package net.minecraft.world.gen.structure; public class StructureVillagePieceWeight { /** The Class object for the represantation of this village piece. */ public Class villagePieceClass; public final int villagePieceWeight; public int villagePiecesSpawned; public int villagePiecesLimit; public StructureVillagePieceWeight(Class par1Class, int par2, int par3) { this.villagePieceClass = par1Class; this.villagePieceWeight = par2; this.villagePiecesLimit = par3; } public boolean canSpawnMoreVillagePiecesOfType(int par1) { return this.villagePiecesLimit == 0 || this.villagePiecesSpawned < this.villagePiecesLimit; } public boolean canSpawnMoreVillagePieces() { return this.villagePiecesLimit == 0 || this.villagePiecesSpawned < this.villagePiecesLimit; } }