package net.minecraft.client.renderer.entity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.client.entity.EntityPlayerSP; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.item.EnumArmorMaterial; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; import org.lwjgl.opengl.GL11; import static net.minecraftforge.client.IItemRenderer.ItemRenderType.EQUIPPED; import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.BLOCK_3D; import net.minecraftforge.client.ForgeHooksClient; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.MinecraftForgeClient; @SideOnly(Side.CLIENT) public class RenderBiped extends RenderLiving { protected ModelBiped modelBipedMain; protected float field_77070_b; protected ModelBiped field_82423_g; protected ModelBiped field_82425_h; /** List of armor texture filenames. */ public static String[] bipedArmorFilenamePrefix = new String[] {"cloth", "chain", "iron", "diamond", "gold"}; public RenderBiped(ModelBiped par1ModelBiped, float par2) { this(par1ModelBiped, par2, 1.0F); } public RenderBiped(ModelBiped par1ModelBiped, float par2, float par3) { super(par1ModelBiped, par2); this.modelBipedMain = par1ModelBiped; this.field_77070_b = par3; this.func_82421_b(); } protected void func_82421_b() { this.field_82423_g = new ModelBiped(1.0F); this.field_82425_h = new ModelBiped(0.5F); } /** * Queries whether should render the specified pass or not. */ protected int shouldRenderPass(EntityLiving par1EntityLiving, int par2, float par3) { ItemStack var4 = par1EntityLiving.getCurrentArmor(3 - par2); if (var4 != null) { Item var5 = var4.getItem(); if (var5 instanceof ItemArmor) { ItemArmor var6 = (ItemArmor)var5; this.loadTexture(ForgeHooksClient.getArmorTexture(var4, "/armor/" + bipedArmorFilenamePrefix[var6.renderIndex] + "_" + (par2 == 2 ? 2 : 1) + ".png")); ModelBiped var7 = par2 == 2 ? this.field_82425_h : this.field_82423_g; var7.bipedHead.showModel = par2 == 0; var7.bipedHeadwear.showModel = par2 == 0; var7.bipedBody.showModel = par2 == 1 || par2 == 2; var7.bipedRightArm.showModel = par2 == 1; var7.bipedLeftArm.showModel = par2 == 1; var7.bipedRightLeg.showModel = par2 == 2 || par2 == 3; var7.bipedLeftLeg.showModel = par2 == 2 || par2 == 3; this.setRenderPassModel(var7); if (var7 != null) { var7.onGround = this.mainModel.onGround; } if (var7 != null) { var7.isRiding = this.mainModel.isRiding; } if (var7 != null) { var7.isChild = this.mainModel.isChild; } float var8 = 1.0F; if (var6.getArmorMaterial() == EnumArmorMaterial.CLOTH) { int var9 = var6.getColor(var4); float var10 = (float)(var9 >> 16 & 255) / 255.0F; float var11 = (float)(var9 >> 8 & 255) / 255.0F; float var12 = (float)(var9 & 255) / 255.0F; GL11.glColor3f(var8 * var10, var8 * var11, var8 * var12); if (var4.isItemEnchanted()) { return 31; } return 16; } GL11.glColor3f(var8, var8, var8); if (var4.isItemEnchanted()) { return 15; } return 1; } } return -1; } protected void func_82408_c(EntityLiving par1EntityLiving, int par2, float par3) { ItemStack var4 = par1EntityLiving.getCurrentArmor(3 - par2); if (var4 != null) { Item var5 = var4.getItem(); if (var5 instanceof ItemArmor) { ItemArmor var6 = (ItemArmor)var5; this.loadTexture("/armor/" + bipedArmorFilenamePrefix[var6.renderIndex] + "_" + (par2 == 2 ? 2 : 1) + "_b.png"); float var7 = 1.0F; GL11.glColor3f(var7, var7, var7); } } } public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) { float var10 = 1.0F; GL11.glColor3f(var10, var10, var10); ItemStack var11 = par1EntityLiving.getHeldItem(); this.func_82420_a(par1EntityLiving, var11); double var12 = par4 - (double)par1EntityLiving.yOffset; if (par1EntityLiving.isSneaking() && !(par1EntityLiving instanceof EntityPlayerSP)) { var12 -= 0.125D; } super.doRenderLiving(par1EntityLiving, par2, var12, par6, par8, par9); this.field_82423_g.aimedBow = this.field_82425_h.aimedBow = this.modelBipedMain.aimedBow = false; this.field_82423_g.isSneak = this.field_82425_h.isSneak = this.modelBipedMain.isSneak = false; this.field_82423_g.heldItemRight = this.field_82425_h.heldItemRight = this.modelBipedMain.heldItemRight = 0; } protected void func_82420_a(EntityLiving par1EntityLiving, ItemStack par2ItemStack) { this.field_82423_g.heldItemRight = this.field_82425_h.heldItemRight = this.modelBipedMain.heldItemRight = par2ItemStack != null ? 1 : 0; this.field_82423_g.isSneak = this.field_82425_h.isSneak = this.modelBipedMain.isSneak = par1EntityLiving.isSneaking(); } protected void renderEquippedItems(EntityLiving par1EntityLiving, float par2) { float var3 = 1.0F; GL11.glColor3f(var3, var3, var3); super.renderEquippedItems(par1EntityLiving, par2); ItemStack var4 = par1EntityLiving.getHeldItem(); ItemStack var5 = par1EntityLiving.getCurrentArmor(3); float var6; if (var5 != null) { GL11.glPushMatrix(); this.modelBipedMain.bipedHead.postRender(0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(var5, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, var5, BLOCK_3D)); if (var5.getItem() instanceof ItemBlock) { if (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[var5.itemID].getRenderType())) { var6 = 0.625F; GL11.glTranslatef(0.0F, -0.25F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(var6, -var6, -var6); } this.renderManager.itemRenderer.renderItem(par1EntityLiving, var5, 0); } else if (var5.getItem().itemID == Item.skull.itemID) { var6 = 1.0625F; GL11.glScalef(var6, -var6, -var6); String var7 = ""; if (var5.hasTagCompound() && var5.getTagCompound().hasKey("SkullOwner")) { var7 = var5.getTagCompound().getString("SkullOwner"); } TileEntitySkullRenderer.skullRenderer.func_82393_a(-0.5F, 0.0F, -0.5F, 1, 180.0F, var5.getItemDamage(), var7); } GL11.glPopMatrix(); } if (var4 != null) { GL11.glPushMatrix(); if (this.mainModel.isChild) { var6 = 0.5F; GL11.glTranslatef(0.0F, 0.625F, 0.0F); GL11.glRotatef(-20.0F, -1.0F, 0.0F, 0.0F); GL11.glScalef(var6, var6, var6); } this.modelBipedMain.bipedRightArm.postRender(0.0625F); GL11.glTranslatef(-0.0625F, 0.4375F, 0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(var4, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, var4, BLOCK_3D)); if (var4.getItem() instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[var4.itemID].getRenderType()))) { var6 = 0.5F; GL11.glTranslatef(0.0F, 0.1875F, -0.3125F); var6 *= 0.75F; GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(-var6, -var6, var6); } else if (var4.itemID == Item.bow.itemID) { var6 = 0.625F; GL11.glTranslatef(0.0F, 0.125F, 0.3125F); GL11.glRotatef(-20.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(var6, -var6, var6); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else if (Item.itemsList[var4.itemID].isFull3D()) { var6 = 0.625F; if (Item.itemsList[var4.itemID].shouldRotateAroundWhenRendering()) { GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.0F, -0.125F, 0.0F); } this.func_82422_c(); GL11.glScalef(var6, -var6, var6); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else { var6 = 0.375F; GL11.glTranslatef(0.25F, 0.1875F, -0.1875F); GL11.glScalef(var6, var6, var6); GL11.glRotatef(60.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(20.0F, 0.0F, 0.0F, 1.0F); } this.renderManager.itemRenderer.renderItem(par1EntityLiving, var4, 0); if (var4.getItem().requiresMultipleRenderPasses()) { for (int x = 1; x < var4.getItem().getRenderPasses(var4.getItemDamage()); x++) { this.renderManager.itemRenderer.renderItem(par1EntityLiving, var4, x); } } GL11.glPopMatrix(); } } protected void func_82422_c() { GL11.glTranslatef(0.0F, 0.1875F, 0.0F); } /** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. */ public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) { this.doRenderLiving((EntityLiving)par1Entity, par2, par4, par6, par8, par9); } }