package net.minecraft.client.gui.achievement; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.LinkedList; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiSmallButton; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.stats.Achievement; import net.minecraft.stats.AchievementList; import net.minecraft.stats.StatFileWriter; import net.minecraft.util.MathHelper; import net.minecraft.util.StatCollector; import org.lwjgl.input.Mouse; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import net.minecraftforge.common.AchievementPage; @SideOnly(Side.CLIENT) public class GuiAchievements extends GuiScreen { /** The top x coordinate of the achievement map */ private static final int guiMapTop = AchievementList.minDisplayColumn * 24 - 112; /** The left y coordinate of the achievement map */ private static final int guiMapLeft = AchievementList.minDisplayRow * 24 - 112; /** The bottom x coordinate of the achievement map */ private static final int guiMapBottom = AchievementList.maxDisplayColumn * 24 - 77; /** The right y coordinate of the achievement map */ private static final int guiMapRight = AchievementList.maxDisplayRow * 24 - 77; protected int achievementsPaneWidth = 256; protected int achievementsPaneHeight = 202; /** The current mouse x coordinate */ protected int mouseX = 0; /** The current mouse y coordinate */ protected int mouseY = 0; protected double field_74117_m; protected double field_74115_n; /** The x position of the achievement map */ protected double guiMapX; /** The y position of the achievement map */ protected double guiMapY; protected double field_74124_q; protected double field_74123_r; /** Whether the Mouse Button is down or not */ private int isMouseButtonDown = 0; private StatFileWriter statFileWriter; private int currentPage = -1; private GuiSmallButton button; private LinkedList<Achievement> minecraftAchievements = new LinkedList<Achievement>(); public GuiAchievements(StatFileWriter par1StatFileWriter) { this.statFileWriter = par1StatFileWriter; short var2 = 141; short var3 = 141; this.field_74117_m = this.guiMapX = this.field_74124_q = (double)(AchievementList.openInventory.displayColumn * 24 - var2 / 2 - 12); this.field_74115_n = this.guiMapY = this.field_74123_r = (double)(AchievementList.openInventory.displayRow * 24 - var3 / 2); minecraftAchievements.clear(); for (Object achievement : AchievementList.achievementList) { if (!AchievementPage.isAchievementInPages((Achievement)achievement)) { minecraftAchievements.add((Achievement)achievement); } } } /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { this.controlList.clear(); this.controlList.add(new GuiSmallButton(1, this.width / 2 + 24, this.height / 2 + 74, 80, 20, StatCollector.translateToLocal("gui.done"))); this.controlList.add(button = new GuiSmallButton(2, (width - achievementsPaneWidth) / 2 + 24, height / 2 + 74, 125, 20, AchievementPage.getTitle(currentPage))); } /** * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). */ protected void actionPerformed(GuiButton par1GuiButton) { if (par1GuiButton.id == 1) { this.mc.displayGuiScreen((GuiScreen)null); this.mc.setIngameFocus(); } if (par1GuiButton.id == 2) { currentPage++; if (currentPage >= AchievementPage.getAchievementPages().size()) { currentPage = -1; } button.displayString = AchievementPage.getTitle(currentPage); } super.actionPerformed(par1GuiButton); } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char par1, int par2) { if (par2 == this.mc.gameSettings.keyBindInventory.keyCode) { this.mc.displayGuiScreen((GuiScreen)null); this.mc.setIngameFocus(); } else { super.keyTyped(par1, par2); } } /** * Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { if (Mouse.isButtonDown(0)) { int var4 = (this.width - this.achievementsPaneWidth) / 2; int var5 = (this.height - this.achievementsPaneHeight) / 2; int var6 = var4 + 8; int var7 = var5 + 17; if ((this.isMouseButtonDown == 0 || this.isMouseButtonDown == 1) && par1 >= var6 && par1 < var6 + 224 && par2 >= var7 && par2 < var7 + 155) { if (this.isMouseButtonDown == 0) { this.isMouseButtonDown = 1; } else { this.guiMapX -= (double)(par1 - this.mouseX); this.guiMapY -= (double)(par2 - this.mouseY); this.field_74124_q = this.field_74117_m = this.guiMapX; this.field_74123_r = this.field_74115_n = this.guiMapY; } this.mouseX = par1; this.mouseY = par2; } if (this.field_74124_q < (double)guiMapTop) { this.field_74124_q = (double)guiMapTop; } if (this.field_74123_r < (double)guiMapLeft) { this.field_74123_r = (double)guiMapLeft; } if (this.field_74124_q >= (double)guiMapBottom) { this.field_74124_q = (double)(guiMapBottom - 1); } if (this.field_74123_r >= (double)guiMapRight) { this.field_74123_r = (double)(guiMapRight - 1); } } else { this.isMouseButtonDown = 0; } this.drawDefaultBackground(); this.genAchievementBackground(par1, par2, par3); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); this.drawTitle(); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_DEPTH_TEST); } /** * Called from the main game loop to update the screen. */ public void updateScreen() { this.field_74117_m = this.guiMapX; this.field_74115_n = this.guiMapY; double var1 = this.field_74124_q - this.guiMapX; double var3 = this.field_74123_r - this.guiMapY; if (var1 * var1 + var3 * var3 < 4.0D) { this.guiMapX += var1; this.guiMapY += var3; } else { this.guiMapX += var1 * 0.85D; this.guiMapY += var3 * 0.85D; } } /** * Draws the "Achievements" title at the top of the GUI. */ protected void drawTitle() { int var1 = (this.width - this.achievementsPaneWidth) / 2; int var2 = (this.height - this.achievementsPaneHeight) / 2; this.fontRenderer.drawString("Achievements", var1 + 15, var2 + 5, 4210752); } protected void genAchievementBackground(int par1, int par2, float par3) { int var4 = MathHelper.floor_double(this.field_74117_m + (this.guiMapX - this.field_74117_m) * (double)par3); int var5 = MathHelper.floor_double(this.field_74115_n + (this.guiMapY - this.field_74115_n) * (double)par3); if (var4 < guiMapTop) { var4 = guiMapTop; } if (var5 < guiMapLeft) { var5 = guiMapLeft; } if (var4 >= guiMapBottom) { var4 = guiMapBottom - 1; } if (var5 >= guiMapRight) { var5 = guiMapRight - 1; } int var6 = this.mc.renderEngine.getTexture("/terrain.png"); int var7 = this.mc.renderEngine.getTexture("/achievement/bg.png"); int var8 = (this.width - this.achievementsPaneWidth) / 2; int var9 = (this.height - this.achievementsPaneHeight) / 2; int var10 = var8 + 16; int var11 = var9 + 17; this.zLevel = 0.0F; GL11.glDepthFunc(GL11.GL_GEQUAL); GL11.glPushMatrix(); GL11.glTranslatef(0.0F, 0.0F, -200.0F); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glEnable(GL11.GL_COLOR_MATERIAL); this.mc.renderEngine.bindTexture(var6); int var12 = var4 + 288 >> 4; int var13 = var5 + 288 >> 4; int var14 = (var4 + 288) % 16; int var15 = (var5 + 288) % 16; Random var21 = new Random(); int var22; int var25; int var24; int var26; for (var22 = 0; var22 * 16 - var15 < 155; ++var22) { float var23 = 0.6F - (float)(var13 + var22) / 25.0F * 0.3F; GL11.glColor4f(var23, var23, var23, 1.0F); for (var24 = 0; var24 * 16 - var14 < 224; ++var24) { var21.setSeed((long)(1234 + var12 + var24)); var21.nextInt(); var25 = var21.nextInt(1 + var13 + var22) + (var13 + var22) / 2; var26 = Block.sand.blockIndexInTexture; if (var25 <= 37 && var13 + var22 != 35) { if (var25 == 22) { if (var21.nextInt(2) == 0) { var26 = Block.oreDiamond.blockIndexInTexture; } else { var26 = Block.oreRedstone.blockIndexInTexture; } } else if (var25 == 10) { var26 = Block.oreIron.blockIndexInTexture; } else if (var25 == 8) { var26 = Block.oreCoal.blockIndexInTexture; } else if (var25 > 4) { var26 = Block.stone.blockIndexInTexture; } else if (var25 > 0) { var26 = Block.dirt.blockIndexInTexture; } } else { var26 = Block.bedrock.blockIndexInTexture; } this.drawTexturedModalRect(var10 + var24 * 16 - var14, var11 + var22 * 16 - var15, var26 % 16 << 4, var26 >> 4 << 4, 16, 16); } } GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glDisable(GL11.GL_TEXTURE_2D); int var27; int var30; List<Achievement> achievementList = (currentPage == -1 ? minecraftAchievements : AchievementPage.getAchievementPage(currentPage).getAchievements()); for (var22 = 0; var22 < achievementList.size(); ++var22) { Achievement var33 = achievementList.get(var22); if (var33.parentAchievement != null && achievementList.contains(var33.parentAchievement)) { var24 = var33.displayColumn * 24 - var4 + 11 + var10; var25 = var33.displayRow * 24 - var5 + 11 + var11; var26 = var33.parentAchievement.displayColumn * 24 - var4 + 11 + var10; var27 = var33.parentAchievement.displayRow * 24 - var5 + 11 + var11; boolean var28 = this.statFileWriter.hasAchievementUnlocked(var33); boolean var29 = this.statFileWriter.canUnlockAchievement(var33); var30 = Math.sin((double)(Minecraft.getSystemTime() % 600L) / 600.0D * Math.PI * 2.0D) > 0.6D ? 255 : 130; int var31 = -16777216; if (var28) { var31 = -9408400; } else if (var29) { var31 = 65280 + (var30 << 24); } this.drawHorizontalLine(var24, var26, var25, var31); this.drawVerticalLine(var26, var25, var27, var31); } } Achievement var32 = null; RenderItem var37 = new RenderItem(); RenderHelper.enableGUIStandardItemLighting(); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glEnable(GL11.GL_COLOR_MATERIAL); int var42; int var41; for (var24 = 0; var24 < achievementList.size(); ++var24) { Achievement var35 = achievementList.get(var24); var26 = var35.displayColumn * 24 - var4; var27 = var35.displayRow * 24 - var5; if (var26 >= -24 && var27 >= -24 && var26 <= 224 && var27 <= 155) { float var38; if (this.statFileWriter.hasAchievementUnlocked(var35)) { var38 = 1.0F; GL11.glColor4f(var38, var38, var38, 1.0F); } else if (this.statFileWriter.canUnlockAchievement(var35)) { var38 = Math.sin((double)(Minecraft.getSystemTime() % 600L) / 600.0D * Math.PI * 2.0D) < 0.6D ? 0.6F : 0.8F; GL11.glColor4f(var38, var38, var38, 1.0F); } else { var38 = 0.3F; GL11.glColor4f(var38, var38, var38, 1.0F); } this.mc.renderEngine.bindTexture(var7); var42 = var10 + var26; var41 = var11 + var27; if (var35.getSpecial()) { this.drawTexturedModalRect(var42 - 2, var41 - 2, 26, 202, 26, 26); } else { this.drawTexturedModalRect(var42 - 2, var41 - 2, 0, 202, 26, 26); } if (!this.statFileWriter.canUnlockAchievement(var35)) { float var40 = 0.1F; GL11.glColor4f(var40, var40, var40, 1.0F); var37.field_77024_a = false; } GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); var37.renderItemAndEffectIntoGUI(this.mc.fontRenderer, this.mc.renderEngine, var35.theItemStack, var42 + 3, var41 + 3); GL11.glDisable(GL11.GL_LIGHTING); if (!this.statFileWriter.canUnlockAchievement(var35)) { var37.field_77024_a = true; } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if (par1 >= var10 && par2 >= var11 && par1 < var10 + 224 && par2 < var11 + 155 && par1 >= var42 && par1 <= var42 + 22 && par2 >= var41 && par2 <= var41 + 22) { var32 = var35; } } } GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_BLEND); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(var7); this.drawTexturedModalRect(var8, var9, 0, 0, this.achievementsPaneWidth, this.achievementsPaneHeight); GL11.glPopMatrix(); this.zLevel = 0.0F; GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_TEXTURE_2D); super.drawScreen(par1, par2, par3); if (var32 != null) { String var34 = StatCollector.translateToLocal(var32.getName()); String var36 = var32.getDescription(); var26 = par1 + 12; var27 = par2 - 4; if (this.statFileWriter.canUnlockAchievement(var32)) { var42 = Math.max(this.fontRenderer.getStringWidth(var34), 120); var41 = this.fontRenderer.splitStringWidth(var36, var42); if (this.statFileWriter.hasAchievementUnlocked(var32)) { var41 += 12; } this.drawGradientRect(var26 - 3, var27 - 3, var26 + var42 + 3, var27 + var41 + 3 + 12, -1073741824, -1073741824); this.fontRenderer.drawSplitString(var36, var26, var27 + 12, var42, -6250336); if (this.statFileWriter.hasAchievementUnlocked(var32)) { this.fontRenderer.drawStringWithShadow(StatCollector.translateToLocal("achievement.taken"), var26, var27 + var41 + 4, -7302913); } } else { var42 = Math.max(this.fontRenderer.getStringWidth(var34), 120); String var39 = StatCollector.translateToLocalFormatted("achievement.requires", new Object[] {StatCollector.translateToLocal(var32.parentAchievement.getName())}); var30 = this.fontRenderer.splitStringWidth(var39, var42); this.drawGradientRect(var26 - 3, var27 - 3, var26 + var42 + 3, var27 + var30 + 12 + 3, -1073741824, -1073741824); this.fontRenderer.drawSplitString(var39, var26, var27 + 12, var42, -9416624); } this.fontRenderer.drawStringWithShadow(var34, var26, var27, this.statFileWriter.canUnlockAchievement(var32) ? (var32.getSpecial() ? -128 : -1) : (var32.getSpecial() ? -8355776 : -8355712)); } GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_LIGHTING); RenderHelper.disableStandardItemLighting(); } /** * Returns true if this GUI should pause the game when it is displayed in single-player */ public boolean doesGuiPauseGame() { return true; } }