/**
Copyright (C) 2014 by jabelar
This file is part of jabelar's Minecraft Forge modding examples; as such,
you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
For a copy of the GNU General Public License see <http://www.gnu.org/licenses/>.
*/
package com.blogspot.jabelarminecraft.wildanimals;
public class TerrainGenEventHandler
{
// /*
// * Terrain events
// */
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(BiomeEvent event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(BiomeColor event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(CreateDecorator event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(GetGrassColor event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(GetFoliageColor event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(GetVillageBlockID event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(GetVillageBlockMeta event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(GetWaterColor event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(ChunkProviderEvent event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(InitNoiseField event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(ReplaceBiomeBlocks event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(DecorateBiomeEvent event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(DecorateBiomeEvent.Decorate event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(DecorateBiomeEvent.Post event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(DecorateBiomeEvent.Pre event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(InitMapGenEvent event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(PopulateChunkEvent event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(PopulateChunkEvent.Populate event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(PopulateChunkEvent.Post event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(PopulateChunkEvent.Pre event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(SaplingGrowTreeEvent event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(WorldTypeEvent event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(WorldTypeEvent.BiomeSize event)
// {
//
// }
//
// @SubscribeEvent(priority=EventPriority.HIGHEST, receiveCanceled=true)
// public void onEvent(WorldTypeEvent.InitBiomeGens event)
// {
//
// }
}