/* * Forge Mod Loader * Copyright (c) 2012-2014 cpw. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Lesser Public License v2.1 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * * Contributors (this class): * bspkrs - implementation */ package cpw.mods.fml.client.config; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; /** * This class provides a button that fixes several bugs present in the vanilla GuiButton drawing code. * The gist of it is that it allows buttons of any size without gaps in the graphics and with the * borders drawn properly. It also prevents button text from extending out of the sides of the button by * trimming the end of the string and adding an ellipsis.<br/><br/> * * The code that handles drawing the button is in GuiUtils. * * @author bspkrs */ public class GuiButtonExt extends GuiButton { public GuiButtonExt(int id, int xPos, int yPos, String displayString) { super(id, xPos, yPos, displayString); } public GuiButtonExt(int id, int xPos, int yPos, int width, int height, String displayString) { super(id, xPos, yPos, width, height, displayString); } /** * Draws this button to the screen. */ /** * Draws this button to the screen. */ @Override public void drawButton(Minecraft mc, int mouseX, int mouseY) { if (this.visible) { this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height; int k = this.getHoverState(this.hovered); GuiUtils.drawContinuousTexturedBox(buttonTextures, this.xPosition, this.yPosition, 0, 46 + k * 20, this.width, this.height, 200, 20, 2, 3, 2, 2, this.zLevel); this.mouseDragged(mc, mouseX, mouseY); int color = 14737632; if (packedFGColour != 0) { color = packedFGColour; } else if (!this.enabled) { color = 10526880; } else if (this.hovered) { color = 16777120; } String buttonText = this.displayString; int strWidth = mc.fontRendererObj.getStringWidth(buttonText); int ellipsisWidth = mc.fontRendererObj.getStringWidth("..."); if (strWidth > width - 6 && strWidth > ellipsisWidth) buttonText = mc.fontRendererObj.trimStringToWidth(buttonText, width - 6 - ellipsisWidth).trim() + "..."; this.drawCenteredString(mc.fontRendererObj, buttonText, this.xPosition + this.width / 2, this.yPosition + (this.height - 8) / 2, color); } } }