package net.minecraft.world.chunk.storage; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.ChunkCoordIntPair; class AnvilChunkLoaderPending { public final ChunkCoordIntPair chunkCoordinate; public final NBTTagCompound nbtTags; public AnvilChunkLoaderPending(ChunkCoordIntPair par1ChunkCoordIntPair, NBTTagCompound par2NBTTagCompound) { this.chunkCoordinate = par1ChunkCoordIntPair; this.nbtTags = par2NBTTagCompound; } }