package net.minecraft.client.model; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.util.Vec3; public class PositionTextureVertex { public Vec3 vector3D; public float texturePositionX; public float texturePositionY; public PositionTextureVertex(float par1, float par2, float par3, float par4, float par5) { this(Vec3.createVectorHelper((double)par1, (double)par2, (double)par3), par4, par5); } public PositionTextureVertex setTexturePosition(float par1, float par2) { return new PositionTextureVertex(this, par1, par2); } public PositionTextureVertex(PositionTextureVertex par1PositionTextureVertex, float par2, float par3) { this.vector3D = par1PositionTextureVertex.vector3D; this.texturePositionX = par2; this.texturePositionY = par3; } public PositionTextureVertex(Vec3 par1Vec3, float par2, float par3) { this.vector3D = par1Vec3; this.texturePositionX = par2; this.texturePositionY = par3; } }