package net.minecraft.client.gui; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import java.net.InetSocketAddress; import java.net.Socket; import java.util.Collections; import java.util.List; import net.minecraft.client.multiplayer.GuiConnecting; import net.minecraft.client.multiplayer.LanServer; import net.minecraft.client.multiplayer.LanServerList; import net.minecraft.client.multiplayer.ServerAddress; import net.minecraft.client.multiplayer.ServerData; import net.minecraft.client.multiplayer.ServerList; import net.minecraft.client.multiplayer.ThreadLanServerFind; import net.minecraft.network.packet.Packet; import net.minecraft.util.ChatAllowedCharacters; import net.minecraft.util.MathHelper; import net.minecraft.util.StatCollector; import net.minecraft.util.StringTranslate; import org.lwjgl.input.Keyboard; @SideOnly(Side.CLIENT) public class GuiMultiplayer extends GuiScreen { /** Number of outstanding ThreadPollServers threads */ private static int threadsPending = 0; /** Lock object for use with synchronized() */ private static Object lock = new Object(); /** * A reference to the screen object that created this. Used for navigating between screens. */ private GuiScreen parentScreen; /** Slot container for the server list */ private GuiSlotServer serverSlotContainer; private ServerList internetServerList; /** Index of the currently selected server */ private int selectedServer = -1; /** The 'Edit' button */ private GuiButton buttonEdit; /** The 'Join Server' button */ private GuiButton buttonSelect; /** The 'Delete' button */ private GuiButton buttonDelete; /** The 'Delete' button was clicked */ private boolean deleteClicked = false; /** The 'Add server' button was clicked */ private boolean addClicked = false; /** The 'Edit' button was clicked */ private boolean editClicked = false; /** The 'Direct Connect' button was clicked */ private boolean directClicked = false; /** This GUI's lag tooltip text or null if no lag icon is being hovered. */ private String lagTooltip = null; /** Instance of ServerData. */ private ServerData theServerData = null; private LanServerList localNetworkServerList; private ThreadLanServerFind localServerFindThread; private int field_74039_z; private boolean field_74024_A; private List listofLanServers = Collections.emptyList(); public GuiMultiplayer(GuiScreen par1GuiScreen) { this.parentScreen = par1GuiScreen; } /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { Keyboard.enableRepeatEvents(true); this.controlList.clear(); if (!this.field_74024_A) { this.field_74024_A = true; this.internetServerList = new ServerList(this.mc); this.internetServerList.loadServerList(); this.localNetworkServerList = new LanServerList(); try { this.localServerFindThread = new ThreadLanServerFind(this.localNetworkServerList); this.localServerFindThread.start(); } catch (Exception var2) { System.out.println("Unable to start LAN server detection: " + var2.getMessage()); } this.serverSlotContainer = new GuiSlotServer(this); } else { this.serverSlotContainer.func_77207_a(this.width, this.height, 32, this.height - 64); } this.initGuiControls(); } /** * Populate the GuiScreen controlList */ public void initGuiControls() { StringTranslate var1 = StringTranslate.getInstance(); this.controlList.add(this.buttonEdit = new GuiButton(7, this.width / 2 - 154, this.height - 28, 70, 20, var1.translateKey("selectServer.edit"))); this.controlList.add(this.buttonDelete = new GuiButton(2, this.width / 2 - 74, this.height - 28, 70, 20, var1.translateKey("selectServer.delete"))); this.controlList.add(this.buttonSelect = new GuiButton(1, this.width / 2 - 154, this.height - 52, 100, 20, var1.translateKey("selectServer.select"))); this.controlList.add(new GuiButton(4, this.width / 2 - 50, this.height - 52, 100, 20, var1.translateKey("selectServer.direct"))); this.controlList.add(new GuiButton(3, this.width / 2 + 4 + 50, this.height - 52, 100, 20, var1.translateKey("selectServer.add"))); this.controlList.add(new GuiButton(8, this.width / 2 + 4, this.height - 28, 70, 20, var1.translateKey("selectServer.refresh"))); this.controlList.add(new GuiButton(0, this.width / 2 + 4 + 76, this.height - 28, 75, 20, var1.translateKey("gui.cancel"))); boolean var2 = this.selectedServer >= 0 && this.selectedServer < this.serverSlotContainer.getSize(); this.buttonSelect.enabled = var2; this.buttonEdit.enabled = var2; this.buttonDelete.enabled = var2; } /** * Called from the main game loop to update the screen. */ public void updateScreen() { super.updateScreen(); ++this.field_74039_z; if (this.localNetworkServerList.getWasUpdated()) { this.listofLanServers = this.localNetworkServerList.getLanServers(); this.localNetworkServerList.setWasNotUpdated(); } } /** * Called when the screen is unloaded. Used to disable keyboard repeat events */ public void onGuiClosed() { Keyboard.enableRepeatEvents(false); if (this.localServerFindThread != null) { this.localServerFindThread.interrupt(); this.localServerFindThread = null; } } /** * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). */ protected void actionPerformed(GuiButton par1GuiButton) { if (par1GuiButton.enabled) { if (par1GuiButton.id == 2) { String var2 = this.internetServerList.getServerData(this.selectedServer).serverName; if (var2 != null) { this.deleteClicked = true; StringTranslate var3 = StringTranslate.getInstance(); String var4 = var3.translateKey("selectServer.deleteQuestion"); String var5 = "\'" + var2 + "\' " + var3.translateKey("selectServer.deleteWarning"); String var6 = var3.translateKey("selectServer.deleteButton"); String var7 = var3.translateKey("gui.cancel"); GuiYesNo var8 = new GuiYesNo(this, var4, var5, var6, var7, this.selectedServer); this.mc.displayGuiScreen(var8); } } else if (par1GuiButton.id == 1) { this.joinServer(this.selectedServer); } else if (par1GuiButton.id == 4) { this.directClicked = true; this.mc.displayGuiScreen(new GuiScreenServerList(this, this.theServerData = new ServerData(StatCollector.translateToLocal("selectServer.defaultName"), ""))); } else if (par1GuiButton.id == 3) { this.addClicked = true; this.mc.displayGuiScreen(new GuiScreenAddServer(this, this.theServerData = new ServerData(StatCollector.translateToLocal("selectServer.defaultName"), ""))); } else if (par1GuiButton.id == 7) { this.editClicked = true; ServerData var9 = this.internetServerList.getServerData(this.selectedServer); this.theServerData = new ServerData(var9.serverName, var9.serverIP); this.theServerData.setHideAddress(var9.isHidingAddress()); this.mc.displayGuiScreen(new GuiScreenAddServer(this, this.theServerData)); } else if (par1GuiButton.id == 0) { this.mc.displayGuiScreen(this.parentScreen); } else if (par1GuiButton.id == 8) { this.mc.displayGuiScreen(new GuiMultiplayer(this.parentScreen)); } else { this.serverSlotContainer.actionPerformed(par1GuiButton); } } } public void confirmClicked(boolean par1, int par2) { if (this.deleteClicked) { this.deleteClicked = false; if (par1) { this.internetServerList.removeServerData(par2); this.internetServerList.saveServerList(); this.selectedServer = -1; } this.mc.displayGuiScreen(this); } else if (this.directClicked) { this.directClicked = false; if (par1) { this.connectToServer(this.theServerData); } else { this.mc.displayGuiScreen(this); } } else if (this.addClicked) { this.addClicked = false; if (par1) { this.internetServerList.addServerData(this.theServerData); this.internetServerList.saveServerList(); this.selectedServer = -1; } this.mc.displayGuiScreen(this); } else if (this.editClicked) { this.editClicked = false; if (par1) { ServerData var3 = this.internetServerList.getServerData(this.selectedServer); var3.serverName = this.theServerData.serverName; var3.serverIP = this.theServerData.serverIP; var3.setHideAddress(this.theServerData.isHidingAddress()); this.internetServerList.saveServerList(); } this.mc.displayGuiScreen(this); } } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char par1, int par2) { int var3 = this.selectedServer; if (par2 == 59) { this.mc.gameSettings.hideServerAddress = !this.mc.gameSettings.hideServerAddress; this.mc.gameSettings.saveOptions(); } else { if (isShiftKeyDown() && par2 == 200) { if (var3 > 0 && var3 < this.internetServerList.countServers()) { this.internetServerList.swapServers(var3, var3 - 1); --this.selectedServer; if (var3 < this.internetServerList.countServers() - 1) { this.serverSlotContainer.func_77208_b(-this.serverSlotContainer.slotHeight); } } } else if (isShiftKeyDown() && par2 == 208) { if (var3 < this.internetServerList.countServers() - 1) { this.internetServerList.swapServers(var3, var3 + 1); ++this.selectedServer; if (var3 > 0) { this.serverSlotContainer.func_77208_b(this.serverSlotContainer.slotHeight); } } } else if (par1 == 13) { this.actionPerformed((GuiButton)this.controlList.get(2)); } else { super.keyTyped(par1, par2); } } } /** * Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { this.lagTooltip = null; StringTranslate var4 = StringTranslate.getInstance(); this.drawDefaultBackground(); this.serverSlotContainer.drawScreen(par1, par2, par3); this.drawCenteredString(this.fontRenderer, var4.translateKey("multiplayer.title"), this.width / 2, 20, 16777215); super.drawScreen(par1, par2, par3); if (this.lagTooltip != null) { this.func_74007_a(this.lagTooltip, par1, par2); } } /** * Join server by slot index */ private void joinServer(int par1) { if (par1 < this.internetServerList.countServers()) { this.connectToServer(this.internetServerList.getServerData(par1)); } else { par1 -= this.internetServerList.countServers(); if (par1 < this.listofLanServers.size()) { LanServer var2 = (LanServer)this.listofLanServers.get(par1); this.connectToServer(new ServerData(var2.getServerMotd(), var2.getServerIpPort())); } } } private void connectToServer(ServerData par1ServerData) { this.mc.displayGuiScreen(new GuiConnecting(this.mc, par1ServerData)); } private static void func_74017_b(ServerData par1ServerData) throws IOException { ServerAddress var1 = ServerAddress.func_78860_a(par1ServerData.serverIP); Socket var2 = null; DataInputStream var3 = null; DataOutputStream var4 = null; try { var2 = new Socket(); var2.setSoTimeout(3000); var2.setTcpNoDelay(true); var2.setTrafficClass(18); var2.connect(new InetSocketAddress(var1.getIP(), var1.getPort()), 3000); var3 = new DataInputStream(var2.getInputStream()); var4 = new DataOutputStream(var2.getOutputStream()); var4.write(254); var4.write(1); if (var3.read() != 255) { throw new IOException("Bad message"); } String var5 = Packet.readString(var3, 256); char[] var6 = var5.toCharArray(); for (int var7 = 0; var7 < var6.length; ++var7) { if (var6[var7] != 167 && var6[var7] != 0 && ChatAllowedCharacters.allowedCharacters.indexOf(var6[var7]) < 0) { var6[var7] = 63; } } var5 = new String(var6); int var8; int var9; String[] var26; if (var5.startsWith("\u00a7") && var5.length() > 1) { var26 = var5.substring(1).split("\u0000"); if (MathHelper.parseIntWithDefault(var26[0], 0) == 1) { par1ServerData.serverMOTD = var26[3]; par1ServerData.field_82821_f = MathHelper.parseIntWithDefault(var26[1], par1ServerData.field_82821_f); par1ServerData.gameVersion = var26[2]; var8 = MathHelper.parseIntWithDefault(var26[4], 0); var9 = MathHelper.parseIntWithDefault(var26[5], 0); if (var8 >= 0 && var9 >= 0) { par1ServerData.populationInfo = "\u00a77" + var8 + "\u00a78/\u00a77" + var9; } else { par1ServerData.populationInfo = "\u00a78???"; } } else { par1ServerData.gameVersion = "???"; par1ServerData.serverMOTD = "\u00a78???"; par1ServerData.field_82821_f = 52; par1ServerData.populationInfo = "\u00a78???"; } } else { var26 = var5.split("\u00a7"); var5 = var26[0]; var8 = -1; var9 = -1; try { var8 = Integer.parseInt(var26[1]); var9 = Integer.parseInt(var26[2]); } catch (Exception var24) { ; } par1ServerData.serverMOTD = "\u00a77" + var5; if (var8 >= 0 && var9 > 0) { par1ServerData.populationInfo = "\u00a77" + var8 + "\u00a78/\u00a77" + var9; } else { par1ServerData.populationInfo = "\u00a78???"; } par1ServerData.gameVersion = "1.3"; par1ServerData.field_82821_f = 50; } } finally { try { if (var3 != null) { var3.close(); } } catch (Throwable var23) { ; } try { if (var4 != null) { var4.close(); } } catch (Throwable var22) { ; } try { if (var2 != null) { var2.close(); } } catch (Throwable var21) { ; } } } protected void func_74007_a(String par1Str, int par2, int par3) { if (par1Str != null) { int var4 = par2 + 12; int var5 = par3 - 12; int var6 = this.fontRenderer.getStringWidth(par1Str); this.drawGradientRect(var4 - 3, var5 - 3, var4 + var6 + 3, var5 + 8 + 3, -1073741824, -1073741824); this.fontRenderer.drawStringWithShadow(par1Str, var4, var5, -1); } } static ServerList getInternetServerList(GuiMultiplayer par0GuiMultiplayer) { return par0GuiMultiplayer.internetServerList; } static List getListOfLanServers(GuiMultiplayer par0GuiMultiplayer) { return par0GuiMultiplayer.listofLanServers; } static int getSelectedServer(GuiMultiplayer par0GuiMultiplayer) { return par0GuiMultiplayer.selectedServer; } static int getAndSetSelectedServer(GuiMultiplayer par0GuiMultiplayer, int par1) { return par0GuiMultiplayer.selectedServer = par1; } /** * Return buttonSelect GuiButton */ static GuiButton getButtonSelect(GuiMultiplayer par0GuiMultiplayer) { return par0GuiMultiplayer.buttonSelect; } /** * Return buttonEdit GuiButton */ static GuiButton getButtonEdit(GuiMultiplayer par0GuiMultiplayer) { return par0GuiMultiplayer.buttonEdit; } /** * Return buttonDelete GuiButton */ static GuiButton getButtonDelete(GuiMultiplayer par0GuiMultiplayer) { return par0GuiMultiplayer.buttonDelete; } static void func_74008_b(GuiMultiplayer par0GuiMultiplayer, int par1) { par0GuiMultiplayer.joinServer(par1); } static int func_74010_g(GuiMultiplayer par0GuiMultiplayer) { return par0GuiMultiplayer.field_74039_z; } static Object func_74011_h() { return lock; } static int func_74012_i() { return threadsPending; } static int func_74021_j() { return threadsPending++; } static void func_82291_a(ServerData par0ServerData) throws IOException { func_74017_b(par0ServerData); } static int func_74018_k() { return threadsPending--; } static String func_74009_a(GuiMultiplayer par0GuiMultiplayer, String par1Str) { return par0GuiMultiplayer.lagTooltip = par1Str; } }