package net.minecraft.network.packet; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.IOException; import net.minecraft.item.ItemStack; public class Packet5PlayerInventory extends Packet { /** Entity ID of the object. */ public int entityID; /** Equipment slot: 0=held, 1-4=armor slot */ public int slot; /** The item in the slot format (an ItemStack) */ private ItemStack itemSlot; public Packet5PlayerInventory() {} public Packet5PlayerInventory(int par1, int par2, ItemStack par3ItemStack) { this.entityID = par1; this.slot = par2; this.itemSlot = par3ItemStack == null ? null : par3ItemStack.copy(); } /** * Abstract. Reads the raw packet data from the data stream. */ public void readPacketData(DataInputStream par1DataInputStream) throws IOException { this.entityID = par1DataInputStream.readInt(); this.slot = par1DataInputStream.readShort(); this.itemSlot = readItemStack(par1DataInputStream); } /** * Abstract. Writes the raw packet data to the data stream. */ public void writePacketData(DataOutputStream par1DataOutputStream) throws IOException { par1DataOutputStream.writeInt(this.entityID); par1DataOutputStream.writeShort(this.slot); writeItemStack(this.itemSlot, par1DataOutputStream); } /** * Passes this Packet on to the NetHandler for processing. */ public void processPacket(NetHandler par1NetHandler) { par1NetHandler.handlePlayerInventory(this); } /** * Abstract. Return the size of the packet (not counting the header). */ public int getPacketSize() { return 8; } @SideOnly(Side.CLIENT) /** * Gets the item in the slot format (an ItemStack) */ public ItemStack getItemSlot() { return this.itemSlot; } /** * only false for the abstract Packet class, all real packets return true */ public boolean isRealPacket() { return true; } /** * eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet * class */ public boolean containsSameEntityIDAs(Packet par1Packet) { Packet5PlayerInventory var2 = (Packet5PlayerInventory)par1Packet; return var2.entityID == this.entityID && var2.slot == this.slot; } }