package net.minecraft.client.renderer.entity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelQuadruped; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.passive.EntityMooshroom; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RenderMooshroom extends RenderLiving { public RenderMooshroom(ModelBase par1ModelBase, float par2) { super(par1ModelBase, par2); } public void renderLivingMooshroom(EntityMooshroom par1EntityMooshroom, double par2, double par4, double par6, float par8, float par9) { super.doRenderLiving(par1EntityMooshroom, par2, par4, par6, par8, par9); } protected void renderMooshroomEquippedItems(EntityMooshroom par1EntityMooshroom, float par2) { super.renderEquippedItems(par1EntityMooshroom, par2); if (!par1EntityMooshroom.isChild()) { this.loadTexture("/terrain.png"); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPushMatrix(); GL11.glScalef(1.0F, -1.0F, 1.0F); GL11.glTranslatef(0.2F, 0.4F, 0.5F); GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F); this.renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F); GL11.glTranslatef(0.1F, 0.0F, -0.6F); GL11.glRotatef(42.0F, 0.0F, 1.0F, 0.0F); this.renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F); GL11.glPopMatrix(); GL11.glPushMatrix(); ((ModelQuadruped)this.mainModel).head.postRender(0.0625F); GL11.glScalef(1.0F, -1.0F, 1.0F); GL11.glTranslatef(0.0F, 0.75F, -0.2F); GL11.glRotatef(12.0F, 0.0F, 1.0F, 0.0F); this.renderBlocks.renderBlockAsItem(Block.mushroomRed, 0, 1.0F); GL11.glPopMatrix(); GL11.glDisable(GL11.GL_CULL_FACE); } } protected void renderEquippedItems(EntityLiving par1EntityLiving, float par2) { this.renderMooshroomEquippedItems((EntityMooshroom)par1EntityLiving, par2); } public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) { this.renderLivingMooshroom((EntityMooshroom)par1EntityLiving, par2, par4, par6, par8, par9); } /** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. */ public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) { this.renderLivingMooshroom((EntityMooshroom)par1Entity, par2, par4, par6, par8, par9); } }