package net.minecraft.client.gui.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ContainerDispenser; import net.minecraft.tileentity.TileEntityDispenser; import net.minecraft.util.StatCollector; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiDispenser extends GuiContainer { public GuiDispenser(InventoryPlayer par1InventoryPlayer, TileEntityDispenser par2TileEntityDispenser) { super(new ContainerDispenser(par1InventoryPlayer, par2TileEntityDispenser)); } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRenderer.drawString(StatCollector.translateToLocal("container.dispenser"), 60, 6, 4210752); this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { int var4 = this.mc.renderEngine.getTexture("/gui/trap.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(var4); int var5 = (this.width - this.xSize) / 2; int var6 = (this.height - this.ySize) / 2; this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize); } }