package net.minecraft.inventory;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.world.World;
public class ContainerWorkbench extends Container
{
/** The crafting matrix inventory (3x3). */
public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3);
public IInventory craftResult = new InventoryCraftResult();
private World worldObj;
private int posX;
private int posY;
private int posZ;
public ContainerWorkbench(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5)
{
this.worldObj = par2World;
this.posX = par3;
this.posY = par4;
this.posZ = par5;
this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 124, 35));
int var6;
int var7;
for (var6 = 0; var6 < 3; ++var6)
{
for (var7 = 0; var7 < 3; ++var7)
{
this.addSlotToContainer(new Slot(this.craftMatrix, var7 + var6 * 3, 30 + var7 * 18, 17 + var6 * 18));
}
}
for (var6 = 0; var6 < 3; ++var6)
{
for (var7 = 0; var7 < 9; ++var7)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var7 + var6 * 9 + 9, 8 + var7 * 18, 84 + var6 * 18));
}
}
for (var6 = 0; var6 < 9; ++var6)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var6, 8 + var6 * 18, 142));
}
this.onCraftMatrixChanged(this.craftMatrix);
}
/**
* Callback for when the crafting matrix is changed.
*/
public void onCraftMatrixChanged(IInventory par1IInventory)
{
this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));
}
/**
* Callback for when the crafting gui is closed.
*/
public void onCraftGuiClosed(EntityPlayer par1EntityPlayer)
{
super.onCraftGuiClosed(par1EntityPlayer);
if (!this.worldObj.isRemote)
{
for (int var2 = 0; var2 < 9; ++var2)
{
ItemStack var3 = this.craftMatrix.getStackInSlotOnClosing(var2);
if (var3 != null)
{
par1EntityPlayer.dropPlayerItem(var3);
}
}
}
}
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != Block.workbench.blockID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D;
}
/**
* Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
*/
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
{
ItemStack var3 = null;
Slot var4 = (Slot)this.inventorySlots.get(par2);
if (var4 != null && var4.getHasStack())
{
ItemStack var5 = var4.getStack();
var3 = var5.copy();
if (par2 == 0)
{
if (!this.mergeItemStack(var5, 10, 46, true))
{
return null;
}
var4.onSlotChange(var5, var3);
}
else if (par2 >= 10 && par2 < 37)
{
if (!this.mergeItemStack(var5, 37, 46, false))
{
return null;
}
}
else if (par2 >= 37 && par2 < 46)
{
if (!this.mergeItemStack(var5, 10, 37, false))
{
return null;
}
}
else if (!this.mergeItemStack(var5, 10, 46, false))
{
return null;
}
if (var5.stackSize == 0)
{
var4.putStack((ItemStack)null);
}
else
{
var4.onSlotChanged();
}
if (var5.stackSize == var3.stackSize)
{
return null;
}
var4.onPickupFromSlot(par1EntityPlayer, var5);
}
return var3;
}
}