package Oskar13.TheCharacters.ModelSystem;
import java.util.Random;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.MathHelper;
public class ModelGhast extends ModelPlayerBase
{
ModelRenderer body;
ModelRenderer tentacles[];
private static final String
texturebase = "/mob/ghast.png",
textureshoot = "/mob/ghast_fire.png";
public ModelGhast()
{
super(texturebase, null);
}
public void init(float strech)
{
tentacles = new ModelRenderer[9];
byte byte0 = -16;
body = new ModelRenderer(this, 0, 0);
body.addBox(-8F, -8F, -8F, 16, 16, 16);
body.rotationPointY += 24 + byte0;
Random random = new Random(1660L);
for(int i = 0; i < tentacles.length; i++)
{
tentacles[i] = new ModelRenderer(this, 0, 0);
float f = (((((float)(i % 3) - (float)((i / 3) % 2) * 0.5F) + 0.25F) / 2.0F) * 2.0F - 1.0F) * 5F;
float f1 = (((float)(i / 3) / 2.0F) * 2.0F - 1.0F) * 5F;
int j = random.nextInt(7) + 8;
tentacles[i].addBox(-1F, 0.0F, -1F, 2, j, 2);
tentacles[i].rotationPointX = f;
tentacles[i].rotationPointZ = f1;
tentacles[i].rotationPointY = 31 + byte0;
}
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
for(int i = 0; i < tentacles.length; i++)
tentacles[i].rotateAngleX = 0.2F * MathHelper.sin(f2 * 0.3F + (float)i) + 0.4F;
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
setRotationAngles(f, f1, f2, f3, f4, f5);
body.render(f5);
for(int i = 0; i < tentacles.length; i++)
tentacles[i].render(f5);
}
@SuppressWarnings("unused")
public void specials(RenderManager renderman, EntityPlayer player)
{
renderDrop(renderman, player, tentacles[1], 0.0625F, 1F, -0.2525F, 0.5575F, -0.0325F);
texture = false ? textureshoot : texturebase;
}
}