package net.minecraftforge.client.event.sound; import net.minecraft.client.audio.SoundManager; public class PlaySoundSourceEvent extends SoundEvent { public final SoundManager manager; public final String name; public final float x; public final float y; public final float z; public PlaySoundSourceEvent(SoundManager manager, String name, float x, float y, float z) { this.manager = manager; this.name = name; this.x = x; this.y = y; this.z = z; } }