package net.minecraft.entity.monster;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
public class EntityGiantZombie extends EntityMob
{
public EntityGiantZombie(World par1World)
{
super(par1World);
this.texture = "/mob/zombie.png";
this.moveSpeed = 0.5F;
this.yOffset *= 6.0F;
this.setSize(this.width * 6.0F, this.height * 6.0F);
}
public int getMaxHealth()
{
return 100;
}
/**
* Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block.
* Args: x, y, z
*/
public float getBlockPathWeight(int par1, int par2, int par3)
{
return this.worldObj.getLightBrightness(par1, par2, par3) - 0.5F;
}
/**
* Returns the amount of damage a mob should deal.
*/
public int getAttackStrength(Entity par1Entity)
{
return 50;
}
}