package net.minecraft.entity.passive;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.ArrayList;
import net.minecraftforge.common.IShearable;
public class EntityMooshroom extends EntityCow implements IShearable
{
public EntityMooshroom(World par1World)
{
super(par1World);
this.texture = "/mob/redcow.png";
this.setSize(0.9F, 1.3F);
}
/**
* Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
*/
public boolean interact(EntityPlayer par1EntityPlayer)
{
ItemStack var2 = par1EntityPlayer.inventory.getCurrentItem();
if (var2 != null && var2.itemID == Item.bowlEmpty.itemID && this.getGrowingAge() >= 0)
{
if (var2.stackSize == 1)
{
par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, new ItemStack(Item.bowlSoup));
return true;
}
if (par1EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Item.bowlSoup)) && !par1EntityPlayer.capabilities.isCreativeMode)
{
par1EntityPlayer.inventory.decrStackSize(par1EntityPlayer.inventory.currentItem, 1);
return true;
}
}
return super.interact(par1EntityPlayer);
}
/**
* This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.
*/
public EntityMooshroom spawnBabyAnimal(EntityAgeable par1EntityAgeable)
{
return new EntityMooshroom(this.worldObj);
}
public EntityAgeable createChild(EntityAgeable par1EntityAgeable)
{
return this.spawnBabyAnimal(par1EntityAgeable);
}
@Override
public boolean isShearable(ItemStack item, World world, int X, int Y, int Z)
{
return getGrowingAge() >= 0;
}
@Override
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int X, int Y, int Z, int fortune)
{
setDead();
EntityCow entitycow = new EntityCow(worldObj);
entitycow.setLocationAndAngles(posX, posY, posZ, rotationYaw, rotationPitch);
entitycow.setEntityHealth(getHealth());
entitycow.renderYawOffset = renderYawOffset;
worldObj.spawnEntityInWorld(entitycow);
worldObj.spawnParticle("largeexplode", posX, posY + (double)(height / 2.0F), posZ, 0.0D, 0.0D, 0.0D);
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
for (int x = 0; x < 5; x++)
{
ret.add(new ItemStack(Block.mushroomRed));
}
return ret;
}
}