package net.minecraft.util;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class MovementInput
{
/**
* The speed at which the player is strafing. Postive numbers to the left and negative to the right.
*/
public float moveStrafe = 0.0F;
/**
* The speed at which the player is moving forward. Negative numbers will move backwards.
*/
public float moveForward = 0.0F;
public boolean jump = false;
public boolean sneak = false;
public void updatePlayerMoveState() {}
}