package net.minecraft.client.gui.achievement; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiSlot; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatFileWriter; import net.minecraft.util.StatCollector; import net.minecraft.util.StringTranslate; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; @SideOnly(Side.CLIENT) public class GuiStats extends GuiScreen { private static RenderItem renderItem = new RenderItem(); protected GuiScreen parentGui; /** The title of the stats screen. */ protected String statsTitle = "Select world"; /** The slot for general stats. */ private GuiSlotStatsGeneral slotGeneral; /** The slot for item stats. */ private GuiSlotStatsItem slotItem; /** The slot for block stats. */ private GuiSlotStatsBlock slotBlock; private StatFileWriter statFileWriter; /** The currently-selected slot. */ private GuiSlot selectedSlot = null; public GuiStats(GuiScreen par1GuiScreen, StatFileWriter par2StatFileWriter) { this.parentGui = par1GuiScreen; this.statFileWriter = par2StatFileWriter; } /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { this.statsTitle = StatCollector.translateToLocal("gui.stats"); this.slotGeneral = new GuiSlotStatsGeneral(this); this.slotGeneral.registerScrollButtons(this.controlList, 1, 1); this.slotItem = new GuiSlotStatsItem(this); this.slotItem.registerScrollButtons(this.controlList, 1, 1); this.slotBlock = new GuiSlotStatsBlock(this); this.slotBlock.registerScrollButtons(this.controlList, 1, 1); this.selectedSlot = this.slotGeneral; this.addHeaderButtons(); } /** * Creates the buttons that appear at the top of the Stats GUI. */ public void addHeaderButtons() { StringTranslate var1 = StringTranslate.getInstance(); this.controlList.add(new GuiButton(0, this.width / 2 + 4, this.height - 28, 150, 20, var1.translateKey("gui.done"))); this.controlList.add(new GuiButton(1, this.width / 2 - 154, this.height - 52, 100, 20, var1.translateKey("stat.generalButton"))); GuiButton var2; this.controlList.add(var2 = new GuiButton(2, this.width / 2 - 46, this.height - 52, 100, 20, var1.translateKey("stat.blocksButton"))); GuiButton var3; this.controlList.add(var3 = new GuiButton(3, this.width / 2 + 62, this.height - 52, 100, 20, var1.translateKey("stat.itemsButton"))); if (this.slotBlock.getSize() == 0) { var2.enabled = false; } if (this.slotItem.getSize() == 0) { var3.enabled = false; } } /** * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). */ protected void actionPerformed(GuiButton par1GuiButton) { if (par1GuiButton.enabled) { if (par1GuiButton.id == 0) { this.mc.displayGuiScreen(this.parentGui); } else if (par1GuiButton.id == 1) { this.selectedSlot = this.slotGeneral; } else if (par1GuiButton.id == 3) { this.selectedSlot = this.slotItem; } else if (par1GuiButton.id == 2) { this.selectedSlot = this.slotBlock; } else { this.selectedSlot.actionPerformed(par1GuiButton); } } } /** * Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { this.selectedSlot.drawScreen(par1, par2, par3); this.drawCenteredString(this.fontRenderer, this.statsTitle, this.width / 2, 20, 16777215); super.drawScreen(par1, par2, par3); } /** * Draws the item sprite on top of the background sprite. */ private void drawItemSprite(int par1, int par2, int par3) { this.drawButtonBackground(par1 + 1, par2 + 1); GL11.glEnable(GL12.GL_RESCALE_NORMAL); RenderHelper.enableGUIStandardItemLighting(); renderItem.renderItemIntoGUI(this.fontRenderer, this.mc.renderEngine, new ItemStack(par3, 1, 0), par1 + 2, par2 + 2); RenderHelper.disableStandardItemLighting(); GL11.glDisable(GL12.GL_RESCALE_NORMAL); } /** * Draws a gray box that serves as a button background. */ private void drawButtonBackground(int par1, int par2) { this.drawSprite(par1, par2, 0, 0); } /** * Draws a sprite from /gui/slot.png. */ private void drawSprite(int par1, int par2, int par3, int par4) { int var5 = this.mc.renderEngine.getTexture("/gui/slot.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(var5); Tessellator var10 = Tessellator.instance; var10.startDrawingQuads(); var10.addVertexWithUV((double)(par1 + 0), (double)(par2 + 18), (double)this.zLevel, (double)((float)(par3 + 0) * 0.0078125F), (double)((float)(par4 + 18) * 0.0078125F)); var10.addVertexWithUV((double)(par1 + 18), (double)(par2 + 18), (double)this.zLevel, (double)((float)(par3 + 18) * 0.0078125F), (double)((float)(par4 + 18) * 0.0078125F)); var10.addVertexWithUV((double)(par1 + 18), (double)(par2 + 0), (double)this.zLevel, (double)((float)(par3 + 18) * 0.0078125F), (double)((float)(par4 + 0) * 0.0078125F)); var10.addVertexWithUV((double)(par1 + 0), (double)(par2 + 0), (double)this.zLevel, (double)((float)(par3 + 0) * 0.0078125F), (double)((float)(par4 + 0) * 0.0078125F)); var10.draw(); } static Minecraft getMinecraft(GuiStats par0GuiStats) { return par0GuiStats.mc; } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer1(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } static StatFileWriter getStatsFileWriter(GuiStats par0GuiStats) { return par0GuiStats.statFileWriter; } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer2(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer3(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } /** * exactly the same as 27141 */ static Minecraft getMinecraft1(GuiStats par0GuiStats) { return par0GuiStats.mc; } /** * Draws a sprite from /gui/slot.png. */ static void drawSprite(GuiStats par0GuiStats, int par1, int par2, int par3, int par4) { par0GuiStats.drawSprite(par1, par2, par3, par4); } /** * exactly the same as 27141 and 27143 */ static Minecraft getMinecraft2(GuiStats par0GuiStats) { return par0GuiStats.mc; } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer4(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer5(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer6(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer7(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer8(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } static void drawGradientRect(GuiStats par0GuiStats, int par1, int par2, int par3, int par4, int par5, int par6) { par0GuiStats.drawGradientRect(par1, par2, par3, par4, par5, par6); } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer9(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer10(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } /** * exactly the same as 27129 */ static void drawGradientRect1(GuiStats par0GuiStats, int par1, int par2, int par3, int par4, int par5, int par6) { par0GuiStats.drawGradientRect(par1, par2, par3, par4, par5, par6); } /** * there are 11 identical methods like this */ static FontRenderer getFontRenderer11(GuiStats par0GuiStats) { return par0GuiStats.fontRenderer; } /** * Draws the item sprite on top of the background sprite. */ static void drawItemSprite(GuiStats par0GuiStats, int par1, int par2, int par3) { par0GuiStats.drawItemSprite(par1, par2, par3); } }