package net.minecraft.item.crafting; import java.util.ArrayList; import java.util.Collections; import java.util.HashMap; import java.util.List; import net.minecraft.block.Block; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class CraftingManager { /** The static instance of this class */ private static final CraftingManager instance = new CraftingManager(); /** A list of all the recipes added */ private List recipes = new ArrayList(); /** * Returns the static instance of this class */ public static final CraftingManager getInstance() { return instance; } private CraftingManager() { (new RecipesTools()).addRecipes(this); (new RecipesWeapons()).addRecipes(this); (new RecipesIngots()).addRecipes(this); (new RecipesFood()).addRecipes(this); (new RecipesCrafting()).addRecipes(this); (new RecipesArmor()).addRecipes(this); (new RecipesDyes()).addRecipes(this); this.recipes.add(new RecipesArmorDyes()); this.recipes.add(new RecipesMapCloning()); this.recipes.add(new RecipesMapExtending()); this.recipes.add(new RecipeFireworks()); this.func_92051_a(new ItemStack(Item.paper, 3), new Object[] {"###", '#', Item.reed}); this.addShapelessRecipe(new ItemStack(Item.book, 1), new Object[] {Item.paper, Item.paper, Item.paper, Item.leather}); this.addShapelessRecipe(new ItemStack(Item.writableBook, 1), new Object[] {Item.book, new ItemStack(Item.dyePowder, 1, 0), Item.feather}); this.func_92051_a(new ItemStack(Block.fence, 2), new Object[] {"###", "###", '#', Item.stick}); this.func_92051_a(new ItemStack(Block.cobblestoneWall, 6, 0), new Object[] {"###", "###", '#', Block.cobblestone}); this.func_92051_a(new ItemStack(Block.cobblestoneWall, 6, 1), new Object[] {"###", "###", '#', Block.cobblestoneMossy}); this.func_92051_a(new ItemStack(Block.netherFence, 6), new Object[] {"###", "###", '#', Block.netherBrick}); this.func_92051_a(new ItemStack(Block.fenceGate, 1), new Object[] {"#W#", "#W#", '#', Item.stick, 'W', Block.planks}); this.func_92051_a(new ItemStack(Block.jukebox, 1), new Object[] {"###", "#X#", "###", '#', Block.planks, 'X', Item.diamond}); this.func_92051_a(new ItemStack(Block.music, 1), new Object[] {"###", "#X#", "###", '#', Block.planks, 'X', Item.redstone}); this.func_92051_a(new ItemStack(Block.bookShelf, 1), new Object[] {"###", "XXX", "###", '#', Block.planks, 'X', Item.book}); this.func_92051_a(new ItemStack(Block.blockSnow, 1), new Object[] {"##", "##", '#', Item.snowball}); this.func_92051_a(new ItemStack(Block.blockClay, 1), new Object[] {"##", "##", '#', Item.clay}); this.func_92051_a(new ItemStack(Block.brick, 1), new Object[] {"##", "##", '#', Item.brick}); this.func_92051_a(new ItemStack(Block.glowStone, 1), new Object[] {"##", "##", '#', Item.lightStoneDust}); this.func_92051_a(new ItemStack(Block.cloth, 1), new Object[] {"##", "##", '#', Item.silk}); this.func_92051_a(new ItemStack(Block.tnt, 1), new Object[] {"X#X", "#X#", "X#X", 'X', Item.gunpowder, '#', Block.sand}); this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 3), new Object[] {"###", '#', Block.cobblestone}); this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 0), new Object[] {"###", '#', Block.stone}); this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 1), new Object[] {"###", '#', Block.sandStone}); this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 4), new Object[] {"###", '#', Block.brick}); this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 5), new Object[] {"###", '#', Block.stoneBrick}); this.func_92051_a(new ItemStack(Block.stoneSingleSlab, 6, 6), new Object[] {"###", '#', Block.netherBrick}); this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 0), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 0)}); this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 2), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 2)}); this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 1), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 1)}); this.func_92051_a(new ItemStack(Block.woodSingleSlab, 6, 3), new Object[] {"###", '#', new ItemStack(Block.planks, 1, 3)}); this.func_92051_a(new ItemStack(Block.ladder, 3), new Object[] {"# #", "###", "# #", '#', Item.stick}); this.func_92051_a(new ItemStack(Item.doorWood, 1), new Object[] {"##", "##", "##", '#', Block.planks}); this.func_92051_a(new ItemStack(Block.trapdoor, 2), new Object[] {"###", "###", '#', Block.planks}); this.func_92051_a(new ItemStack(Item.doorSteel, 1), new Object[] {"##", "##", "##", '#', Item.ingotIron}); this.func_92051_a(new ItemStack(Item.sign, 3), new Object[] {"###", "###", " X ", '#', Block.planks, 'X', Item.stick}); this.func_92051_a(new ItemStack(Item.cake, 1), new Object[] {"AAA", "BEB", "CCC", 'A', Item.bucketMilk, 'B', Item.sugar, 'C', Item.wheat, 'E', Item.egg}); this.func_92051_a(new ItemStack(Item.sugar, 1), new Object[] {"#", '#', Item.reed}); this.func_92051_a(new ItemStack(Block.planks, 4, 0), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 0)}); this.func_92051_a(new ItemStack(Block.planks, 4, 1), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 1)}); this.func_92051_a(new ItemStack(Block.planks, 4, 2), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 2)}); this.func_92051_a(new ItemStack(Block.planks, 4, 3), new Object[] {"#", '#', new ItemStack(Block.wood, 1, 3)}); this.func_92051_a(new ItemStack(Item.stick, 4), new Object[] {"#", "#", '#', Block.planks}); this.func_92051_a(new ItemStack(Block.torchWood, 4), new Object[] {"X", "#", 'X', Item.coal, '#', Item.stick}); this.func_92051_a(new ItemStack(Block.torchWood, 4), new Object[] {"X", "#", 'X', new ItemStack(Item.coal, 1, 1), '#', Item.stick}); this.func_92051_a(new ItemStack(Item.bowlEmpty, 4), new Object[] {"# #", " # ", '#', Block.planks}); this.func_92051_a(new ItemStack(Item.glassBottle, 3), new Object[] {"# #", " # ", '#', Block.glass}); this.func_92051_a(new ItemStack(Block.rail, 16), new Object[] {"X X", "X#X", "X X", 'X', Item.ingotIron, '#', Item.stick}); this.func_92051_a(new ItemStack(Block.railPowered, 6), new Object[] {"X X", "X#X", "XRX", 'X', Item.ingotGold, 'R', Item.redstone, '#', Item.stick}); this.func_92051_a(new ItemStack(Block.railDetector, 6), new Object[] {"X X", "X#X", "XRX", 'X', Item.ingotIron, 'R', Item.redstone, '#', Block.pressurePlateStone}); this.func_92051_a(new ItemStack(Item.minecartEmpty, 1), new Object[] {"# #", "###", '#', Item.ingotIron}); this.func_92051_a(new ItemStack(Item.cauldron, 1), new Object[] {"# #", "# #", "###", '#', Item.ingotIron}); this.func_92051_a(new ItemStack(Item.brewingStand, 1), new Object[] {" B ", "###", '#', Block.cobblestone, 'B', Item.blazeRod}); this.func_92051_a(new ItemStack(Block.pumpkinLantern, 1), new Object[] {"A", "B", 'A', Block.pumpkin, 'B', Block.torchWood}); this.func_92051_a(new ItemStack(Item.minecartCrate, 1), new Object[] {"A", "B", 'A', Block.chest, 'B', Item.minecartEmpty}); this.func_92051_a(new ItemStack(Item.minecartPowered, 1), new Object[] {"A", "B", 'A', Block.stoneOvenIdle, 'B', Item.minecartEmpty}); this.func_92051_a(new ItemStack(Item.boat, 1), new Object[] {"# #", "###", '#', Block.planks}); this.func_92051_a(new ItemStack(Item.bucketEmpty, 1), new Object[] {"# #", " # ", '#', Item.ingotIron}); this.func_92051_a(new ItemStack(Item.flowerPot, 1), new Object[] {"# #", " # ", '#', Item.brick}); this.func_92051_a(new ItemStack(Item.flintAndSteel, 1), new Object[] {"A ", " B", 'A', Item.ingotIron, 'B', Item.flint}); this.func_92051_a(new ItemStack(Item.bread, 1), new Object[] {"###", '#', Item.wheat}); this.func_92051_a(new ItemStack(Block.stairCompactPlanks, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 0)}); this.func_92051_a(new ItemStack(Block.stairsWoodBirch, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 2)}); this.func_92051_a(new ItemStack(Block.stairsWoodSpruce, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 1)}); this.func_92051_a(new ItemStack(Block.stairsWoodJungle, 4), new Object[] {"# ", "## ", "###", '#', new ItemStack(Block.planks, 1, 3)}); this.func_92051_a(new ItemStack(Item.fishingRod, 1), new Object[] {" #", " #X", "# X", '#', Item.stick, 'X', Item.silk}); this.func_92051_a(new ItemStack(Item.carrotOnAStick, 1), new Object[] {"# ", " X", '#', Item.fishingRod, 'X', Item.carrot}).func_92048_c(); this.func_92051_a(new ItemStack(Block.stairCompactCobblestone, 4), new Object[] {"# ", "## ", "###", '#', Block.cobblestone}); this.func_92051_a(new ItemStack(Block.stairsBrick, 4), new Object[] {"# ", "## ", "###", '#', Block.brick}); this.func_92051_a(new ItemStack(Block.stairsStoneBrickSmooth, 4), new Object[] {"# ", "## ", "###", '#', Block.stoneBrick}); this.func_92051_a(new ItemStack(Block.stairsNetherBrick, 4), new Object[] {"# ", "## ", "###", '#', Block.netherBrick}); this.func_92051_a(new ItemStack(Block.stairsSandStone, 4), new Object[] {"# ", "## ", "###", '#', Block.sandStone}); this.func_92051_a(new ItemStack(Item.painting, 1), new Object[] {"###", "#X#", "###", '#', Item.stick, 'X', Block.cloth}); this.func_92051_a(new ItemStack(Item.itemFrame, 1), new Object[] {"###", "#X#", "###", '#', Item.stick, 'X', Item.leather}); this.func_92051_a(new ItemStack(Item.appleGold, 1, 0), new Object[] {"###", "#X#", "###", '#', Item.goldNugget, 'X', Item.appleRed}); this.func_92051_a(new ItemStack(Item.appleGold, 1, 1), new Object[] {"###", "#X#", "###", '#', Block.blockGold, 'X', Item.appleRed}); this.func_92051_a(new ItemStack(Item.goldenCarrot, 1, 0), new Object[] {"###", "#X#", "###", '#', Item.goldNugget, 'X', Item.carrot}); this.func_92051_a(new ItemStack(Block.lever, 1), new Object[] {"X", "#", '#', Block.cobblestone, 'X', Item.stick}); this.func_92051_a(new ItemStack(Block.tripWireSource, 2), new Object[] {"I", "S", "#", '#', Block.planks, 'S', Item.stick, 'I', Item.ingotIron}); this.func_92051_a(new ItemStack(Block.torchRedstoneActive, 1), new Object[] {"X", "#", '#', Item.stick, 'X', Item.redstone}); this.func_92051_a(new ItemStack(Item.redstoneRepeater, 1), new Object[] {"#X#", "III", '#', Block.torchRedstoneActive, 'X', Item.redstone, 'I', Block.stone}); this.func_92051_a(new ItemStack(Item.pocketSundial, 1), new Object[] {" # ", "#X#", " # ", '#', Item.ingotGold, 'X', Item.redstone}); this.func_92051_a(new ItemStack(Item.compass, 1), new Object[] {" # ", "#X#", " # ", '#', Item.ingotIron, 'X', Item.redstone}); this.func_92051_a(new ItemStack(Item.emptyMap, 1), new Object[] {"###", "#X#", "###", '#', Item.paper, 'X', Item.compass}); this.func_92051_a(new ItemStack(Block.stoneButton, 1), new Object[] {"#", '#', Block.stone}); this.func_92051_a(new ItemStack(Block.woodenButton, 1), new Object[] {"#", '#', Block.planks}); this.func_92051_a(new ItemStack(Block.pressurePlateStone, 1), new Object[] {"##", '#', Block.stone}); this.func_92051_a(new ItemStack(Block.pressurePlatePlanks, 1), new Object[] {"##", '#', Block.planks}); this.func_92051_a(new ItemStack(Block.dispenser, 1), new Object[] {"###", "#X#", "#R#", '#', Block.cobblestone, 'X', Item.bow, 'R', Item.redstone}); this.func_92051_a(new ItemStack(Block.pistonBase, 1), new Object[] {"TTT", "#X#", "#R#", '#', Block.cobblestone, 'X', Item.ingotIron, 'R', Item.redstone, 'T', Block.planks}); this.func_92051_a(new ItemStack(Block.pistonStickyBase, 1), new Object[] {"S", "P", 'S', Item.slimeBall, 'P', Block.pistonBase}); this.func_92051_a(new ItemStack(Item.bed, 1), new Object[] {"###", "XXX", '#', Block.cloth, 'X', Block.planks}); this.func_92051_a(new ItemStack(Block.enchantmentTable, 1), new Object[] {" B ", "D#D", "###", '#', Block.obsidian, 'B', Item.book, 'D', Item.diamond}); this.func_92051_a(new ItemStack(Block.anvil, 1), new Object[] {"III", " i ", "iii", 'I', Block.blockSteel, 'i', Item.ingotIron}); this.addShapelessRecipe(new ItemStack(Item.eyeOfEnder, 1), new Object[] {Item.enderPearl, Item.blazePowder}); this.addShapelessRecipe(new ItemStack(Item.fireballCharge, 3), new Object[] {Item.gunpowder, Item.blazePowder, Item.coal}); this.addShapelessRecipe(new ItemStack(Item.fireballCharge, 3), new Object[] {Item.gunpowder, Item.blazePowder, new ItemStack(Item.coal, 1, 1)}); Collections.sort(this.recipes, new RecipeSorter(this)); System.out.println(this.recipes.size() + " recipes"); } public ShapedRecipes func_92051_a(ItemStack par1ItemStack, Object ... par2ArrayOfObj) { String var3 = ""; int var4 = 0; int var5 = 0; int var6 = 0; if (par2ArrayOfObj[var4] instanceof String[]) { String[] var7 = (String[])((String[])par2ArrayOfObj[var4++]); for (int var8 = 0; var8 < var7.length; ++var8) { String var9 = var7[var8]; ++var6; var5 = var9.length(); var3 = var3 + var9; } } else { while (par2ArrayOfObj[var4] instanceof String) { String var11 = (String)par2ArrayOfObj[var4++]; ++var6; var5 = var11.length(); var3 = var3 + var11; } } HashMap var12; for (var12 = new HashMap(); var4 < par2ArrayOfObj.length; var4 += 2) { Character var13 = (Character)par2ArrayOfObj[var4]; ItemStack var14 = null; if (par2ArrayOfObj[var4 + 1] instanceof Item) { var14 = new ItemStack((Item)par2ArrayOfObj[var4 + 1]); } else if (par2ArrayOfObj[var4 + 1] instanceof Block) { var14 = new ItemStack((Block)par2ArrayOfObj[var4 + 1], 1, -1); } else if (par2ArrayOfObj[var4 + 1] instanceof ItemStack) { var14 = (ItemStack)par2ArrayOfObj[var4 + 1]; } var12.put(var13, var14); } ItemStack[] var15 = new ItemStack[var5 * var6]; for (int var16 = 0; var16 < var5 * var6; ++var16) { char var10 = var3.charAt(var16); if (var12.containsKey(Character.valueOf(var10))) { var15[var16] = ((ItemStack)var12.get(Character.valueOf(var10))).copy(); } else { var15[var16] = null; } } ShapedRecipes var17 = new ShapedRecipes(var5, var6, var15, par1ItemStack); this.recipes.add(var17); return var17; } public void addShapelessRecipe(ItemStack par1ItemStack, Object ... par2ArrayOfObj) { ArrayList var3 = new ArrayList(); Object[] var4 = par2ArrayOfObj; int var5 = par2ArrayOfObj.length; for (int var6 = 0; var6 < var5; ++var6) { Object var7 = var4[var6]; if (var7 instanceof ItemStack) { var3.add(((ItemStack)var7).copy()); } else if (var7 instanceof Item) { var3.add(new ItemStack((Item)var7)); } else { if (!(var7 instanceof Block)) { throw new RuntimeException("Invalid shapeless recipy!"); } var3.add(new ItemStack((Block)var7)); } } this.recipes.add(new ShapelessRecipes(par1ItemStack, var3)); } public ItemStack findMatchingRecipe(InventoryCrafting par1InventoryCrafting, World par2World) { int var3 = 0; ItemStack var4 = null; ItemStack var5 = null; int var6; for (var6 = 0; var6 < par1InventoryCrafting.getSizeInventory(); ++var6) { ItemStack var7 = par1InventoryCrafting.getStackInSlot(var6); if (var7 != null) { if (var3 == 0) { var4 = var7; } if (var3 == 1) { var5 = var7; } ++var3; } } if (var3 == 2 && var4.itemID == var5.itemID && var4.stackSize == 1 && var5.stackSize == 1 && Item.itemsList[var4.itemID].isRepairable()) { Item var11 = Item.itemsList[var4.itemID]; int var13 = var11.getMaxDamage() - var4.getItemDamageForDisplay(); int var8 = var11.getMaxDamage() - var5.getItemDamageForDisplay(); int var9 = var13 + var8 + var11.getMaxDamage() * 5 / 100; int var10 = var11.getMaxDamage() - var9; if (var10 < 0) { var10 = 0; } return new ItemStack(var4.itemID, 1, var10); } else { for (var6 = 0; var6 < this.recipes.size(); ++var6) { IRecipe var12 = (IRecipe)this.recipes.get(var6); if (var12.matches(par1InventoryCrafting, par2World)) { return var12.getCraftingResult(par1InventoryCrafting); } } return null; } } /** * returns the List<> of all recipes */ public List getRecipeList() { return this.recipes; } }