package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import java.util.Random; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenBigTree; import net.minecraft.world.gen.feature.WorldGenForest; import net.minecraft.world.gen.feature.WorldGenHugeTrees; import net.minecraft.world.gen.feature.WorldGenTaiga2; import net.minecraft.world.gen.feature.WorldGenTrees; import net.minecraft.world.gen.feature.WorldGenerator; import net.minecraftforge.event.terraingen.TerrainGen; public class BlockSapling extends BlockFlower { public static final String[] WOOD_TYPES = new String[] {"oak", "spruce", "birch", "jungle"}; protected BlockSapling(int par1, int par2) { super(par1, par2); float var3 = 0.4F; this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, var3 * 2.0F, 0.5F + var3); this.setCreativeTab(CreativeTabs.tabDecorations); } /** * Ticks the block if it's been scheduled */ public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random) { if (!par1World.isRemote) { super.updateTick(par1World, par2, par3, par4, par5Random); if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9 && par5Random.nextInt(7) == 0) { int var6 = par1World.getBlockMetadata(par2, par3, par4); if ((var6 & 8) == 0) { par1World.setBlockMetadataWithNotify(par2, par3, par4, var6 | 8); } else { this.growTree(par1World, par2, par3, par4, par5Random); } } } } /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ public int getBlockTextureFromSideAndMetadata(int par1, int par2) { par2 &= 3; return par2 == 1 ? 63 : (par2 == 2 ? 79 : (par2 == 3 ? 30 : super.getBlockTextureFromSideAndMetadata(par1, par2))); } /** * Attempts to grow a sapling into a tree */ public void growTree(World par1World, int par2, int par3, int par4, Random par5Random) { if (!TerrainGen.saplingGrowTree(par1World, par5Random, par2, par3, par4)) return; int var6 = par1World.getBlockMetadata(par2, par3, par4) & 3; Object var7 = null; int var8 = 0; int var9 = 0; boolean var10 = false; if (var6 == 1) { var7 = new WorldGenTaiga2(true); } else if (var6 == 2) { var7 = new WorldGenForest(true); } else if (var6 == 3) { for (var8 = 0; var8 >= -1; --var8) { for (var9 = 0; var9 >= -1; --var9) { if (this.isSameSapling(par1World, par2 + var8, par3, par4 + var9, 3) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9, 3) && this.isSameSapling(par1World, par2 + var8, par3, par4 + var9 + 1, 3) && this.isSameSapling(par1World, par2 + var8 + 1, par3, par4 + var9 + 1, 3)) { var7 = new WorldGenHugeTrees(true, 10 + par5Random.nextInt(20), 3, 3); var10 = true; break; } } if (var7 != null) { break; } } if (var7 == null) { var9 = 0; var8 = 0; var7 = new WorldGenTrees(true, 4 + par5Random.nextInt(7), 3, 3, false); } } else { var7 = new WorldGenTrees(true); if (par5Random.nextInt(10) == 0) { var7 = new WorldGenBigTree(true); } } if (var10) { par1World.setBlock(par2 + var8, par3, par4 + var9, 0); par1World.setBlock(par2 + var8 + 1, par3, par4 + var9, 0); par1World.setBlock(par2 + var8, par3, par4 + var9 + 1, 0); par1World.setBlock(par2 + var8 + 1, par3, par4 + var9 + 1, 0); } else { par1World.setBlock(par2, par3, par4, 0); } if (!((WorldGenerator)var7).generate(par1World, par5Random, par2 + var8, par3, par4 + var9)) { if (var10) { par1World.setBlockAndMetadata(par2 + var8, par3, par4 + var9, this.blockID, var6); par1World.setBlockAndMetadata(par2 + var8 + 1, par3, par4 + var9, this.blockID, var6); par1World.setBlockAndMetadata(par2 + var8, par3, par4 + var9 + 1, this.blockID, var6); par1World.setBlockAndMetadata(par2 + var8 + 1, par3, par4 + var9 + 1, this.blockID, var6); } else { par1World.setBlockAndMetadata(par2, par3, par4, this.blockID, var6); } } } /** * Determines if the same sapling is present at the given location. */ public boolean isSameSapling(World par1World, int par2, int par3, int par4, int par5) { return par1World.getBlockId(par2, par3, par4) == this.blockID && (par1World.getBlockMetadata(par2, par3, par4) & 3) == par5; } /** * Determines the damage on the item the block drops. Used in cloth and wood. */ public int damageDropped(int par1) { return par1 & 3; } @SideOnly(Side.CLIENT) /** * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) */ public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) { par3List.add(new ItemStack(par1, 1, 0)); par3List.add(new ItemStack(par1, 1, 1)); par3List.add(new ItemStack(par1, 1, 2)); par3List.add(new ItemStack(par1, 1, 3)); } }