package net.minecraft.dispenser;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.projectile.EntitySnowball;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
public class BehaviorSnowballDispense extends BehaviorProjectileDispense
{
/** Instance of MinecraftServer. */
final MinecraftServer theServer;
public BehaviorSnowballDispense(MinecraftServer par1)
{
this.theServer = par1;
}
/**
* Return the projectile entity spawned by this dispense behavior.
*/
protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition)
{
return new EntitySnowball(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ());
}
}