package net.minecraftforge.client.event.sound;
import net.minecraft.client.audio.SoundManager;
import net.minecraft.client.audio.SoundPoolEntry;
public abstract class SoundResultEvent extends SoundEvent
{
public final SoundManager manager;
public final SoundPoolEntry source;
public final String name;
public final float volume;
public final float pitch;
public SoundPoolEntry result;
public SoundResultEvent(SoundManager manager, SoundPoolEntry source, String name, float volume, float pitch)
{
this.manager = manager;
this.source = source;
this.name = name;
this.volume = volume;
this.pitch = pitch;
this.result = source;
}
}