package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityExplodeFX extends EntityFX { public EntityExplodeFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12) { super(par1World, par2, par4, par6, par8, par10, par12); this.motionX = par8 + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.05F); this.motionY = par10 + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.05F); this.motionZ = par12 + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.05F); this.particleRed = this.particleGreen = this.particleBlue = this.rand.nextFloat() * 0.3F + 0.7F; this.particleScale = this.rand.nextFloat() * this.rand.nextFloat() * 6.0F + 1.0F; this.particleMaxAge = (int)(16.0D / ((double)this.rand.nextFloat() * 0.8D + 0.2D)) + 2; } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } this.setParticleTextureIndex(7 - this.particleAge * 8 / this.particleMaxAge); this.motionY += 0.004D; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.8999999761581421D; this.motionY *= 0.8999999761581421D; this.motionZ *= 0.8999999761581421D; if (this.onGround) { this.motionX *= 0.699999988079071D; this.motionZ *= 0.699999988079071D; } } }