_k;
double var5 = Math.sin(this.field_76861_j);
double var7 = Math.cos(this.field_76861_j);
for (int var9 = 0; var9 < tileSizeSquare; ++var9)
{
int var10 = this.watchIconImageData[var9] >> 24 & 255;
int var11 = this.watchIconImageData[var9] >> 16 & 255;
int var12 = this.watchIconImageData[var9] >> 8 & 255;
int var13 = this.watchIconImageData[var9] >> 0 & 255;
if (var11 == var13 && var12 == 0 && var13 > 0)
{
double var14 = -((double)(var9 % tileSizeBase) / tileSizeMask - 0.5D);
double var16 = (double)(var9 / tileSizeBase) / tileSizeMask - 0.5D;
int var18 = var11;
int var19 = (int)((var14 * var7 + var16 * var5 + 0.5D) * tileSizeBase);
int var20 = (int)((var16 * var7 - var14 * var5 + 0.5D) * tileSizeBase);
int var21 = (var19 & tileSizeMask) + (var20 & tileSizeMask) * tileSizeBase;
var10 = this.dialImageData[var21] >> 24 & 255;
var11 = (this.dialImageData[var21] >> 16 & 255) * var11 / 255;
var12 = (this.dialImageData[var21] >> 8 & 255) * var18 / 255;
var13 = (this.dialImageData[var21] >> 0 & 255) * var18 / 255;
}
if (this.anaglyphEnabled)
{
int var23 = (var11 * 30 + var12 * 59 + var13 * 11) / 100;
int var15 = (var11 * 30 + var12 * 70) / 100;
int var24 = (var11 * 30 + var13 * 70) / 100;
var11 = var23;
var12 = var15;
var13 = var24;
}
this.imageData[var9 * 4 + 0] = (byte)var11;
this.imageData[var9 * 4 + 1] = (byte)var12;
this.imageData[var9 * 4 + 2] = (byte)var13;
this.imageData[var9 * 4 + 3] = (byte)var10;
}
}
}