package net.minecraft.client.model; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; @SideOnly(Side.CLIENT) public class ModelSlime extends ModelBase { /** The slime's bodies, both the inside box and the outside box */ ModelRenderer slimeBodies; /** The slime's right eye */ ModelRenderer slimeRightEye; /** The slime's left eye */ ModelRenderer slimeLeftEye; /** The slime's mouth */ ModelRenderer slimeMouth; public ModelSlime(int par1) { this.slimeBodies = new ModelRenderer(this, 0, par1); this.slimeBodies.addBox(-4.0F, 16.0F, -4.0F, 8, 8, 8); if (par1 > 0) { this.slimeBodies = new ModelRenderer(this, 0, par1); this.slimeBodies.addBox(-3.0F, 17.0F, -3.0F, 6, 6, 6); this.slimeRightEye = new ModelRenderer(this, 32, 0); this.slimeRightEye.addBox(-3.25F, 18.0F, -3.5F, 2, 2, 2); this.slimeLeftEye = new ModelRenderer(this, 32, 4); this.slimeLeftEye.addBox(1.25F, 18.0F, -3.5F, 2, 2, 2); this.slimeMouth = new ModelRenderer(this, 32, 8); this.slimeMouth.addBox(0.0F, 21.0F, -3.5F, 1, 1, 1); } } /** * Sets the models various rotation angles then renders the model. */ public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7) { this.setRotationAngles(par2, par3, par4, par5, par6, par7, par1Entity); this.slimeBodies.render(par7); if (this.slimeRightEye != null) { this.slimeRightEye.render(par7); this.slimeLeftEye.render(par7); this.slimeMouth.render(par7); } } }