package net.minecraft.world.gen.structure; import java.util.Random; import net.minecraft.block.Block; class StructureScatteredFeatureStones extends StructurePieceBlockSelector { private StructureScatteredFeatureStones() {} /** * picks Block Ids and Metadata (Silverfish) */ public void selectBlocks(Random par1Random, int par2, int par3, int par4, boolean par5) { if (par1Random.nextFloat() < 0.4F) { this.selectedBlockId = Block.cobblestone.blockID; } else { this.selectedBlockId = Block.cobblestoneMossy.blockID; } } StructureScatteredFeatureStones(ComponentScatteredFeaturePieces2 par1ComponentScatteredFeaturePieces2) { this(); } }