package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.item.Item; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import net.minecraftforge.common.EnumPlantType; import net.minecraftforge.common.ForgeDirection; import net.minecraftforge.common.IPlantable; public class BlockReed extends Block implements IPlantable { protected BlockReed(int par1, int par2) { super(par1, Material.plants); this.blockIndexInTexture = par2; float var3 = 0.375F; this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 1.0F, 0.5F + var3); this.setTickRandomly(true); } /** * Ticks the block if it's been scheduled */ public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) { if (par1World.isAirBlock(par2, par3 + 1, par4)) { int var6; for (var6 = 1; par1World.getBlockId(par2, par3 - var6, par4) == this.blockID; ++var6) { ; } if (var6 < 3) { int var7 = par1World.getBlockMetadata(par2, par3, par4); if (var7 == 15) { par1World.setBlockWithNotify(par2, par3 + 1, par4, this.blockID); par1World.setBlockMetadataWithNotify(par2, par3, par4, 0); } else { par1World.setBlockMetadataWithNotify(par2, par3, par4, var7 + 1); } } } } /** * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z */ public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4) { Block block = Block.blocksList[par1World.getBlockId(par2, par3 - 1, par4)]; return (block != null && block.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this)); } /** * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are * their own) Args: x, y, z, neighbor blockID */ public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) { this.checkBlockCoordValid(par1World, par2, par3, par4); } /** * Checks if current block pos is valid, if not, breaks the block as dropable item. Used for reed and cactus. */ protected final void checkBlockCoordValid(World par1World, int par2, int par3, int par4) { if (!this.canBlockStay(par1World, par2, par3, par4)) { this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0); par1World.setBlockWithNotify(par2, par3, par4, 0); } } /** * Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants. */ public boolean canBlockStay(World par1World, int par2, int par3, int par4) { return this.canPlaceBlockAt(par1World, par2, par3, par4); } /** * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been * cleared to be reused) */ public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) { return null; } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return Item.reed.itemID; } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return false; } /** * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) */ public boolean renderAsNormalBlock() { return false; } /** * The type of render function that is called for this block */ public int getRenderType() { return 1; } @SideOnly(Side.CLIENT) /** * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) */ public int idPicked(World par1World, int par2, int par3, int par4) { return Item.reed.itemID; } @Override public EnumPlantType getPlantType(World world, int x, int y, int z) { return EnumPlantType.Beach; } @Override public int getPlantID(World world, int x, int y, int z) { return blockID; } @Override public int getPlantMetadata(World world, int x, int y, int z) { return world.getBlockMetadata(x, y, z); } }