package net.minecraft.enchantment;
import net.minecraft.entity.EntityLiving;
final class EnchantmentModifierLiving implements IEnchantmentModifier
{
/**
* Used to calculate the (magic) extra damage based on enchantments of current equipped player item.
*/
public int livingModifier;
/**
* Used as parameter to calculate the (magic) extra damage based on enchantments of current equipped player item.
*/
public EntityLiving entityLiving;
private EnchantmentModifierLiving() {}
/**
* Generic method use to calculate modifiers of offensive or defensive enchantment values.
*/
public void calculateModifier(Enchantment par1Enchantment, int par2)
{
this.livingModifier += par1Enchantment.calcModifierLiving(par2, this.entityLiving);
}
EnchantmentModifierLiving(Empty3 par1Empty3)
{
this();
}
}