package net.minecraft.world.storage;
import java.util.Iterator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
public class MapInfo
{
/** Reference for EntityPlayer object in MapInfo */
public final EntityPlayer entityplayerObj;
public int[] field_76209_b;
public int[] field_76210_c;
/**
* updated by x = mod(x*11,128) +1 x-1 is used to index field_76209_b and field_76210_c
*/
private int currentRandomNumber;
private int ticksUntilPlayerLocationMapUpdate;
/**
* a cache of the result from getPlayersOnMap so that it is not resent when nothing changes
*/
private byte[] lastPlayerLocationOnMap;
public int field_82569_d;
private boolean field_82570_i;
/** reference in MapInfo to MapData object */
final MapData mapDataObj;
public MapInfo(MapData par1MapData, EntityPlayer par2EntityPlayer)
{
this.mapDataObj = par1MapData;
this.field_76209_b = new int[128];
this.field_76210_c = new int[128];
this.currentRandomNumber = 0;
this.ticksUntilPlayerLocationMapUpdate = 0;
this.field_82570_i = false;
this.entityplayerObj = par2EntityPlayer;
for (int var3 = 0; var3 < this.field_76209_b.length; ++var3)
{
this.field_76209_b[var3] = 0;
this.field_76210_c[var3] = 127;
}
}
/**
* returns a 1+players*3 array, of x,y, and color . the name of this function may be partially wrong, as there is a
* second branch to the code here
*/
public byte[] getPlayersOnMap(ItemStack par1ItemStack)
{
byte[] var2;
if (!this.field_82570_i)
{
var2 = new byte[] {(byte)2, this.mapDataObj.scale};
this.field_82570_i = true;
return var2;
}
else
{
int var3;
int var10;
if (--this.ticksUntilPlayerLocationMapUpdate < 0)
{
this.ticksUntilPlayerLocationMapUpdate = 4;
var2 = new byte[this.mapDataObj.playersVisibleOnMap.size() * 3 + 1];
var2[0] = 1;
var3 = 0;
for (Iterator var4 = this.mapDataObj.playersVisibleOnMap.values().iterator(); var4.hasNext(); ++var3)
{
MapCoord var5 = (MapCoord)var4.next();
var2[var3 * 3 + 1] = (byte)(var5.iconSize << 4 | var5.iconRotation & 15);
var2[var3 * 3 + 2] = var5.centerX;
var2[var3 * 3 + 3] = var5.centerZ;
}
boolean var9 = !par1ItemStack.isOnItemFrame();
if (this.lastPlayerLocationOnMap != null && this.lastPlayerLocationOnMap.length == var2.length)
{
for (var10 = 0; var10 < var2.length; ++var10)
{
if (var2[var10] != this.lastPlayerLocationOnMap[var10])
{
var9 = false;
break;
}
}
}
else
{
var9 = false;
}
if (!var9)
{
this.lastPlayerLocationOnMap = var2;
return var2;
}
}
for (int var8 = 0; var8 < 1; ++var8)
{
var3 = this.currentRandomNumber++ * 11 % 128;
if (this.field_76209_b[var3] >= 0)
{
int var11 = this.field_76210_c[var3] - this.field_76209_b[var3] + 1;
var10 = this.field_76209_b[var3];
byte[] var6 = new byte[var11 + 3];
var6[0] = 0;
var6[1] = (byte)var3;
var6[2] = (byte)var10;
for (int var7 = 0; var7 < var6.length - 3; ++var7)
{
var6[var7 + 3] = this.mapDataObj.colors[(var7 + var10) * 128 + var3];
}
this.field_76210_c[var3] = -1;
this.field_76209_b[var3] = -1;
return var6;
}
}
return null;
}
}
}