package net.minecraft.entity.monster; import net.minecraft.entity.Entity; import net.minecraft.world.World; public class EntityGiantZombie extends EntityMob { public EntityGiantZombie(World par1World) { super(par1World); this.texture = "/mob/zombie.png"; this.moveSpeed = 0.5F; this.yOffset *= 6.0F; this.setSize(this.width * 6.0F, this.height * 6.0F); } public int getMaxHealth() { return 100; } /** * Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. * Args: x, y, z */ public float getBlockPathWeight(int par1, int par2, int par3) { return this.worldObj.getLightBrightness(par1, par2, par3) - 0.5F; } /** * Returns the amount of damage a mob should deal. */ public int getAttackStrength(Entity par1Entity) { return 50; } }