package net.minecraft.dispenser; import net.minecraft.entity.IProjectile; import net.minecraft.entity.projectile.EntitySnowball; import net.minecraft.server.MinecraftServer; import net.minecraft.world.World; public class BehaviorSnowballDispense extends BehaviorProjectileDispense { /** Instance of MinecraftServer. */ final MinecraftServer theServer; public BehaviorSnowballDispense(MinecraftServer par1) { this.theServer = par1; } /** * Return the projectile entity spawned by this dispense behavior. */ protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition) { return new EntitySnowball(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ()); } }