package net.minecraft.entity.item; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.ArrayList; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockRail; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.monster.EntityIronGolem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.server.MinecraftServer; import net.minecraft.server.gui.IUpdatePlayerListBox; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraftforge.common.IMinecartCollisionHandler; import net.minecraftforge.common.MinecartRegistry; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.minecart.*; public class EntityMinecart extends Entity implements IInventory { /** Array of item stacks stored in minecart (for storage minecarts). */ protected ItemStack[] cargoItems; protected int fuel; protected boolean field_70499_f; /** The type of minecart, 2 for powered, 1 for storage. */ public int minecartType; public double pushX; public double pushZ; protected final IUpdatePlayerListBox field_82344_g; protected boolean field_82345_h; /** Minecart rotational logic matrix */ protected static final int[][][] matrix = new int[][][] {{{0, 0, -1}, {0, 0, 1}}, {{ -1, 0, 0}, {1, 0, 0}}, {{ -1, -1, 0}, {1, 0, 0}}, {{ -1, 0, 0}, {1, -1, 0}}, {{0, 0, -1}, {0, -1, 1}}, {{0, -1, -1}, {0, 0, 1}}, {{0, 0, 1}, {1, 0, 0}}, {{0, 0, 1}, { -1, 0, 0}}, {{0, 0, -1}, { -1, 0, 0}}, {{0, 0, -1}, {1, 0, 0}}}; /** appears to be the progress of the turn */ protected int turnProgress; protected double minecartX; protected double minecartY; protected double minecartZ; protected double minecartYaw; protected double minecartPitch; @SideOnly(Side.CLIENT) protected double velocityX; @SideOnly(Side.CLIENT) protected double velocityY; @SideOnly(Side.CLIENT) protected double velocityZ; /* Forge: Minecart Compatibility Layer Integration. */ public static float defaultMaxSpeedRail = 0.4f; public static float defaultMaxSpeedGround = 0.4f; public static float defaultMaxSpeedAirLateral = 0.4f; public static float defaultMaxSpeedAirVertical = -1f; public static double defaultDragRidden = 0.996999979019165D; public static double defaultDragEmpty = 0.9599999785423279D; public static double defaultDragAir = 0.94999998807907104D; protected boolean canUseRail = true; protected boolean canBePushed = true; private static IMinecartCollisionHandler collisionHandler = null; /* Instance versions of the above physics properties */ protected float maxSpeedRail; protected float maxSpeedGround; protected float maxSpeedAirLateral; protected float maxSpeedAirVertical; protected double dragAir; public EntityMinecart(World par1World) { super(par1World); this.cargoItems = new ItemStack[36]; this.fuel = 0; this.field_70499_f = false; this.field_82345_h = true; this.preventEntitySpawning = true; this.setSize(0.98F, 0.7F); this.yOffset = this.height / 2.0F; this.field_82344_g = par1World != null ? par1World.func_82735_a(this) : null; maxSpeedRail = defaultMaxSpeedRail; maxSpeedGround = defaultMaxSpeedGround; maxSpeedAirLateral = defaultMaxSpeedAirLateral; maxSpeedAirVertical = defaultMaxSpeedAirVertical; dragAir = defaultDragAir; } public EntityMinecart(World world, int type) { this(world); minecartType = type; } /** * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to * prevent them from trampling crops */ protected boolean canTriggerWalking() { return false; } protected void entityInit() { this.dataWatcher.addObject(16, new Byte((byte)0)); this.dataWatcher.addObject(17, new Integer(0)); this.dataWatcher.addObject(18, new Integer(1)); this.dataWatcher.addObject(19, new Integer(0)); } /** * Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be * pushable on contact, like boats or minecarts. */ public AxisAlignedBB getCollisionBox(Entity par1Entity) { if (getCollisionHandler() != null) { return getCollisionHandler().getCollisionBox(this, par1Entity); } return par1Entity.canBePushed() ? par1Entity.boundingBox : null; } /** * returns the bounding box for this entity */ public AxisAlignedBB getBoundingBox() { if (getCollisionHandler() != null) { return getCollisionHandler().getBoundingBox(this); } return null; } /** * Returns true if this entity should push and be pushed by other entities when colliding. */ public boolean canBePushed() { return canBePushed; } public EntityMinecart(World par1World, double par2, double par4, double par6, int par8) { this(par1World); this.setPosition(par2, par4 + (double)this.yOffset, par6); this.motionX = 0.0D; this.motionY = 0.0D; this.motionZ = 0.0D; this.prevPosX = par2; this.prevPosY = par4; this.prevPosZ = par6; this.minecartType = par8; } /** * Returns the Y offset from the entity's position for any entity riding this one. */ public double getMountedYOffset() { return (double)this.height * 0.0D - 0.30000001192092896D; } /** * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource par1DamageSource, int par2) { if (!this.worldObj.isRemote && !this.isDead) { if (this.isEntityInvulnerable()) { return false; } else { this.func_70494_i(-this.func_70493_k()); this.func_70497_h(10); this.setBeenAttacked(); this.setDamage(this.getDamage() + par2 * 10); if (par1DamageSource.getEntity() instanceof EntityPlayer && ((EntityPlayer)par1DamageSource.getEntity()).capabilities.isCreativeMode) { this.setDamage(100); } if (this.getDamage() > 40) { if (this.riddenByEntity != null) { this.riddenByEntity.mountEntity(this); } this.setDead(); dropCartAsItem(); } return true; } } else { return true; } } @SideOnly(Side.CLIENT) /** * Setups the entity to do the hurt animation. Only used by packets in multiplayer. */ public void performHurtAnimation() { this.func_70494_i(-this.func_70493_k()); this.func_70497_h(10); this.setDamage(this.getDamage() + this.getDamage() * 10); } /** * Returns true if other Entities should be prevented from moving through this Entity. */ public boolean canBeCollidedWith() { return !this.isDead; } /** * Will get destroyed next tick. */ public void setDead() { if (this.field_82345_h) { for (int var1 = 0; var1 < this.getSizeInventory(); ++var1) { ItemStack var2 = this.getStackInSlot(var1); if (var2 != null) { float var3 = this.rand.nextFloat() * 0.8F + 0.1F; float var4 = this.rand.nextFloat() * 0.8F + 0.1F; float var5 = this.rand.nextFloat() * 0.8F + 0.1F; while (var2.stackSize > 0) { int var6 = this.rand.nextInt(21) + 10; if (var6 > var2.stackSize) { var6 = var2.stackSize; } var2.stackSize -= var6; EntityItem var7 = new EntityItem(this.worldObj, this.posX + (double)var3, this.posY + (double)var4, this.posZ + (double)var5, new ItemStack(var2.itemID, var6, var2.getItemDamage())); if (var2.hasTagCompound()) { var7.func_92014_d().setTagCompound((NBTTagCompound)var2.getTagCompound().copy()); } float var8 = 0.05F; var7.motionX = (double)((float)this.rand.nextGaussian() * var8); var7.motionY = (double)((float)this.rand.nextGaussian() * var8 + 0.2F); var7.motionZ = (double)((float)this.rand.nextGaussian() * var8); this.worldObj.spawnEntityInWorld(var7); } } } } super.setDead(); if (this.field_82344_g != null) { this.field_82344_g.update(); } } /** * Teleports the entity to another dimension. Params: Dimension number to teleport to */ public void travelToDimension(int par1) { this.field_82345_h = false; super.travelToDimension(par1); } /** * Called to update the entity's position/logic. */ public void onUpdate() { if (this.field_82344_g != null) { this.field_82344_g.update(); } if (this.func_70496_j() > 0) { this.func_70497_h(this.func_70496_j() - 1); } if (this.getDamage() > 0) { this.setDamage(this.getDamage() - 1); } if (this.posY < -64.0D) { this.kill(); } if (this.isMinecartPowered() && this.rand.nextInt(4) == 0 && minecartType == 2 && getClass() == EntityMinecart.class) { this.worldObj.spawnParticle("largesmoke", this.posX, this.posY + 0.8D, this.posZ, 0.0D, 0.0D, 0.0D); } int var2; if (!this.worldObj.isRemote && this.worldObj instanceof WorldServer) { this.worldObj.theProfiler.startSection("portal"); MinecraftServer var1 = ((WorldServer)this.worldObj).getMinecraftServer(); var2 = this.getMaxInPortalTime(); if (this.inPortal) { if (var1.getAllowNether()) { if (this.ridingEntity == null && this.field_82153_h++ >= var2) { this.field_82153_h = var2; this.timeUntilPortal = this.getPortalCooldown(); byte var3; if (this.worldObj.provider.dimensionId == -1) { var3 = 0; } else { var3 = -1; } this.travelToDimension(var3); } this.inPortal = false; } } else { if (this.field_82153_h > 0) { this.field_82153_h -= 4; } if (this.field_82153_h < 0) { this.field_82153_h = 0; } } if (this.timeUntilPortal > 0) { --this.timeUntilPortal; } this.worldObj.theProfiler.endSection(); } if (this.worldObj.isRemote) { if (this.turnProgress > 0) { double var46 = this.posX + (this.minecartX - this.posX) / (double)this.turnProgress; double var48 = this.posY + (this.minecartY - this.posY) / (double)this.turnProgress; double var5 = this.posZ + (this.minecartZ - this.posZ) / (double)this.turnProgress; double var7 = MathHelper.wrapAngleTo180_double(this.minecartYaw - (double)this.rotationYaw); this.rotationYaw = (float)((double)this.rotationYaw + var7 / (double)this.turnProgress); this.rotationPitch = (float)((double)this.rotationPitch + (this.minecartPitch - (double)this.rotationPitch) / (double)this.turnProgress); --this.turnProgress; this.setPosition(var46, var48, var5); this.setRotation(this.rotationYaw, this.rotationPitch); } else { this.setPosition(this.posX, this.posY, this.posZ); this.setRotation(this.rotationYaw, this.rotationPitch); } } else { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= 0.03999999910593033D; int var45 = MathHelper.floor_double(this.posX); var2 = MathHelper.floor_double(this.posY); int var47 = MathHelper.floor_double(this.posZ); if (BlockRail.isRailBlockAt(this.worldObj, var45, var2 - 1, var47)) { --var2; } double var4 = 0.4D; double var6 = 0.0078125D; int var8 = this.worldObj.getBlockId(var45, var2, var47); if (canUseRail() && BlockRail.isRailBlock(var8)) { this.fallDistance = 0.0F; Vec3 var9 = this.func_70489_a(this.posX, this.posY, this.posZ); int var10 = ((BlockRail)Block.blocksList[var8]).getBasicRailMetadata(worldObj, this, var45, var2, var47); this.posY = (double)var2; boolean var11 = false; boolean var12 = false; if (var8 == Block.railPowered.blockID) { var11 = (worldObj.getBlockMetadata(var45, var2, var47) & 8) != 0; var12 = !var11; } if (((BlockRail)Block.blocksList[var8]).isPowered()) { var10 &= 7; } if (var10 >= 2 && var10 <= 5) { this.posY = (double)(var2 + 1); } adjustSlopeVelocities(var10); int[][] var13 = matrix[var10]; double var14 = (double)(var13[1][0] - var13[0][0]); double var16 = (double)(var13[1][2] - var13[0][2]); double var18 = Math.sqrt(var14 * var14 + var16 * var16); double var20 = this.motionX * var14 + this.motionZ * var16; if (var20 < 0.0D) { var14 = -var14; var16 = -var16; } double var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); this.motionX = var22 * var14 / var18; this.motionZ = var22 * var16 / var18; double var24; double var26; if (this.riddenByEntity != null) { var24 = this.riddenByEntity.motionX * this.riddenByEntity.motionX + this.riddenByEntity.motionZ * this.riddenByEntity.motionZ; var26 = this.motionX * this.motionX + this.motionZ * this.motionZ; if (var24 > 1.0E-4D && var26 < 0.01D) { this.motionX += this.riddenByEntity.motionX * 0.1D; this.motionZ += this.riddenByEntity.motionZ * 0.1D; var12 = false; } } if (var12 && shouldDoRailFunctions()) { var24 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if (var24 < 0.03D) { this.motionX *= 0.0D; this.motionY *= 0.0D; this.motionZ *= 0.0D; } else { this.motionX *= 0.5D; this.motionY *= 0.0D; this.motionZ *= 0.5D; } } var24 = 0.0D; var26 = (double)var45 + 0.5D + (double)var13[0][0] * 0.5D; double var28 = (double)var47 + 0.5D + (double)var13[0][2] * 0.5D; double var30 = (double)var45 + 0.5D + (double)var13[1][0] * 0.5D; double var32 = (double)var47 + 0.5D + (double)var13[1][2] * 0.5D; var14 = var30 - var26; var16 = var32 - var28; double var34; double var36; if (var14 == 0.0D) { this.posX = (double)var45 + 0.5D; var24 = this.posZ - (double)var47; } else if (var16 == 0.0D) { this.posZ = (double)var47 + 0.5D; var24 = this.posX - (double)var45; } else { var34 = this.posX - var26; var36 = this.posZ - var28; var24 = (var34 * var14 + var36 * var16) * 2.0D; } this.posX = var26 + var14 * var24; this.posZ = var28 + var16 * var24; this.setPosition(this.posX, this.posY + (double)this.yOffset, this.posZ); moveMinecartOnRail(var45, var2, var47); if (var13[0][1] != 0 && MathHelper.floor_double(this.posX) - var45 == var13[0][0] && MathHelper.floor_double(this.posZ) - var47 == var13[0][2]) { this.setPosition(this.posX, this.posY + (double)var13[0][1], this.posZ); } else if (var13[1][1] != 0 && MathHelper.floor_double(this.posX) - var45 == var13[1][0] && MathHelper.floor_double(this.posZ) - var47 == var13[1][2]) { this.setPosition(this.posX, this.posY + (double)var13[1][1], this.posZ); } applyDragAndPushForces(); Vec3 var54 = this.func_70489_a(this.posX, this.posY, this.posZ); if (var54 != null && var9 != null) { double var39 = (var9.yCoord - var54.yCoord) * 0.05D; var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if (var22 > 0.0D) { this.motionX = this.motionX / var22 * (var22 + var39); this.motionZ = this.motionZ / var22 * (var22 + var39); } this.setPosition(this.posX, var54.yCoord, this.posZ); } int var53 = MathHelper.floor_double(this.posX); int var55 = MathHelper.floor_double(this.posZ); if (var53 != var45 || var55 != var47) { var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); this.motionX = var22 * (double)(var53 - var45); this.motionZ = var22 * (double)(var55 - var47); } double var41; updatePushForces(); if(shouldDoRailFunctions()) { ((BlockRail)Block.blocksList[var8]).onMinecartPass(worldObj, this, var45, var2, var47); } if (var11 && shouldDoRailFunctions()) { var41 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if (var41 > 0.01D) { double var43 = 0.06D; this.motionX += this.motionX / var41 * var43; this.motionZ += this.motionZ / var41 * var43; } else if (var10 == 1) { if (this.worldObj.isBlockNormalCube(var45 - 1, var2, var47)) { this.motionX = 0.02D; } else if (this.worldObj.isBlockNormalCube(var45 + 1, var2, var47)) { this.motionX = -0.02D; } } else if (var10 == 0) { if (this.worldObj.isBlockNormalCube(var45, var2, var47 - 1)) { this.motionZ = 0.02D; } else if (this.worldObj.isBlockNormalCube(var45, var2, var47 + 1)) { this.motionZ = -0.02D; } } } } else { moveMinecartOffRail(var45, var2, var47); } this.doBlockCollisions(); this.rotationPitch = 0.0F; double var49 = this.prevPosX - this.posX; double var50 = this.prevPosZ - this.posZ; if (var49 * var49 + var50 * var50 > 0.001D) { this.rotationYaw = (float)(Math.atan2(var50, var49) * 180.0D / Math.PI); if (this.field_70499_f) { this.rotationYaw += 180.0F; } } double var51 = (double)MathHelper.wrapAngleTo180_float(this.rotationYaw - this.prevRotationYaw); if (var51 < -170.0D || var51 >= 170.0D) { this.rotationYaw += 180.0F; this.field_70499_f = !this.field_70499_f; } this.setRotation(this.rotationYaw, this.rotationPitch); AxisAlignedBB box = null; if (getCollisionHandler() != null) { box = getCollisionHandler().getMinecartCollisionBox(this); } else { box = boundingBox.expand(0.2D, 0.0D, 0.2D); } List var15 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, box); if (var15 != null && !var15.isEmpty()) { for (int var52 = 0; var52 < var15.size(); ++var52) { Entity var17 = (Entity)var15.get(var52); if (var17 != this.riddenByEntity && var17.canBePushed() && var17 instanceof EntityMinecart) { var17.applyEntityCollision(this); } } } if (this.riddenByEntity != null && this.riddenByEntity.isDead) { if (this.riddenByEntity.ridingEntity == this) { this.riddenByEntity.ridingEntity = null; } this.riddenByEntity = null; } updateFuel(); MinecraftForge.EVENT_BUS.post(new MinecartUpdateEvent(this, var45, var2, var47)); } } @SideOnly(Side.CLIENT) public Vec3 func_70495_a(double par1, double par3, double par5, double par7) { int var9 = MathHelper.floor_double(par1); int var10 = MathHelper.floor_double(par3); int var11 = MathHelper.floor_double(par5); if (BlockRail.isRailBlockAt(this.worldObj, var9, var10 - 1, var11)) { --var10; } int var12 = this.worldObj.getBlockId(var9, var10, var11); if (!BlockRail.isRailBlock(var12)) { return null; } else { int var13 = ((BlockRail)Block.blocksList[var12]).getBasicRailMetadata(worldObj, this, var9, var10, var11); par3 = (double)var10; if (var13 >= 2 && var13 <= 5) { par3 = (double)(var10 + 1); } int[][] var14 = matrix[var13]; double var15 = (double)(var14[1][0] - var14[0][0]); double var17 = (double)(var14[1][2] - var14[0][2]); double var19 = Math.sqrt(var15 * var15 + var17 * var17); var15 /= var19; var17 /= var19; par1 += var15 * par7; par5 += var17 * par7; if (var14[0][1] != 0 && MathHelper.floor_double(par1) - var9 == var14[0][0] && MathHelper.floor_double(par5) - var11 == var14[0][2]) { par3 += (double)var14[0][1]; } else if (var14[1][1] != 0 && MathHelper.floor_double(par1) - var9 == var14[1][0] && MathHelper.floor_double(par5) - var11 == var14[1][2]) { par3 += (double)var14[1][1]; } return this.func_70489_a(par1, par3, par5); } } public Vec3 func_70489_a(double par1, double par3, double par5) { int var7 = MathHelper.floor_double(par1); int var8 = MathHelper.floor_double(par3); int var9 = MathHelper.floor_double(par5); if (BlockRail.isRailBlockAt(this.worldObj, var7, var8 - 1, var9)) { --var8; } int var10 = this.worldObj.getBlockId(var7, var8, var9); if (BlockRail.isRailBlock(var10)) { int var11 = ((BlockRail)Block.blocksList[var10]).getBasicRailMetadata(worldObj, this, var7, var8, var9); par3 = (double)var8; if (var11 >= 2 && var11 <= 5) { par3 = (double)(var8 + 1); } int[][] var12 = matrix[var11]; double var13 = 0.0D; double var15 = (double)var7 + 0.5D + (double)var12[0][0] * 0.5D; double var17 = (double)var8 + 0.5D + (double)var12[0][1] * 0.5D; double var19 = (double)var9 + 0.5D + (double)var12[0][2] * 0.5D; double var21 = (double)var7 + 0.5D + (double)var12[1][0] * 0.5D; double var23 = (double)var8 + 0.5D + (double)var12[1][1] * 0.5D; double var25 = (double)var9 + 0.5D + (double)var12[1][2] * 0.5D; double var27 = var21 - var15; double var29 = (var23 - var17) * 2.0D; double var31 = var25 - var19; if (var27 == 0.0D) { par1 = (double)var7 + 0.5D; var13 = par5 - (double)var9; } else if (var31 == 0.0D) { par5 = (double)var9 + 0.5D; var13 = par1 - (double)var7; } else { double var33 = par1 - var15; double var35 = par5 - var19; var13 = (var33 * var27 + var35 * var31) * 2.0D; } par1 = var15 + var27 * var13; par3 = var17 + var29 * var13; par5 = var19 + var31 * var13; if (var29 < 0.0D) { ++par3; } if (var29 > 0.0D) { par3 += 0.5D; } return this.worldObj.getWorldVec3Pool().getVecFromPool(par1, par3, par5); } else { return null; } } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ protected void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { par1NBTTagCompound.setInteger("Type", this.minecartType); if (isPoweredCart()) { par1NBTTagCompound.setDouble("PushX", this.pushX); par1NBTTagCompound.setDouble("PushZ", this.pushZ); par1NBTTagCompound.setInteger("Fuel", this.fuel); } if (getSizeInventory() > 0) { NBTTagList var2 = new NBTTagList(); for (int var3 = 0; var3 < this.cargoItems.length; ++var3) { if (this.cargoItems[var3] != null) { NBTTagCompound var4 = new NBTTagCompound(); var4.setByte("Slot", (byte)var3); this.cargoItems[var3].writeToNBT(var4); var2.appendTag(var4); } } par1NBTTagCompound.setTag("Items", var2); } } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ protected void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { this.minecartType = par1NBTTagCompound.getInteger("Type"); if (isPoweredCart()) { this.pushX = par1NBTTagCompound.getDouble("PushX"); this.pushZ = par1NBTTagCompound.getDouble("PushZ"); try { this.fuel = par1NBTTagCompound.getInteger("Fuel"); } catch (ClassCastException e) { this.fuel = par1NBTTagCompound.getShort("Fuel"); } } if (getSizeInventory() > 0) { NBTTagList var2 = par1NBTTagCompound.getTagList("Items"); this.cargoItems = new ItemStack[this.getSizeInventory()]; for (int var3 = 0; var3 < var2.tagCount(); ++var3) { NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3); int var5 = var4.getByte("Slot") & 255; if (var5 >= 0 && var5 < this.cargoItems.length) { this.cargoItems[var5] = ItemStack.loadItemStackFromNBT(var4); } } } } @SideOnly(Side.CLIENT) public float getShadowSize() { return 0.0F; } /** * Applies a velocity to each of the entities pushing them away from each other. Args: entity */ public void applyEntityCollision(Entity par1Entity) { MinecraftForge.EVENT_BUS.post(new MinecartCollisionEvent(this, par1Entity)); if (getCollisionHandler() != null) { getCollisionHandler().onEntityCollision(this, par1Entity); return; } if (!this.worldObj.isRemote) { if (par1Entity != this.riddenByEntity) { if (par1Entity instanceof EntityLiving && !(par1Entity instanceof EntityPlayer) && !(par1Entity instanceof EntityIronGolem) && canBeRidden() && this.motionX * this.motionX + this.motionZ * this.motionZ > 0.01D && this.riddenByEntity == null && par1Entity.ridingEntity == null) { par1Entity.mountEntity(this); } double var2 = par1Entity.posX - this.posX; double var4 = par1Entity.posZ - this.posZ; double var6 = var2 * var2 + var4 * var4; if (var6 >= 9.999999747378752E-5D) { var6 = (double)MathHelper.sqrt_double(var6); var2 /= var6; var4 /= var6; double var8 = 1.0D / var6; if (var8 > 1.0D) { var8 = 1.0D; } var2 *= var8; var4 *= var8; var2 *= 0.10000000149011612D; var4 *= 0.10000000149011612D; var2 *= (double)(1.0F - this.entityCollisionReduction); var4 *= (double)(1.0F - this.entityCollisionReduction); var2 *= 0.5D; var4 *= 0.5D; if (par1Entity instanceof EntityMinecart) { double var10 = par1Entity.posX - this.posX; double var12 = par1Entity.posZ - this.posZ; Vec3 var14 = this.worldObj.getWorldVec3Pool().getVecFromPool(var10, 0.0D, var12).normalize(); Vec3 var15 = this.worldObj.getWorldVec3Pool().getVecFromPool((double)MathHelper.cos(this.rotationYaw * (float)Math.PI / 180.0F), 0.0D, (double)MathHelper.sin(this.rotationYaw * (float)Math.PI / 180.0F)).normalize(); double var16 = Math.abs(var14.dotProduct(var15)); if (var16 < 0.800000011920929D) { return; } double var18 = par1Entity.motionX + this.motionX; double var20 = par1Entity.motionZ + this.motionZ; if (((EntityMinecart)par1Entity).isPoweredCart() && !isPoweredCart()) { this.motionX *= 0.20000000298023224D; this.motionZ *= 0.20000000298023224D; this.addVelocity(par1Entity.motionX - var2, 0.0D, par1Entity.motionZ - var4); par1Entity.motionX *= 0.949999988079071D; par1Entity.motionZ *= 0.949999988079071D; } else if (!((EntityMinecart)par1Entity).isPoweredCart() && isPoweredCart()) { par1Entity.motionX *= 0.20000000298023224D; par1Entity.motionZ *= 0.20000000298023224D; par1Entity.addVelocity(this.motionX + var2, 0.0D, this.motionZ + var4); this.motionX *= 0.949999988079071D; this.motionZ *= 0.949999988079071D; } else { var18 /= 2.0D; var20 /= 2.0D; this.motionX *= 0.20000000298023224D; this.motionZ *= 0.20000000298023224D; this.addVelocity(var18 - var2, 0.0D, var20 - var4); par1Entity.motionX *= 0.20000000298023224D; par1Entity.motionZ *= 0.20000000298023224D; par1Entity.addVelocity(var18 + var2, 0.0D, var20 + var4); } } else { this.addVelocity(-var2, 0.0D, -var4); par1Entity.addVelocity(var2 / 4.0D, 0.0D, var4 / 4.0D); } } } } } /** * Returns the number of slots in the inventory. */ public int getSizeInventory() { return (minecartType == 1 && getClass() == EntityMinecart.class ? 27 : 0); } /** * Returns the stack in slot i */ public ItemStack getStackInSlot(int par1) { return this.cargoItems[par1]; } /** * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a * new stack. */ public ItemStack decrStackSize(int par1, int par2) { if (this.cargoItems[par1] != null) { ItemStack var3; if (this.cargoItems[par1].stackSize <= par2) { var3 = this.cargoItems[par1]; this.cargoItems[par1] = null; return var3; } else { var3 = this.cargoItems[par1].splitStack(par2); if (this.cargoItems[par1].stackSize == 0) { this.cargoItems[par1] = null; } return var3; } } else { return null; } } /** * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - * like when you close a workbench GUI. */ public ItemStack getStackInSlotOnClosing(int par1) { if (this.cargoItems[par1] != null) { ItemStack var2 = this.cargoItems[par1]; this.cargoItems[par1] = null; return var2; } else { return null; } } /** * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). */ public void setInventorySlotContents(int par1, ItemStack par2ItemStack) { this.cargoItems[par1] = par2ItemStack; if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit()) { par2ItemStack.stackSize = this.getInventoryStackLimit(); } } /** * Returns the name of the inventory. */ public String getInvName() { return "container.minecart"; } /** * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't * this more of a set than a get?* */ public int getInventoryStackLimit() { return 64; } /** * Called when an the contents of an Inventory change, usually */ public void onInventoryChanged() {} /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer par1EntityPlayer) { if (MinecraftForge.EVENT_BUS.post(new MinecartInteractEvent(this, par1EntityPlayer))) { return true; } if (canBeRidden()) { if (this.riddenByEntity != null && this.riddenByEntity instanceof EntityPlayer && this.riddenByEntity != par1EntityPlayer) { return true; } if (!this.worldObj.isRemote) { par1EntityPlayer.mountEntity(this); } } else if (getSizeInventory() > 0) { if (!this.worldObj.isRemote) { par1EntityPlayer.displayGUIChest(this); } } else if (this.minecartType == 2 && getClass() == EntityMinecart.class) { ItemStack var2 = par1EntityPlayer.inventory.getCurrentItem(); if (var2 != null && var2.itemID == Item.coal.itemID) { if (--var2.stackSize == 0) { par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null); } this.fuel += 3600; } this.pushX = this.posX - par1EntityPlayer.posX; this.pushZ = this.posZ - par1EntityPlayer.posZ; } return true; } @SideOnly(Side.CLIENT) /** * Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX, * posY, posZ, yaw, pitch */ public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9) { this.minecartX = par1; this.minecartY = par3; this.minecartZ = par5; this.minecartYaw = (double)par7; this.minecartPitch = (double)par8; this.turnProgress = par9 + 2; this.motionX = this.velocityX; this.motionY = this.velocityY; this.motionZ = this.velocityZ; } @SideOnly(Side.CLIENT) /** * Sets the velocity to the args. Args: x, y, z */ public void setVelocity(double par1, double par3, double par5) { this.velocityX = this.motionX = par1; this.velocityY = this.motionY = par3; this.velocityZ = this.motionZ = par5; } /** * Do not make give this method the name canInteractWith because it clashes with Container */ public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer) { return this.isDead ? false : par1EntityPlayer.getDistanceSqToEntity(this) <= 64.0D; } /** * Is this minecart powered (Fuel > 0) */ public boolean isMinecartPowered() { return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0; } /** * Set if this minecart is powered (Fuel > 0) */ protected void setMinecartPowered(boolean par1) { if (par1) { this.dataWatcher.updateObject(16, Byte.valueOf((byte)(this.dataWatcher.getWatchableObjectByte(16) | 1))); } else { this.dataWatcher.updateObject(16, Byte.valueOf((byte)(this.dataWatcher.getWatchableObjectByte(16) & -2))); } } public void openChest() {} public void closeChest() {} /** * Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over * 40. */ public void setDamage(int par1) { this.dataWatcher.updateObject(19, Integer.valueOf(par1)); } /** * Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over * 40. */ public int getDamage() { return this.dataWatcher.getWatchableObjectInt(19); } public void func_70497_h(int par1) { this.dataWatcher.updateObject(17, Integer.valueOf(par1)); } public int func_70496_j() { return this.dataWatcher.getWatchableObjectInt(17); } public void func_70494_i(int par1) { this.dataWatcher.updateObject(18, Integer.valueOf(par1)); } public int func_70493_k() { return this.dataWatcher.getWatchableObjectInt(18); } /** * Drops the cart as a item. The exact item dropped is defined by getItemDropped(). */ public void dropCartAsItem() { for(ItemStack item : getItemsDropped()) { entityDropItem(item, 0); } } /** * Override this to define which items your cart drops when broken. * This does not include items contained in the inventory, * that is handled elsewhere. * @return A list of items dropped. */ public List<ItemStack> getItemsDropped() { List<ItemStack> items = new ArrayList<ItemStack>(); items.add(new ItemStack(Item.minecartEmpty)); switch(minecartType) { case 1: items.add(new ItemStack(Block.chest)); break; case 2: items.add(new ItemStack(Block.stoneOvenIdle)); break; } return items; } /** * This function returns an ItemStack that represents this cart. * This should be an ItemStack that can be used by the player to place the cart. * This is the item that was registered with the cart via the registerMinecart function, * but is not necessary the item the cart drops when destroyed. * @return An ItemStack that can be used to place the cart. */ public ItemStack getCartItem() { return MinecartRegistry.getItemForCart(this); } /** * Returns true if this cart is self propelled. * @return True if powered. */ public boolean isPoweredCart() { return minecartType == 2 && getClass() == EntityMinecart.class; } /** * Returns true if this cart is a storage cart * Some carts may have inventories but not be storage carts * and some carts without inventories may be storage carts. * @return True if this cart should be classified as a storage cart. */ public boolean isStorageCart() { return minecartType == 1 && getClass() == EntityMinecart.class; } /** * Returns true if this cart can be ridden by an Entity. * @return True if this cart can be ridden. */ public boolean canBeRidden() { if(minecartType == 0 && getClass() == EntityMinecart.class) { return true; } return false; } /** * Returns true if this cart can currently use rails. * This function is mainly used to gracefully detach a minecart from a rail. * @return True if the minecart can use rails. */ public boolean canUseRail() { return canUseRail; } /** * Set whether the minecart can use rails. * This function is mainly used to gracefully detach a minecart from a rail. * @param use Whether the minecart can currently use rails. */ public void setCanUseRail(boolean use) { canUseRail = use; } /** * Return false if this cart should not call IRail.onMinecartPass() and should ignore Powered Rails. * @return True if this cart should call IRail.onMinecartPass(). */ public boolean shouldDoRailFunctions() { return true; } /** * Simply returns the minecartType variable. * @return minecartType */ public int getMinecartType() { return minecartType; } /** * Gets the current global Minecart Collision handler if none * is registered, returns null * @return The collision handler or null */ public static IMinecartCollisionHandler getCollisionHandler() { return collisionHandler; } /** * Sets the global Minecart Collision handler, overwrites any * that is currently set. * @param handler The new handler */ public static void setCollisionHandler(IMinecartCollisionHandler handler) { collisionHandler = handler; } /** * Carts should return their drag factor here * @return The drag rate. */ protected double getDrag() { return riddenByEntity != null ? defaultDragRidden : defaultDragEmpty; } /** * Moved to allow overrides. * This code applies drag and updates push forces. */ protected void applyDragAndPushForces() { if(isPoweredCart()) { double d27 = MathHelper.sqrt_double(pushX * pushX + pushZ * pushZ); if(d27 > 0.01D) { pushX /= d27; pushZ /= d27; double d29 = 0.04; motionX *= 0.8D; motionY *= 0.0D; motionZ *= 0.8D; motionX += pushX * d29; motionZ += pushZ * d29; } else { motionX *= 0.9D; motionY *= 0.0D; motionZ *= 0.9D; } } motionX *= getDrag(); motionY *= 0.0D; motionZ *= getDrag(); } /** * Moved to allow overrides. * This code updates push forces. */ protected void updatePushForces() { if(isPoweredCart()) { double push = MathHelper.sqrt_double(pushX * pushX + pushZ * pushZ); if(push > 0.01D && motionX * motionX + motionZ * motionZ > 0.001D) { pushX /= push; pushZ /= push; if(pushX * motionX + pushZ * motionZ < 0.0D) { pushX = 0.0D; pushZ = 0.0D; } else { pushX = motionX; pushZ = motionZ; } } } } /** * Moved to allow overrides. * This code handles minecart movement and speed capping when on a rail. */ protected void moveMinecartOnRail(int i, int j, int k) { int id = worldObj.getBlockId(i, j, k); if (!BlockRail.isRailBlock(id)) { return; } float railMaxSpeed = ((BlockRail)Block.blocksList[id]).getRailMaxSpeed(worldObj, this, i, j, k); double maxSpeed = Math.min(railMaxSpeed, getMaxSpeedRail()); double mX = motionX; double mZ = motionZ; if(riddenByEntity != null) { mX *= 0.75D; mZ *= 0.75D; } if(mX < -maxSpeed) mX = -maxSpeed; if(mX > maxSpeed) mX = maxSpeed; if(mZ < -maxSpeed) mZ = -maxSpeed; if(mZ > maxSpeed) mZ = maxSpeed; moveEntity(mX, 0.0D, mZ); } /** * Moved to allow overrides. * This code handles minecart movement and speed capping when not on a rail. */ protected void moveMinecartOffRail(int i, int j, int k) { double d2 = getMaxSpeedGround(); if(!onGround) { d2 = getMaxSpeedAirLateral(); } if(motionX < -d2) motionX = -d2; if(motionX > d2) motionX = d2; if(motionZ < -d2) motionZ = -d2; if(motionZ > d2) motionZ = d2; double moveY = motionY; if(getMaxSpeedAirVertical() > 0 && motionY > getMaxSpeedAirVertical()) { moveY = getMaxSpeedAirVertical(); if(Math.abs(motionX) < 0.3f && Math.abs(motionZ) < 0.3f) { moveY = 0.15f; motionY = moveY; } } if(onGround) { motionX *= 0.5D; motionY *= 0.5D; motionZ *= 0.5D; } moveEntity(motionX, moveY, motionZ); if(!onGround) { motionX *= getDragAir(); motionY *= getDragAir(); motionZ *= getDragAir(); } } /** * Moved to allow overrides. * This code applies fuel consumption. */ protected void updateFuel() { if (fuel > 0) fuel--; if (fuel <= 0) pushX = pushZ = 0.0D; setMinecartPowered(fuel > 0); } /** * Moved to allow overrides, This code handle slopes affecting velocity. * @param metadata The blocks position metadata */ protected void adjustSlopeVelocities(int metadata) { double acceleration = 0.0078125D; if (metadata == 2) { motionX -= acceleration; } else if (metadata == 3) { motionX += acceleration; } else if (metadata == 4) { motionZ += acceleration; } else if (metadata == 5) { motionZ -= acceleration; } } /** * Getters/setters for physics variables */ /** * Returns the carts max speed. * Carts going faster than 1.1 cause issues with chunk loading. * Carts cant traverse slopes or corners at greater than 0.5 - 0.6. * This value is compared with the rails max speed to determine * the carts current max speed. A normal rails max speed is 0.4. * @return Carts max speed. */ public float getMaxSpeedRail() { return maxSpeedRail; } public void setMaxSpeedRail(float value) { maxSpeedRail = value; } public float getMaxSpeedGround() { return maxSpeedGround; } public void setMaxSpeedGround(float value) { maxSpeedGround = value; } public float getMaxSpeedAirLateral() { return maxSpeedAirLateral; } public void setMaxSpeedAirLateral(float value) { maxSpeedAirLateral = value; } public float getMaxSpeedAirVertical() { return maxSpeedAirVertical; } public void setMaxSpeedAirVertical(float value) { maxSpeedAirVertical = value; } public double getDragAir() { return dragAir; } public void setDragAir(double value) { dragAir = value; } }