package net.minecraft.client.renderer.entity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.model.ModelBase; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.passive.EntitySheep; import net.minecraft.entity.passive.EntityWolf; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RenderWolf extends RenderLiving { public RenderWolf(ModelBase par1ModelBase, ModelBase par2ModelBase, float par3) { super(par1ModelBase, par3); this.setRenderPassModel(par2ModelBase); } protected float getTailRotation(EntityWolf par1EntityWolf, float par2) { return par1EntityWolf.getTailRotation(); } protected int func_82447_a(EntityWolf par1EntityWolf, int par2, float par3) { float var4; if (par2 == 0 && par1EntityWolf.getWolfShaking()) { var4 = par1EntityWolf.getBrightness(par3) * par1EntityWolf.getShadingWhileShaking(par3); this.loadTexture(par1EntityWolf.getTexture()); GL11.glColor3f(var4, var4, var4); return 1; } else if (par2 == 1 && par1EntityWolf.isTamed()) { this.loadTexture("/mob/wolf_collar.png"); var4 = 1.0F; int var5 = par1EntityWolf.getCollarColor(); GL11.glColor3f(var4 * EntitySheep.fleeceColorTable[var5][0], var4 * EntitySheep.fleeceColorTable[var5][1], var4 * EntitySheep.fleeceColorTable[var5][2]); return 1; } else { return -1; } } /** * Queries whether should render the specified pass or not. */ protected int shouldRenderPass(EntityLiving par1EntityLiving, int par2, float par3) { return this.func_82447_a((EntityWolf)par1EntityLiving, par2, par3); } /** * Defines what float the third param in setRotationAngles of ModelBase is */ protected float handleRotationFloat(EntityLiving par1EntityLiving, float par2) { return this.getTailRotation((EntityWolf)par1EntityLiving, par2); } }