package net.minecraft.entity.passive; import net.minecraft.block.Block; import net.minecraft.entity.EntityAgeable; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import java.util.ArrayList; import net.minecraftforge.common.IShearable; public class EntityMooshroom extends EntityCow implements IShearable { public EntityMooshroom(World par1World) { super(par1World); this.texture = "/mob/redcow.png"; this.setSize(0.9F, 1.3F); } /** * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig. */ public boolean interact(EntityPlayer par1EntityPlayer) { ItemStack var2 = par1EntityPlayer.inventory.getCurrentItem(); if (var2 != null && var2.itemID == Item.bowlEmpty.itemID && this.getGrowingAge() >= 0) { if (var2.stackSize == 1) { par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, new ItemStack(Item.bowlSoup)); return true; } if (par1EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Item.bowlSoup)) && !par1EntityPlayer.capabilities.isCreativeMode) { par1EntityPlayer.inventory.decrStackSize(par1EntityPlayer.inventory.currentItem, 1); return true; } } return super.interact(par1EntityPlayer); } /** * This function is used when two same-species animals in 'love mode' breed to generate the new baby animal. */ public EntityMooshroom spawnBabyAnimal(EntityAgeable par1EntityAgeable) { return new EntityMooshroom(this.worldObj); } public EntityAgeable createChild(EntityAgeable par1EntityAgeable) { return this.spawnBabyAnimal(par1EntityAgeable); } @Override public boolean isShearable(ItemStack item, World world, int X, int Y, int Z) { return getGrowingAge() >= 0; } @Override public ArrayList<ItemStack> onSheared(ItemStack item, World world, int X, int Y, int Z, int fortune) { setDead(); EntityCow entitycow = new EntityCow(worldObj); entitycow.setLocationAndAngles(posX, posY, posZ, rotationYaw, rotationPitch); entitycow.setEntityHealth(getHealth()); entitycow.renderYawOffset = renderYawOffset; worldObj.spawnEntityInWorld(entitycow); worldObj.spawnParticle("largeexplode", posX, posY + (double)(height / 2.0F), posZ, 0.0D, 0.0D, 0.0D); ArrayList<ItemStack> ret = new ArrayList<ItemStack>(); for (int x = 0; x < 5; x++) { ret.add(new ItemStack(Block.mushroomRed)); } return ret; } }