package net.minecraft.util; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class MovementInput { /** * The speed at which the player is strafing. Postive numbers to the left and negative to the right. */ public float moveStrafe = 0.0F; /** * The speed at which the player is moving forward. Negative numbers will move backwards. */ public float moveForward = 0.0F; public boolean jump = false; public boolean sneak = false; public void updatePlayerMoveState() {} }