package net.minecraft.block.material; public class MaterialLogic extends Material { public MaterialLogic(MapColor par1MapColor) { super(par1MapColor); this.func_85158_p(); } public boolean isSolid() { return false; } /** * Will prevent grass from growing on dirt underneath and kill any grass below it if it returns true */ public boolean getCanBlockGrass() { return false; } /** * Returns if this material is considered solid or not */ public boolean blocksMovement() { return false; } }