package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
public class BlockStone extends Block
{
public BlockStone(int par1, int par2)
{
super(par1, par2, Material.rock);
this.setCreativeTab(CreativeTabs.tabBlock);
}
/**
* Returns the ID of the items to drop on destruction.
*/
public int idDropped(int par1, Random par2Random, int par3)
{
return Block.cobblestone.blockID;
}
}