package net.minecraft.item.crafting;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public class CraftingManager
{
/** The static instance of this class */
private static final CraftingManager instance = new CraftingManager();
/** A list of all the recipes added */
private List recipes = new ArrayList();
/**
* Returns the static instance of this class
*/
public static final CraftingManager getInstance()
{
return instance;
}
private CraftingManager()
{
(new RecipesTools()).addRecipes(this);
(new RecipesWeapons()).addRecipes(this);
(new RecipesIngots()).addRecipes(this);
(new RecipesFood()).addRecipes(this);
(new RecipesCrafting()).addRecipes(this);
(new RecipesArmor()).addRecipes(this);
(new RecipesDyes()).addRecipes(this);
this.recipes.add(new RecipesArmorDyes());
this.recipes.add(new RecipesMapCloning());
this.recipes.add(new RecipesMapExtending());
this.recipes.add(new RecipeFireworks());
this.func_92051_a(new ItemStack(Item.paper, 3), new Object[] {"###", '#', Item.reed});
this.addShapelessRecipe(new ItemStack(Item.book, 1), new Object[] {Item.paper, Item.paper, Item.paper, Item.leather});
this.addShapelessRecipe(new ItemStack(Item.writableBook, 1), new Object[] {Item.book, new ItemStack(Item.dyePowder, 1, 0), Item.feather});
this.func_92051_a(new ItemStack(Block.fence, 2), new Object[] {"###", "###", '#', Item.stick});
this.func_92051_a(new ItemStack(Block.cobblestoneWall, 6, 0), new Object[] {"###", "###", '#', Block.cobblestone});
this.func_92051_a(new ItemStack(Block.cobblestoneWall, 6, 1), new Object[] {"###", "###", '#', Block.cobblestoneMossy});
this.func_92051_a(new ItemStack(Block.netherFence, 6), new Object[] {"###", "###", '#', Block.netherBrick});
this.func_92051_a(new ItemStack(Block.fenceGate, 1), new Object[] {"#W#", "#W#", '#', Item.stick, 'W', Block.planks});
this.func_92051_a(new ItemStack(Block.jukebox, 1), new Object[] {"###", "#X#", "###", '#', Block.planks, 'X', Item.diamond});
this.func_92051_a(new ItemStack(Block.music, 1), new Object[] {"###", "#X#", "###", '#', Block.planks, 'X', Item.redstone});
this.func_92051_a(new ItemStack(Block.bookShelf, 1), new Object[] {"###", "XXX", "###", '#', Block.planks, 'X', Item.book});
this.func_92051_a(new ItemStack(Block.blockSnow, 1), new Object[] {"##", "##", '#', Item.snowball});
this.func_92051_a(new ItemStack(Block.blockClay, 1), new Object[] {"##", "##", '#', Item.clay});
this.func_92051_a(new ItemStack(Block.brick, 1), new Object[] {"##", "##", '#', Item.brick});
this.func_92051_a(new ItemStack(Block.glowStone, 1), new Object[] {"##", "##", '#', Item.lightStoneDust});
this.func_92051_a(new ItemStack(Block.cloth, 1), new Object[] {"##", "##", '#', Item.silk});
this.func_92051_a(new ItemStack(Block.tnt, 1), new Object[] {"X#X", "#X#", "X#X", 'X', Item.gunpowder, '#', Block.sand});
this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 3), new Object[] {"###", '#', Block.cobblestone});
this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 0), new Object[] {"###", '#', Block.stone});
this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 1), new Object[] {"###", '#', Block.sandStone});
this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 4), new Object[] {"###", '#', Block.brick});
this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 5), new Object[] {"###", '#', Block.stoneBrick});
this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 6), new Object[] {"###", '#', Block.netherBrick});
this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 0), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 0)});
this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 2), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 2)});
this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 1), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 1)});
this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 3), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 3)});
this.func_92051_a(new ItemStack(Block.ladder, 3), new Object[] {"# #", "###", "# #", '#', Item.stick});
this.func_92051_a(new ItemStack(Item.doorWood, 1), new Object[] {"##", "##", "##", '#', Block.planks});
this.func_92051_a(new ItemStack(Block.trapdoor, 2), new Object[] {"###", "###", '#', Block.planks});
this.func_92051_a(new ItemStack(Item.doorSteel, 1), new Object[] {"##", "##", "##", '#', Item.ingotIron});
this.func_92051_a(new ItemStack(Item.sign, 3), new Object[] {"###", "###", " X ", '#', Block.planks, 'X', Item.stick});
this.func_92051_a(new ItemStack(Item.cake, 1), new Object[] {"AAA", "BEB", "CCC", 'A', Item.bucketMilk, 'B', Item.sugar, 'C', Item.wheat, 'E', Item.egg});
this.func_92051_a(new ItemStack(Item.sugar, 1), new Object[] {"#", '#', Item.reed});
this.func_92051_a(new ItemStack(Block.planks, 4, 0), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 0)});
this.func_92051_a(new ItemStack(Block.planks, 4, 1), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 1)});
this.func_92051_a(new ItemStack(Block.planks, 4, 2), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 2)});
this.func_92051_a(new ItemStack(Block.planks, 4, 3), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 3)});
this.func_92051_a(new ItemStack(Item.stick, 4), new Object[] {"#", "#", '#', Block.planks});
this.func_92051_a(new ItemStack(Block.torchWood, 4), new Object[] {"X", "#", 'X', Item.coal, '#', Item.stick});
this.func_92051_a(new ItemStack(Block.torchWood, 4), new Object[] {"X", "#", 'X', new ItemStack(Item.coal, 1, 1), '#', Item.stick});
this.func_92051_a(new ItemStack(Item.bowlEmpty, 4), new Object[] {"# #", " # ", '#', Block.planks});
this.func_92051_a(new ItemStack(Item.glassBottle, 3), new Object[] {"# #", " # ", '#', Block.glass});
this.func_92051_a(new ItemStack(Block.rail, 16), new Object[] {"X X", "X#X", "X X", 'X', Item.ingotIron, '#', Item.stick});
this.func_92051_a(new ItemStack(Block.railPowered, 6), new Object[] {"X X", "X#X", "XRX", 'X', Item.ingotGold, 'R', Item.redstone, '#', Item.stick});
this.func_92051_a(new ItemStack(Block.railDetector, 6), new Object[] {"X X", "X#X", "XRX", 'X', Item.ingotIron, 'R', Item.redstone, '#', Block.pressurePlateStone});
this.func_92051_a(new ItemStack(Item.minecartEmpty, 1), new Object[] {"# #", "###", '#', Item.ingotIron});
this.func_92051_a(new ItemStack(Item.cauldron, 1), new Object[] {"# #", "# #", "###", '#', Item.ingotIron});
this.func_92051_a(new ItemStack(Item.brewingStand, 1), new Object[] {" B ", "###", '#', Block.cobblestone, 'B', Item.blazeRod});
this.func_92051_a(new ItemStack(Block.pumpkinLantern, 1), new Object[] {"A", "B", 'A', Block.pumpkin, 'B', Block.torchWood});
this.func_92051_a(new ItemStack(Item.minecartCrate, 1), new Object[] {"A", "B", 'A', Block.chest, 'B', Item.minecartEmpty});
this.func_92051_a(new ItemStack(Item.minecartPowered, 1), new Object[] {"A", "B", 'A', Block.stoneOvenIdle, 'B', Item.minecartEmpty});
this.func_92051_a(new ItemStack(Item.boat, 1), new Object[] {"# #", "###", '#', Block.planks});
this.func_92051_a(new ItemStack(Item.bucketEmpty, 1), new Object[] {"# #", " # ", '#', Item.ingotIron});
this.func_92051_a(new ItemStack(Item.flowerPot, 1), new Object[] {"# #", " # ", '#', Item.brick});
this.func_92051_a(new ItemStack(Item.flintAndSteel, 1), new Object[] {"A ", " B", 'A', Item.ingotIron, 'B', Item.flint});
this.func_92051_a(new ItemStack(Item.bread, 1), new Object[] {"###", '#', Item.wheat});
this.func_92051_a(new ItemStack(Block.stairCompactPlanks, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 0)});
this.func_92051_a(new ItemStack(Block.stairsWoodBirch, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 2)});
this.func_92051_a(new ItemStack(Block.stairsWoodSpruce, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 1)});
this.func_92051_a(new ItemStack(Block.stairsWoodJungle, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 3)});
this.func_92051_a(new ItemStack(Item.fishingRod, 1), new Object[] {" #", " #X", "# X", '#', Item.stick, 'X', Item.silk});
this.func_92051_a(new ItemStack(Item.carrotOnAStick, 1), new Object[] {"# ", " X", '#', Item.fishingRod, 'X', Item.carrot}).func_92048_c();
this.func_92051_a(new ItemStack(Block.stairCompactCobblestone, 4), new Object[] {"# ", "## ", "###", '#', Block.cobblestone});
this.func_92051_a(new ItemStack(Block.stairsBrick, 4), new Object[] {"# ", "## ", "###", '#', Block.brick});
this.func_92051_a(new ItemStack(Block.stairsStoneBrickSmooth, 4), new Object[] {"# ", "## ", "###", '#', Block.stoneBrick});
this.func_92051_a(new ItemStack(Block.stairsNetherBrick, 4), new Object[] {"# ", "## ", "###", '#', Block.netherBrick});
this.func_92051_a(new ItemStack(Block.stairsSandStone, 4), new Object[] {"# ", "## ", "###", '#', Block.sandStone});
this.func_92051_a(new ItemStack(Item.painting, 1), new Object[] {"###", "#X#", "###", '#', Item.stick, 'X', Block.cloth});
this.func_92051_a(new ItemStack(Item.itemFrame, 1), new Object[] {"###", "#X#", "###", '#', Item.stick, 'X', Item.leather});
this.func_92051_a(new ItemStack(Item.appleGold, 1, 0), new Object[] {"###", "#X#", "###", '#', Item.goldNugget, 'X', Item.appleRed});
this.func_92051_a(new ItemStack(Item.appleGold, 1, 1), new Object[] {"###", "#X#", "###", '#', Block.blockGold, 'X', Item.appleRed});
this.func_92051_a(new ItemStack(Item.goldenCarrot, 1, 0), new Object[] {"###", "#X#", "###", '#', Item.goldNugget, 'X', Item.carrot});
this.func_92051_a(new ItemStack(Block.lever, 1), new Object[] {"X", "#", '#', Block.cobblestone, 'X', Item.stick});
this.func_92051_a(new ItemStack(Block.tripWireSource, 2), new Object[] {"I", "S", "#", '#', Block.planks, 'S', Item.stick, 'I', Item.ingotIron});
this.func_92051_a(new ItemStack(Block.torchRedstoneActive, 1), new Object[] {"X", "#", '#', Item.stick, 'X', Item.redstone});
this.func_92051_a(new ItemStack(Item.redstoneRepeater, 1), new Object[] {"#X#", "III", '#', Block.torchRedstoneActive, 'X', Item.redstone, 'I', Block.stone});
this.func_92051_a(new ItemStack(Item.pocketSundial, 1), new Object[] {" # ", "#X#", " # ", '#', Item.ingotGold, 'X', Item.redstone});
this.func_92051_a(new ItemStack(Item.compass, 1), new Object[] {" # ", "#X#", " # ", '#', Item.ingotIron, 'X', Item.redstone});
this.func_92051_a(new ItemStack(Item.emptyMap, 1), new Object[] {"###", "#X#", "###", '#', Item.paper, 'X', Item.compass});
this.func_92051_a(new ItemStack(Block.stoneButton, 1), new Object[] {"#", '#', Block.stone});
this.func_92051_a(new ItemStack(Block.woodenButton, 1), new Object[] {"#", '#', Block.planks});
this.func_92051_a(new ItemStack(Block.pressurePlateStone, 1), new Object[] {"##", '#', Block.stone});
this.func_92051_a(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"##", '#', Block.planks});
this.func_92051_a(new ItemStack(Block.dispenser, 1), new Object[] {"###", "#X#", "#R#", '#', Block.cobblestone, 'X', Item.bow, 'R', Item.redstone});
this.func_92051_a(new ItemStack(Block.pistonBase, 1), new Object[] {"TTT", "#X#", "#R#", '#', Block.cobblestone, 'X', Item.ingotIron, 'R', Item.redstone, 'T', Block.planks});
this.func_92051_a(new ItemStack(Block.pistonStickyBase, 1), new Object[] {"S", "P", 'S', Item.slimeBall, 'P', Block.pistonBase});
this.func_92051_a(new ItemStack(Item.bed, 1), new Object[] {"###", "XXX", '#', Block.cloth, 'X', Block.planks});
this.func_92051_a(new ItemStack(Block.enchantmentTable, 1), new Object[] {" B ", "D#D", "###", '#', Block.obsidian, 'B', Item.book, 'D', Item.diamond});
this.func_92051_a(new ItemStack(Block.anvil, 1), new Object[] {"III", " i ", "iii", 'I', Block.blockSteel, 'i', Item.ingotIron});
this.addShapelessRecipe(new ItemStack(Item.eyeOfEnder, 1), new Object[] {Item.enderPearl, Item.blazePowder});
this.addShapelessRecipe(new ItemStack(Item.fireballCharge, 3), new Object[] {Item.gunpowder, Item.blazePowder, Item.coal});
this.addShapelessRecipe(new ItemStack(Item.fireballCharge, 3), new Object[] {Item.gunpowder, Item.blazePowder, new ItemStack(Item.coal, 1, 1)});
Collections.sort(this.recipes, new RecipeSorter(this));
System.out.println(this.recipes.size() + " recipes");
}
public ShapedRecipes func_92051_a(ItemStack par1ItemStack, Object ... par2ArrayOfObj)
{
String var3 = "";
int var4 = 0;
int var5 = 0;
int var6 = 0;
if (par2ArrayOfObj[var4] instanceof String[])
{
String[] var7 = (String[])((String[])par2ArrayOfObj[var4++]);
for (int var8 = 0; var8 < var7.length; ++var8)
{
String var9 = var7[var8];
++var6;
var5 = var9.length();
var3 = var3 + var9;
}
}
else
{
while (par2ArrayOfObj[var4] instanceof String)
{
String var11 = (String)par2ArrayOfObj[var4++];
++var6;
var5 = var11.length();
var3 = var3 + var11;
}
}
HashMap var12;
for (var12 = new HashMap(); var4 < par2ArrayOfObj.length; var4 += 2)
{
Character var13 = (Character)par2ArrayOfObj[var4];
ItemStack var14 = null;
if (par2ArrayOfObj[var4 + 1] instanceof Item)
{
var14 = new ItemStack((Item)par2ArrayOfObj[var4 + 1]);
}
else if (par2ArrayOfObj[var4 + 1] instanceof Block)
{
var14 = new ItemStack((Block)par2ArrayOfObj[var4 + 1], 1, -1);
}
else if (par2ArrayOfObj[var4 + 1] instanceof ItemStack)
{
var14 = (ItemStack)par2ArrayOfObj[var4 + 1];
}
var12.put(var13, var14);
}
ItemStack[] var15 = new ItemStack[var5 * var6];
for (int var16 = 0; var16 < var5 * var6; ++var16)
{
char var10 = var3.charAt(var16);
if (var12.containsKey(Character.valueOf(var10)))
{
var15[var16] = ((ItemStack)var12.get(Character.valueOf(var10))).copy();
}
else
{
var15[var16] = null;
}
}
ShapedRecipes var17 = new ShapedRecipes(var5, var6, var15, par1ItemStack);
this.recipes.add(var17);
return var17;
}
public void addShapelessRecipe(ItemStack par1ItemStack, Object ... par2ArrayOfObj)
{
ArrayList var3 = new ArrayList();
Object[] var4 = par2ArrayOfObj;
int var5 = par2ArrayOfObj.length;
for (int var6 = 0; var6 < var5; ++var6)
{
Object var7 = var4[var6];
if (var7 instanceof ItemStack)
{
var3.add(((ItemStack)var7).copy());
}
else if (var7 instanceof Item)
{
var3.add(new ItemStack((Item)var7));
}
else
{
if (!(var7 instanceof Block))
{
throw new RuntimeException("Invalid shapeless recipy!");
}
var3.add(new ItemStack((Block)var7));
}
}
this.recipes.add(new ShapelessRecipes(par1ItemStack, var3));
}
public ItemStack findMatchingRecipe(InventoryCrafting par1InventoryCrafting, World par2World)
{
int var3 = 0;
ItemStack var4 = null;
ItemStack var5 = null;
int var6;
for (var6 = 0; var6 < par1InventoryCrafting.getSizeInventory(); ++var6)
{
ItemStack var7 = par1InventoryCrafting.getStackInSlot(var6);
if (var7 != null)
{
if (var3 == 0)
{
var4 = var7;
}
if (var3 == 1)
{
var5 = var7;
}
++var3;
}
}
if (var3 == 2 && var4.itemID == var5.itemID && var4.stackSize == 1 && var5.stackSize == 1 && Item.itemsList[var4.itemID].isRepairable())
{
Item var11 = Item.itemsList[var4.itemID];
int var13 = var11.getMaxDamage() - var4.getItemDamageForDisplay();
int var8 = var11.getMaxDamage() - var5.getItemDamageForDisplay();
int var9 = var13 + var8 + var11.getMaxDamage() * 5 / 100;
int var10 = var11.getMaxDamage() - var9;
if (var10 < 0)
{
var10 = 0;
}
return new ItemStack(var4.itemID, 1, var10);
}
else
{
for (var6 = 0; var6 < this.recipes.size(); ++var6)
{
IRecipe var12 = (IRecipe)this.recipes.get(var6);
if (var12.matches(par1InventoryCrafting, par2World))
{
return var12.getCraftingResult(par1InventoryCrafting);
}
}
return null;
}
}
/**
* returns the List<> of all recipes
*/
public List getRecipeList()
{
return this.recipes;
}
}