package net.minecraft.world.gen.structure;
import java.util.Random;
import net.minecraft.block.Block;
class StructureScatteredFeatureStones extends StructurePieceBlockSelector
{
private StructureScatteredFeatureStones() {}
/**
* picks Block Ids and Metadata (Silverfish)
*/
public void selectBlocks(Random par1Random, int par2, int par3, int par4, boolean par5)
{
if (par1Random.nextFloat() < 0.4F)
{
this.selectedBlockId = Block.cobblestone.blockID;
}
else
{
this.selectedBlockId = Block.cobblestoneMossy.blockID;
}
}
StructureScatteredFeatureStones(ComponentScatteredFeaturePieces2 par1ComponentScatteredFeaturePieces2)
{
this();
}
}