package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityPiston; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.Facing; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockPistonBase extends Block { /** This pistons is the sticky one? */ private boolean isSticky; public BlockPistonBase(int par1, int par2, boolean par3) { super(par1, par2, Material.piston); this.isSticky = par3; this.setStepSound(soundStoneFootstep); this.setHardness(0.5F); this.setCreativeTab(CreativeTabs.tabRedstone); } @SideOnly(Side.CLIENT) /** * Return the either 106 or 107 as the texture index depending on the isSticky flag. This will actually never get * called by TileEntityRendererPiston.renderPiston() because TileEntityPiston.shouldRenderHead() will always return * false. */ public int getPistonExtensionTexture() { return this.isSticky ? 106 : 107; } /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ public int getBlockTextureFromSideAndMetadata(int par1, int par2) { int var3 = getOrientation(par2); return var3 > 5 ? this.blockIndexInTexture : (par1 == var3 ? (!isExtended(par2) && this.minX <= 0.0D && this.minY <= 0.0D && this.minZ <= 0.0D && this.maxX >= 1.0D && this.maxY >= 1.0D && this.maxZ >= 1.0D ? this.blockIndexInTexture : 110) : (par1 == Facing.faceToSide[var3] ? 109 : 108)); } /** * The type of render function that is called for this block */ public int getRenderType() { return 16; } /** * Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block. */ public boolean isOpaqueCube() { return false; } /** * Called upon block activation (right click on the block.) */ public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { return false; } /** * Called when the block is placed in the world. */ public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving) { int var6 = determineOrientation(par1World, par2, par3, par4, (EntityPlayer)par5EntityLiving); par1World.setBlockMetadataWithNotify(par2, par3, par4, var6); if (!par1World.isRemote) { this.updatePistonState(par1World, par2, par3, par4); } } /** * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are * their own) Args: x, y, z, neighbor blockID */ public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) { if (!par1World.isRemote) { this.updatePistonState(par1World, par2, par3, par4); } } /** * Called whenever the block is added into the world. Args: world, x, y, z */ public void onBlockAdded(World par1World, int par2, int par3, int par4) { if (!par1World.isRemote && par1World.getBlockTileEntity(par2, par3, par4) == null) { this.updatePistonState(par1World, par2, par3, par4); } } /** * handles attempts to extend or retract the piston. */ private void updatePistonState(World par1World, int par2, int par3, int par4) { int var5 = par1World.getBlockMetadata(par2, par3, par4); int var6 = getOrientation(var5); if (var6 != 7) { boolean var7 = this.isIndirectlyPowered(par1World, par2, par3, par4, var6); if (var7 && !isExtended(var5)) { if (canExtend(par1World, par2, par3, par4, var6)) { par1World.addBlockEvent(par2, par3, par4, this.blockID, 0, var6); } } else if (!var7 && isExtended(var5)) { par1World.addBlockEvent(par2, par3, par4, this.blockID, 1, var6); } } } /** * checks the block to that side to see if it is indirectly powered. */ private boolean isIndirectlyPowered(World par1World, int par2, int par3, int par4, int par5) { return par5 != 0 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 - 1, par4, 0) ? true : (par5 != 1 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 1, par4, 1) ? true : (par5 != 2 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3, par4 - 1, 2) ? true : (par5 != 3 && par1World.isBlockIndirectlyProvidingPowerTo(par2, par3, par4 + 1, 3) ? true : (par5 != 5 && par1World.isBlockIndirectlyProvidingPowerTo(par2 + 1, par3, par4, 5) ? true : (par5 != 4 && par1World.isBlockIndirectlyProvidingPowerTo(par2 - 1, par3, par4, 4) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3, par4, 0) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 2, par4, 1) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 1, par4 - 1, 2) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2, par3 + 1, par4 + 1, 3) ? true : (par1World.isBlockIndirectlyProvidingPowerTo(par2 - 1, par3 + 1, par4, 4) ? true : par1World.isBlockIndirectlyProvidingPowerTo(par2 + 1, par3 + 1, par4, 5))))))))))); } /** * Called when the block receives a BlockEvent - see World.addBlockEvent. By default, passes it on to the tile * entity at this location. Args: world, x, y, z, blockID, EventID, event parameter */ public void onBlockEventReceived(World par1World, int par2, int par3, int par4, int par5, int par6) { if (par5 == 0) { par1World.setBlockMetadata(par2, par3, par4, par6 | 8); } else { par1World.setBlockMetadata(par2, par3, par4, par6); } if (par5 == 0) { if (this.tryExtend(par1World, par2, par3, par4, par6)) { par1World.setBlockMetadataWithNotify(par2, par3, par4, par6 | 8); par1World.playSoundEffect((double)par2 + 0.5D, (double)par3 + 0.5D, (double)par4 + 0.5D, "tile.piston.out", 0.5F, par1World.rand.nextFloat() * 0.25F + 0.6F); } else { par1World.setBlockMetadata(par2, par3, par4, par6); } } else if (par5 == 1) { TileEntity var7 = par1World.getBlockTileEntity(par2 + Facing.offsetsXForSide[par6], par3 + Facing.offsetsYForSide[par6], par4 + Facing.offsetsZForSide[par6]); if (var7 instanceof TileEntityPiston) { ((TileEntityPiston)var7).clearPistonTileEntity(); } par1World.setBlockAndMetadata(par2, par3, par4, Block.pistonMoving.blockID, par6); par1World.setBlockTileEntity(par2, par3, par4, BlockPistonMoving.getTileEntity(this.blockID, par6, par6, false, true)); if (this.isSticky) { int var8 = par2 + Facing.offsetsXForSide[par6] * 2; int var9 = par3 + Facing.offsetsYForSide[par6] * 2; int var10 = par4 + Facing.offsetsZForSide[par6] * 2; int var11 = par1World.getBlockId(var8, var9, var10); int var12 = par1World.getBlockMetadata(var8, var9, var10); boolean var13 = false; if (var11 == Block.pistonMoving.blockID) { TileEntity var14 = par1World.getBlockTileEntity(var8, var9, var10); if (var14 instanceof TileEntityPiston) { TileEntityPiston var15 = (TileEntityPiston)var14; if (var15.getPistonOrientation() == par6 && var15.isExtending()) { var15.clearPistonTileEntity(); var11 = var15.getStoredBlockID(); var12 = var15.getBlockMetadata(); var13 = true; } } } if (!var13 && var11 > 0 && canPushBlock(var11, par1World, var8, var9, var10, false) && (Block.blocksList[var11].getMobilityFlag() == 0 || var11 == Block.pistonBase.blockID || var11 == Block.pistonStickyBase.blockID)) { par2 += Facing.offsetsXForSide[par6]; par3 += Facing.offsetsYForSide[par6]; par4 += Facing.offsetsZForSide[par6]; par1World.setBlockAndMetadata(par2, par3, par4, Block.pistonMoving.blockID, var12); par1World.setBlockTileEntity(par2, par3, par4, BlockPistonMoving.getTileEntity(var11, var12, par6, false, false)); par1World.setBlockWithNotify(var8, var9, var10, 0); } else if (!var13) { par1World.setBlockWithNotify(par2 + Facing.offsetsXForSide[par6], par3 + Facing.offsetsYForSide[par6], par4 + Facing.offsetsZForSide[par6], 0); } } else { par1World.setBlockWithNotify(par2 + Facing.offsetsXForSide[par6], par3 + Facing.offsetsYForSide[par6], par4 + Facing.offsetsZForSide[par6], 0); } par1World.playSoundEffect((double)par2 + 0.5D, (double)par3 + 0.5D, (double)par4 + 0.5D, "tile.piston.in", 0.5F, par1World.rand.nextFloat() * 0.15F + 0.6F); } } /** * Updates the blocks bounds based on its current state. Args: world, x, y, z */ public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4) { int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4); if (isExtended(var5)) { switch (getOrientation(var5)) { case 0: this.setBlockBounds(0.0F, 0.25F, 0.0F, 1.0F, 1.0F, 1.0F); break; case 1: this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.75F, 1.0F); break; case 2: this.setBlockBounds(0.0F, 0.0F, 0.25F, 1.0F, 1.0F, 1.0F); break; case 3: this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.75F); break; case 4: this.setBlockBounds(0.25F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); break; case 5: this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.75F, 1.0F, 1.0F); } } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } } /** * Sets the block's bounds for rendering it as an item */ public void setBlockBoundsForItemRender() { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } /** * if the specified block is in the given AABB, add its collision bounding box to the given list */ public void addCollidingBlockToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity); } /** * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been * cleared to be reused) */ public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4) { this.setBlockBoundsBasedOnState(par1World, par2, par3, par4); return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4); } /** * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc) */ public boolean renderAsNormalBlock() { return false; } /** * returns an int which describes the direction the piston faces */ public static int getOrientation(int par0) { return par0 & 7; } /** * Determine if the metadata is related to something powered. */ public static boolean isExtended(int par0) { return (par0 & 8) != 0; } /** * gets the way this piston should face for that entity that placed it. */ public static int determineOrientation(World par0World, int par1, int par2, int par3, EntityPlayer par4EntityPlayer) { if (MathHelper.abs((float)par4EntityPlayer.posX - (float)par1) < 2.0F && MathHelper.abs((float)par4EntityPlayer.posZ - (float)par3) < 2.0F) { double var5 = par4EntityPlayer.posY + 1.82D - (double)par4EntityPlayer.yOffset; if (var5 - (double)par2 > 2.0D) { return 1; } if ((double)par2 - var5 > 0.0D) { return 0; } } int var7 = MathHelper.floor_double((double)(par4EntityPlayer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3; return var7 == 0 ? 2 : (var7 == 1 ? 5 : (var7 == 2 ? 3 : (var7 == 3 ? 4 : 0))); } /** * returns true if the piston can push the specified block */ private static boolean canPushBlock(int par0, World par1World, int par2, int par3, int par4, boolean par5) { if (par0 == Block.obsidian.blockID) { return false; } else { if (par0 != Block.pistonBase.blockID && par0 != Block.pistonStickyBase.blockID) { if (Block.blocksList[par0].getBlockHardness(par1World, par2, par3, par4) == -1.0F) { return false; } if (Block.blocksList[par0].getMobilityFlag() == 2) { return false; } if (!par5 && Block.blocksList[par0].getMobilityFlag() == 1) { return false; } } else if (isExtended(par1World.getBlockMetadata(par2, par3, par4))) { return false; } return !par1World.blockHasTileEntity(par2, par3, par4); } } /** * checks to see if this piston could push the blocks in front of it. */ private static boolean canExtend(World par0World, int par1, int par2, int par3, int par4) { int var5 = par1 + Facing.offsetsXForSide[par4]; int var6 = par2 + Facing.offsetsYForSide[par4]; int var7 = par3 + Facing.offsetsZForSide[par4]; int var8 = 0; while (true) { if (var8 < 13) { if (var6 <= 0 || var6 >= par0World.getHeight() - 1) { return false; } int var9 = par0World.getBlockId(var5, var6, var7); if (var9 != 0) { if (!canPushBlock(var9, par0World, var5, var6, var7, true)) { return false; } if (Block.blocksList[var9].getMobilityFlag() != 1) { if (var8 == 12) { return false; } var5 += Facing.offsetsXForSide[par4]; var6 += Facing.offsetsYForSide[par4]; var7 += Facing.offsetsZForSide[par4]; ++var8; continue; } } } return true; } } /** * attempts to extend the piston. returns false if impossible. */ private boolean tryExtend(World par1World, int par2, int par3, int par4, int par5) { int var6 = par2 + Facing.offsetsXForSide[par5]; int var7 = par3 + Facing.offsetsYForSide[par5]; int var8 = par4 + Facing.offsetsZForSide[par5]; int var9 = 0; while (true) { int var10; if (var9 < 13) { if (var7 <= 0 || var7 >= par1World.getHeight() - 1) { return false; } var10 = par1World.getBlockId(var6, var7, var8); if (var10 != 0) { if (!canPushBlock(var10, par1World, var6, var7, var8, true)) { return false; } if (Block.blocksList[var10].getMobilityFlag() != 1) { if (var9 == 12) { return false; } var6 += Facing.offsetsXForSide[par5]; var7 += Facing.offsetsYForSide[par5]; var8 += Facing.offsetsZForSide[par5]; ++var9; continue; } Block.blocksList[var10].dropBlockAsItem(par1World, var6, var7, var8, par1World.getBlockMetadata(var6, var7, var8), 0); par1World.setBlockWithNotify(var6, var7, var8, 0); } } while (var6 != par2 || var7 != par3 || var8 != par4) { var9 = var6 - Facing.offsetsXForSide[par5]; var10 = var7 - Facing.offsetsYForSide[par5]; int var11 = var8 - Facing.offsetsZForSide[par5]; int var12 = par1World.getBlockId(var9, var10, var11); int var13 = par1World.getBlockMetadata(var9, var10, var11); if (var12 == this.blockID && var9 == par2 && var10 == par3 && var11 == par4) { par1World.setBlockAndMetadataWithUpdate(var6, var7, var8, Block.pistonMoving.blockID, par5 | (this.isSticky ? 8 : 0), false); par1World.setBlockTileEntity(var6, var7, var8, BlockPistonMoving.getTileEntity(Block.pistonExtension.blockID, par5 | (this.isSticky ? 8 : 0), par5, true, false)); } else { par1World.setBlockAndMetadataWithUpdate(var6, var7, var8, Block.pistonMoving.blockID, var13, false); par1World.setBlockTileEntity(var6, var7, var8, BlockPistonMoving.getTileEntity(var12, var13, par5, true, false)); } var6 = var9; var7 = var10; var8 = var11; } return true; } } }