package net.minecraft.enchantment; import net.minecraft.entity.EntityLiving; final class EnchantmentModifierLiving implements IEnchantmentModifier { /** * Used to calculate the (magic) extra damage based on enchantments of current equipped player item. */ public int livingModifier; /** * Used as parameter to calculate the (magic) extra damage based on enchantments of current equipped player item. */ public EntityLiving entityLiving; private EnchantmentModifierLiving() {} /** * Generic method use to calculate modifiers of offensive or defensive enchantment values. */ public void calculateModifier(Enchantment par1Enchantment, int par2) { this.livingModifier += par1Enchantment.calcModifierLiving(par2, this.entityLiving); } EnchantmentModifierLiving(Empty3 par1Empty3) { this(); } }