package net.minecraft.item.crafting;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
public class RecipesWeapons
{
private String[][] recipePatterns = new String[][] {{"X", "X", "#"}};
private Object[][] recipeItems;
private static final String __OBFID = "CL_00000097";
public RecipesWeapons()
{
this.recipeItems = new Object[][] {{Blocks.planks, Blocks.cobblestone, Items.iron_ingot, Items.diamond, Items.gold_ingot}, {Items.wooden_sword, Items.stone_sword, Items.iron_sword, Items.diamond_sword, Items.golden_sword}};
}
/**
* Adds the weapon recipes to the CraftingManager.
*/
public void addRecipes(CraftingManager p_77583_1_)
{
for (int i = 0; i < this.recipeItems[0].length; ++i)
{
Object object = this.recipeItems[0][i];
for (int j = 0; j < this.recipeItems.length - 1; ++j)
{
Item item = (Item)this.recipeItems[j + 1][i];
p_77583_1_.addRecipe(new ItemStack(item), new Object[] {this.recipePatterns[j], '#', Items.stick, 'X', object});
}
}
p_77583_1_.addRecipe(new ItemStack(Items.bow, 1), new Object[] {" #X", "# X", " #X", 'X', Items.string, '#', Items.stick});
p_77583_1_.addRecipe(new ItemStack(Items.arrow, 4), new Object[] {"X", "#", "Y", 'Y', Items.feather, 'X', Items.flint, '#', Items.stick});
}
}