package net.minecraft.util; public class Direction { public static final int[] offsetX = new int[] {0, -1, 0, 1}; public static final int[] offsetZ = new int[] {1, 0, -1, 0}; public static final String[] directions = new String[] {"SOUTH", "WEST", "NORTH", "EAST"}; public static final int[] headInvisibleFace = new int[] {3, 4, 2, 5}; public static final int[] vineGrowth = new int[] { -1, -1, 2, 0, 1, 3}; public static final int[] footInvisibleFaceRemap = new int[] {2, 3, 0, 1}; public static final int[] enderEyeMetaToDirection = new int[] {1, 2, 3, 0}; public static final int[] field_71578_g = new int[] {3, 0, 1, 2}; public static final int[][] bedDirection = new int[][] {{1, 0, 3, 2, 5, 4}, {1, 0, 5, 4, 2, 3}, {1, 0, 2, 3, 4, 5}, {1, 0, 4, 5, 3, 2}}; public static int func_82372_a(double par0, double par2) { return MathHelper.abs((float)par0) > MathHelper.abs((float)par2) ? (par0 > 0.0D ? 1 : 3) : (par2 > 0.0D ? 2 : 0); } }